From 4cd9029d25f6612302f82634620f107c65f790b1 Mon Sep 17 00:00:00 2001
From: Stephen Hemminger <shemminger@vyatta.com>
Date: Fri, 21 Mar 2008 15:54:53 -0700
Subject: [PATCH] socket: SOCK_DEBUG type checking

Use the inline trick (same as pr_debug) to get checking of debug
statements even if no code is generated.

Signed-off-by: Stephen Hemminger <shemminger@vyatta.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
---
 include/net/sock.h | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/include/net/sock.h b/include/net/sock.h
index 8358fff002eb..b89680d2693b 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -70,7 +70,11 @@
 #define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
 					printk(KERN_DEBUG msg); } while (0)
 #else
-#define SOCK_DEBUG(sk, msg...) do { } while (0)
+/* Validate arguments and do nothing */
+static void inline int __attribute__ ((format (printf, 2, 3)))
+SOCK_DEBUG(struct sock *sk, const char *msg, ...)
+{
+}
 #endif
 
 /* This is the per-socket lock.  The spinlock provides a synchronization
-- 
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