Morphological Computation + Soft Actor-Critic
Working on a version of SAC with Morphological Computation as intrinsic reward to boost the performance or regularize an over-actuated system. One very related paper: https://openreview.net/forum?id=DXJl9826dm
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Implement MC with cleansac -
Add hyperopt scripts for Ant and FetchEnvs -
Render i_reward, e_reward, mc_mean and mc_std -
Fix logging of rewards (training and eval)