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/*
 * linux/mm/slab.c
 * Written by Mark Hemment, 1996/97.
 * (markhe@nextd.demon.co.uk)
 *
 * kmem_cache_destroy() + some cleanup - 1999 Andrea Arcangeli
 *
 * Major cleanup, different bufctl logic, per-cpu arrays
 *	(c) 2000 Manfred Spraul
 *
 * Cleanup, make the head arrays unconditional, preparation for NUMA
 * 	(c) 2002 Manfred Spraul
 *
 * An implementation of the Slab Allocator as described in outline in;
 *	UNIX Internals: The New Frontiers by Uresh Vahalia
 *	Pub: Prentice Hall	ISBN 0-13-101908-2
 * or with a little more detail in;
 *	The Slab Allocator: An Object-Caching Kernel Memory Allocator
 *	Jeff Bonwick (Sun Microsystems).
 *	Presented at: USENIX Summer 1994 Technical Conference
 *
 * The memory is organized in caches, one cache for each object type.
 * (e.g. inode_cache, dentry_cache, buffer_head, vm_area_struct)
 * Each cache consists out of many slabs (they are small (usually one
 * page long) and always contiguous), and each slab contains multiple
 * initialized objects.
 *
 * This means, that your constructor is used only for newly allocated
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 * slabs and you must pass objects with the same initializations to
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 * kmem_cache_free.
 *
 * Each cache can only support one memory type (GFP_DMA, GFP_HIGHMEM,
 * normal). If you need a special memory type, then must create a new
 * cache for that memory type.
 *
 * In order to reduce fragmentation, the slabs are sorted in 3 groups:
 *   full slabs with 0 free objects
 *   partial slabs
 *   empty slabs with no allocated objects
 *
 * If partial slabs exist, then new allocations come from these slabs,
 * otherwise from empty slabs or new slabs are allocated.
 *
 * kmem_cache_destroy() CAN CRASH if you try to allocate from the cache
 * during kmem_cache_destroy(). The caller must prevent concurrent allocs.
 *
 * Each cache has a short per-cpu head array, most allocs
 * and frees go into that array, and if that array overflows, then 1/2
 * of the entries in the array are given back into the global cache.
 * The head array is strictly LIFO and should improve the cache hit rates.
 * On SMP, it additionally reduces the spinlock operations.
 *
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 * The c_cpuarray may not be read with enabled local interrupts -
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 * it's changed with a smp_call_function().
 *
 * SMP synchronization:
 *  constructors and destructors are called without any locking.
 *  Several members in struct kmem_cache and struct slab never change, they
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 *	are accessed without any locking.
 *  The per-cpu arrays are never accessed from the wrong cpu, no locking,
 *  	and local interrupts are disabled so slab code is preempt-safe.
 *  The non-constant members are protected with a per-cache irq spinlock.
 *
 * Many thanks to Mark Hemment, who wrote another per-cpu slab patch
 * in 2000 - many ideas in the current implementation are derived from
 * his patch.
 *
 * Further notes from the original documentation:
 *
 * 11 April '97.  Started multi-threading - markhe
 *	The global cache-chain is protected by the mutex 'cache_chain_mutex'.
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 *	The sem is only needed when accessing/extending the cache-chain, which
 *	can never happen inside an interrupt (kmem_cache_create(),
 *	kmem_cache_shrink() and kmem_cache_reap()).
 *
 *	At present, each engine can be growing a cache.  This should be blocked.
 *
 * 15 March 2005. NUMA slab allocator.
 *	Shai Fultheim <shai@scalex86.org>.
 *	Shobhit Dayal <shobhit@calsoftinc.com>
 *	Alok N Kataria <alokk@calsoftinc.com>
 *	Christoph Lameter <christoph@lameter.com>
 *
 *	Modified the slab allocator to be node aware on NUMA systems.
 *	Each node has its own list of partial, free and full slabs.
 *	All object allocations for a node occur from node specific slab lists.
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 */

#include	<linux/slab.h>
#include	<linux/mm.h>
#include	<linux/poison.h>
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#include	<linux/swap.h>
#include	<linux/cache.h>
#include	<linux/interrupt.h>
#include	<linux/init.h>
#include	<linux/compiler.h>
#include	<linux/cpuset.h>
#include	<linux/proc_fs.h>
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#include	<linux/seq_file.h>
#include	<linux/notifier.h>
#include	<linux/kallsyms.h>
#include	<linux/cpu.h>
#include	<linux/sysctl.h>
#include	<linux/module.h>
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#include	<linux/rcupdate.h>
#include	<linux/string.h>
#include	<linux/uaccess.h>
#include	<linux/nodemask.h>
#include	<linux/mempolicy.h>
#include	<linux/mutex.h>
#include	<linux/fault-inject.h>
#include	<linux/rtmutex.h>
#include	<linux/reciprocal_div.h>
#include	<linux/debugobjects.h>
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#include	<asm/cacheflush.h>
#include	<asm/tlbflush.h>
#include	<asm/page.h>

/*
 * DEBUG	- 1 for kmem_cache_create() to honour; SLAB_RED_ZONE & SLAB_POISON.
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 *		  0 for faster, smaller code (especially in the critical paths).
 *
 * STATS	- 1 to collect stats for /proc/slabinfo.
 *		  0 for faster, smaller code (especially in the critical paths).
 *
 * FORCED_DEBUG	- 1 enables SLAB_RED_ZONE and SLAB_POISON (if possible)
 */

#ifdef CONFIG_DEBUG_SLAB
#define	DEBUG		1
#define	STATS		1
#define	FORCED_DEBUG	1
#else
#define	DEBUG		0
#define	STATS		0
#define	FORCED_DEBUG	0
#endif

/* Shouldn't this be in a header file somewhere? */
#define	BYTES_PER_WORD		sizeof(void *)
#define	REDZONE_ALIGN		max(BYTES_PER_WORD, __alignof__(unsigned long long))
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#ifndef ARCH_KMALLOC_MINALIGN
/*
 * Enforce a minimum alignment for the kmalloc caches.
 * Usually, the kmalloc caches are cache_line_size() aligned, except when
 * DEBUG and FORCED_DEBUG are enabled, then they are BYTES_PER_WORD aligned.
 * Some archs want to perform DMA into kmalloc caches and need a guaranteed
 * alignment larger than the alignment of a 64-bit integer.
 * ARCH_KMALLOC_MINALIGN allows that.
 * Note that increasing this value may disable some debug features.
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 */
#define ARCH_KMALLOC_MINALIGN __alignof__(unsigned long long)
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#endif

#ifndef ARCH_SLAB_MINALIGN
/*
 * Enforce a minimum alignment for all caches.
 * Intended for archs that get misalignment faults even for BYTES_PER_WORD
 * aligned buffers. Includes ARCH_KMALLOC_MINALIGN.
 * If possible: Do not enable this flag for CONFIG_DEBUG_SLAB, it disables
 * some debug features.
 */
#define ARCH_SLAB_MINALIGN 0
#endif

#ifndef ARCH_KMALLOC_FLAGS
#define ARCH_KMALLOC_FLAGS SLAB_HWCACHE_ALIGN
#endif

/* Legal flag mask for kmem_cache_create(). */
#if DEBUG
# define CREATE_MASK	(SLAB_RED_ZONE | \
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			 SLAB_POISON | SLAB_HWCACHE_ALIGN | \
			 SLAB_CACHE_DMA | \
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			 SLAB_RECLAIM_ACCOUNT | SLAB_PANIC | \
			 SLAB_DESTROY_BY_RCU | SLAB_MEM_SPREAD | \
			 SLAB_DEBUG_OBJECTS)
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#else
# define CREATE_MASK	(SLAB_HWCACHE_ALIGN | \
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			 SLAB_RECLAIM_ACCOUNT | SLAB_PANIC | \
			 SLAB_DESTROY_BY_RCU | SLAB_MEM_SPREAD | \
			 SLAB_DEBUG_OBJECTS)
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#endif

/*
 * kmem_bufctl_t:
 *
 * Bufctl's are used for linking objs within a slab
 * linked offsets.
 *
 * This implementation relies on "struct page" for locating the cache &
 * slab an object belongs to.
 * This allows the bufctl structure to be small (one int), but limits
 * the number of objects a slab (not a cache) can contain when off-slab
 * bufctls are used. The limit is the size of the largest general cache
 * that does not use off-slab slabs.
 * For 32bit archs with 4 kB pages, is this 56.
 * This is not serious, as it is only for large objects, when it is unwise
 * to have too many per slab.
 * Note: This limit can be raised by introducing a general cache whose size
 * is less than 512 (PAGE_SIZE<<3), but greater than 256.
 */

typedef unsigned int kmem_bufctl_t;
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#define BUFCTL_END	(((kmem_bufctl_t)(~0U))-0)
#define BUFCTL_FREE	(((kmem_bufctl_t)(~0U))-1)
#define	BUFCTL_ACTIVE	(((kmem_bufctl_t)(~0U))-2)
#define	SLAB_LIMIT	(((kmem_bufctl_t)(~0U))-3)
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/*
 * struct slab
 *
 * Manages the objs in a slab. Placed either at the beginning of mem allocated
 * for a slab, or allocated from an general cache.
 * Slabs are chained into three list: fully used, partial, fully free slabs.
 */
struct slab {
	struct list_head list;
	unsigned long colouroff;
	void *s_mem;		/* including colour offset */
	unsigned int inuse;	/* num of objs active in slab */
	kmem_bufctl_t free;
	unsigned short nodeid;
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};

/*
 * struct slab_rcu
 *
 * slab_destroy on a SLAB_DESTROY_BY_RCU cache uses this structure to
 * arrange for kmem_freepages to be called via RCU.  This is useful if
 * we need to approach a kernel structure obliquely, from its address
 * obtained without the usual locking.  We can lock the structure to
 * stabilize it and check it's still at the given address, only if we
 * can be sure that the memory has not been meanwhile reused for some
 * other kind of object (which our subsystem's lock might corrupt).
 *
 * rcu_read_lock before reading the address, then rcu_read_unlock after
 * taking the spinlock within the structure expected at that address.
 *
 * We assume struct slab_rcu can overlay struct slab when destroying.
 */
struct slab_rcu {
	struct rcu_head head;
	struct kmem_cache *cachep;
	void *addr;
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};

/*
 * struct array_cache
 *
 * Purpose:
 * - LIFO ordering, to hand out cache-warm objects from _alloc
 * - reduce the number of linked list operations
 * - reduce spinlock operations
 *
 * The limit is stored in the per-cpu structure to reduce the data cache
 * footprint.
 *
 */
struct array_cache {
	unsigned int avail;
	unsigned int limit;
	unsigned int batchcount;
	unsigned int touched;
	spinlock_t lock;
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			 * Must have this definition in here for the proper
			 * alignment of array_cache. Also simplifies accessing
			 * the entries.
			 */
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};

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/*
 * bootstrap: The caches do not work without cpuarrays anymore, but the
 * cpuarrays are allocated from the generic caches...
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 */
#define BOOT_CPUCACHE_ENTRIES	1
struct arraycache_init {
	struct array_cache cache;
	void *entries[BOOT_CPUCACHE_ENTRIES];
 * The slab lists for all objects.
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 */
struct kmem_list3 {
	struct list_head slabs_partial;	/* partial list first, better asm code */
	struct list_head slabs_full;
	struct list_head slabs_free;
	unsigned long free_objects;
	unsigned int free_limit;
	unsigned int colour_next;	/* Per-node cache coloring */
	spinlock_t list_lock;
	struct array_cache *shared;	/* shared per node */
	struct array_cache **alien;	/* on other nodes */
	unsigned long next_reap;	/* updated without locking */
	int free_touched;		/* updated without locking */
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};

/*
 * Need this for bootstrapping a per node allocator.
 */
#define NUM_INIT_LISTS (3 * MAX_NUMNODES)
struct kmem_list3 __initdata initkmem_list3[NUM_INIT_LISTS];
#define	CACHE_CACHE 0
#define	SIZE_AC MAX_NUMNODES
#define	SIZE_L3 (2 * MAX_NUMNODES)
static int drain_freelist(struct kmem_cache *cache,
			struct kmem_list3 *l3, int tofree);
static void free_block(struct kmem_cache *cachep, void **objpp, int len,
			int node);
static int enable_cpucache(struct kmem_cache *cachep);
static void cache_reap(struct work_struct *unused);
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 * This function must be completely optimized away if a constant is passed to
 * it.  Mostly the same as what is in linux/slab.h except it returns an index.
static __always_inline int index_of(const size_t size)
	extern void __bad_size(void);

	if (__builtin_constant_p(size)) {
		int i = 0;

#define CACHE(x) \
	if (size <=x) \
		return i; \
	else \
		i++;
#include <linux/kmalloc_sizes.h>
static int slab_early_init = 1;

#define INDEX_AC index_of(sizeof(struct arraycache_init))
#define INDEX_L3 index_of(sizeof(struct kmem_list3))
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static void kmem_list3_init(struct kmem_list3 *parent)
{
	INIT_LIST_HEAD(&parent->slabs_full);
	INIT_LIST_HEAD(&parent->slabs_partial);
	INIT_LIST_HEAD(&parent->slabs_free);
	parent->shared = NULL;
	parent->alien = NULL;
	spin_lock_init(&parent->list_lock);
	parent->free_objects = 0;
	parent->free_touched = 0;
}

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#define MAKE_LIST(cachep, listp, slab, nodeid)				\
	do {								\
		INIT_LIST_HEAD(listp);					\
		list_splice(&(cachep->nodelists[nodeid]->slab), listp);	\
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#define	MAKE_ALL_LISTS(cachep, ptr, nodeid)				\
	do {								\
	MAKE_LIST((cachep), (&(ptr)->slabs_full), slabs_full, nodeid);	\
	MAKE_LIST((cachep), (&(ptr)->slabs_partial), slabs_partial, nodeid); \
	MAKE_LIST((cachep), (&(ptr)->slabs_free), slabs_free, nodeid);	\
	} while (0)
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/*
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 *
 * manages a cache.
 */
struct kmem_cache {
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/* 1) per-cpu data, touched during every alloc/free */
	struct array_cache *array[NR_CPUS];
/* 2) Cache tunables. Protected by cache_chain_mutex */
	unsigned int batchcount;
	unsigned int limit;
	unsigned int shared;
	unsigned int buffer_size;
/* 3) touched by every alloc & free from the backend */

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	unsigned int flags;		/* constant flags */
	unsigned int num;		/* # of objs per slab */
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/* 4) cache_grow/shrink */
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	/* order of pgs per slab (2^n) */
	unsigned int gfporder;
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	/* force GFP flags, e.g. GFP_DMA */
	gfp_t gfpflags;
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	size_t colour;			/* cache colouring range */
	unsigned int colour_off;	/* colour offset */
	struct kmem_cache *slabp_cache;
	unsigned int slab_size;
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	unsigned int dflags;		/* dynamic flags */
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	/* constructor func */
	void (*ctor)(void *obj);
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/* 5) cache creation/removal */
	const char *name;
	struct list_head next;
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/* 6) statistics */
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#if STATS
	unsigned long num_active;
	unsigned long num_allocations;
	unsigned long high_mark;
	unsigned long grown;
	unsigned long reaped;
	unsigned long errors;
	unsigned long max_freeable;
	unsigned long node_allocs;
	unsigned long node_frees;
	atomic_t allochit;
	atomic_t allocmiss;
	atomic_t freehit;
	atomic_t freemiss;
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#endif
#if DEBUG
	/*
	 * If debugging is enabled, then the allocator can add additional
	 * fields and/or padding to every object. buffer_size contains the total
	 * object size including these internal fields, the following two
	 * variables contain the offset to the user object and its size.
	 */
	int obj_offset;
	int obj_size;
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#endif
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	/*
	 * We put nodelists[] at the end of kmem_cache, because we want to size
	 * this array to nr_node_ids slots instead of MAX_NUMNODES
	 * (see kmem_cache_init())
	 * We still use [MAX_NUMNODES] and not [1] or [0] because cache_cache
	 * is statically defined, so we reserve the max number of nodes.
	 */
	struct kmem_list3 *nodelists[MAX_NUMNODES];
	/*
	 * Do not add fields after nodelists[]
	 */
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};

#define CFLGS_OFF_SLAB		(0x80000000UL)
#define	OFF_SLAB(x)	((x)->flags & CFLGS_OFF_SLAB)

#define BATCHREFILL_LIMIT	16
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/*
 * Optimization question: fewer reaps means less probability for unnessary
 * cpucache drain/refill cycles.
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 *
 * OTOH the cpuarrays can contain lots of objects,
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 * which could lock up otherwise freeable slabs.
 */
#define REAPTIMEOUT_CPUC	(2*HZ)
#define REAPTIMEOUT_LIST3	(4*HZ)

#if STATS
#define	STATS_INC_ACTIVE(x)	((x)->num_active++)
#define	STATS_DEC_ACTIVE(x)	((x)->num_active--)
#define	STATS_INC_ALLOCED(x)	((x)->num_allocations++)
#define	STATS_INC_GROWN(x)	((x)->grown++)
#define	STATS_ADD_REAPED(x,y)	((x)->reaped += (y))
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#define	STATS_SET_HIGH(x)						\
	do {								\
		if ((x)->num_active > (x)->high_mark)			\
			(x)->high_mark = (x)->num_active;		\
	} while (0)
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#define	STATS_INC_ERR(x)	((x)->errors++)
#define	STATS_INC_NODEALLOCS(x)	((x)->node_allocs++)
#define	STATS_INC_NODEFREES(x)	((x)->node_frees++)
#define STATS_INC_ACOVERFLOW(x)   ((x)->node_overflow++)
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#define	STATS_SET_FREEABLE(x, i)					\
	do {								\
		if ((x)->max_freeable < i)				\
			(x)->max_freeable = i;				\
	} while (0)
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#define STATS_INC_ALLOCHIT(x)	atomic_inc(&(x)->allochit)
#define STATS_INC_ALLOCMISS(x)	atomic_inc(&(x)->allocmiss)
#define STATS_INC_FREEHIT(x)	atomic_inc(&(x)->freehit)
#define STATS_INC_FREEMISS(x)	atomic_inc(&(x)->freemiss)
#else
#define	STATS_INC_ACTIVE(x)	do { } while (0)
#define	STATS_DEC_ACTIVE(x)	do { } while (0)
#define	STATS_INC_ALLOCED(x)	do { } while (0)
#define	STATS_INC_GROWN(x)	do { } while (0)
#define	STATS_ADD_REAPED(x,y)	do { } while (0)
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#define	STATS_SET_HIGH(x)	do { } while (0)
#define	STATS_INC_ERR(x)	do { } while (0)
#define	STATS_INC_NODEALLOCS(x)	do { } while (0)
#define	STATS_INC_NODEFREES(x)	do { } while (0)
#define STATS_INC_ACOVERFLOW(x)   do { } while (0)
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#define	STATS_SET_FREEABLE(x, i) do { } while (0)
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#define STATS_INC_ALLOCHIT(x)	do { } while (0)
#define STATS_INC_ALLOCMISS(x)	do { } while (0)
#define STATS_INC_FREEHIT(x)	do { } while (0)
#define STATS_INC_FREEMISS(x)	do { } while (0)
#endif

#if DEBUG

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/*
 * memory layout of objects:
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 * 0		: objp
 * 0 .. cachep->obj_offset - BYTES_PER_WORD - 1: padding. This ensures that
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 * 		the end of an object is aligned with the end of the real
 * 		allocation. Catches writes behind the end of the allocation.
 * cachep->obj_offset - BYTES_PER_WORD .. cachep->obj_offset - 1:
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 * 		redzone word.
 * cachep->obj_offset: The real object.
 * cachep->buffer_size - 2* BYTES_PER_WORD: redzone word [BYTES_PER_WORD long]
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 * cachep->buffer_size - 1* BYTES_PER_WORD: last caller address
 *					[BYTES_PER_WORD long]
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 */
static int obj_offset(struct kmem_cache *cachep)
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{
	return cachep->obj_offset;
static int obj_size(struct kmem_cache *cachep)
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{
static unsigned long long *dbg_redzone1(struct kmem_cache *cachep, void *objp)
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{
	BUG_ON(!(cachep->flags & SLAB_RED_ZONE));
	return (unsigned long long*) (objp + obj_offset(cachep) -
				      sizeof(unsigned long long));
static unsigned long long *dbg_redzone2(struct kmem_cache *cachep, void *objp)
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{
	BUG_ON(!(cachep->flags & SLAB_RED_ZONE));
	if (cachep->flags & SLAB_STORE_USER)
		return (unsigned long long *)(objp + cachep->buffer_size -
					      sizeof(unsigned long long) -
					      REDZONE_ALIGN);
	return (unsigned long long *) (objp + cachep->buffer_size -
				       sizeof(unsigned long long));
static void **dbg_userword(struct kmem_cache *cachep, void *objp)
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{
	BUG_ON(!(cachep->flags & SLAB_STORE_USER));
	return (void **)(objp + cachep->buffer_size - BYTES_PER_WORD);
#define obj_offset(x)			0
#define obj_size(cachep)		(cachep->buffer_size)
#define dbg_redzone1(cachep, objp)	({BUG(); (unsigned long long *)NULL;})
#define dbg_redzone2(cachep, objp)	({BUG(); (unsigned long long *)NULL;})
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#define dbg_userword(cachep, objp)	({BUG(); (void **)NULL;})

#endif

#ifdef CONFIG_KMEMTRACE
size_t slab_buffer_size(struct kmem_cache *cachep)
{
	return cachep->buffer_size;
}
EXPORT_SYMBOL(slab_buffer_size);
#endif

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/*
 * Do not go above this order unless 0 objects fit into the slab.
 */
#define	BREAK_GFP_ORDER_HI	1
#define	BREAK_GFP_ORDER_LO	0
static int slab_break_gfp_order = BREAK_GFP_ORDER_LO;

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/*
 * Functions for storing/retrieving the cachep and or slab from the page
 * allocator.  These are used to find the slab an obj belongs to.  With kfree(),
 * these are used to find the cache which an obj belongs to.
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 */
static inline void page_set_cache(struct page *page, struct kmem_cache *cache)
{
	page->lru.next = (struct list_head *)cache;
}

static inline struct kmem_cache *page_get_cache(struct page *page)
{
	page = compound_head(page);
	BUG_ON(!PageSlab(page));
	return (struct kmem_cache *)page->lru.next;
}

static inline void page_set_slab(struct page *page, struct slab *slab)
{
	page->lru.prev = (struct list_head *)slab;
}

static inline struct slab *page_get_slab(struct page *page)
{
	BUG_ON(!PageSlab(page));
	return (struct slab *)page->lru.prev;
}
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static inline struct kmem_cache *virt_to_cache(const void *obj)
{
	struct page *page = virt_to_head_page(obj);
	return page_get_cache(page);
}

static inline struct slab *virt_to_slab(const void *obj)
{
	struct page *page = virt_to_head_page(obj);
	return page_get_slab(page);
}

static inline void *index_to_obj(struct kmem_cache *cache, struct slab *slab,
				 unsigned int idx)
{
	return slab->s_mem + cache->buffer_size * idx;
}

/*
 * We want to avoid an expensive divide : (offset / cache->buffer_size)
 *   Using the fact that buffer_size is a constant for a particular cache,
 *   we can replace (offset / cache->buffer_size) by
 *   reciprocal_divide(offset, cache->reciprocal_buffer_size)
 */
static inline unsigned int obj_to_index(const struct kmem_cache *cache,
					const struct slab *slab, void *obj)
	u32 offset = (obj - slab->s_mem);
	return reciprocal_divide(offset, cache->reciprocal_buffer_size);
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/*
 * These are the default caches for kmalloc. Custom caches can have other sizes.
 */
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struct cache_sizes malloc_sizes[] = {
#define CACHE(x) { .cs_size = (x) },
#include <linux/kmalloc_sizes.h>
	CACHE(ULONG_MAX)
#undef CACHE
};
EXPORT_SYMBOL(malloc_sizes);

/* Must match cache_sizes above. Out of line to keep cache footprint low. */
struct cache_names {
	char *name;
	char *name_dma;
};

static struct cache_names __initdata cache_names[] = {
#define CACHE(x) { .name = "size-" #x, .name_dma = "size-" #x "(DMA)" },
#include <linux/kmalloc_sizes.h>
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#undef CACHE
};

static struct arraycache_init initarray_cache __initdata =
    { {0, BOOT_CPUCACHE_ENTRIES, 1, 0} };
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static struct arraycache_init initarray_generic =
    { {0, BOOT_CPUCACHE_ENTRIES, 1, 0} };
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/* internal cache of cache description objs */
static struct kmem_cache cache_cache = {
	.batchcount = 1,
	.limit = BOOT_CPUCACHE_ENTRIES,
	.shared = 1,
	.buffer_size = sizeof(struct kmem_cache),
	.name = "kmem_cache",
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};

#define BAD_ALIEN_MAGIC 0x01020304ul

#ifdef CONFIG_LOCKDEP

/*
 * Slab sometimes uses the kmalloc slabs to store the slab headers
 * for other slabs "off slab".
 * The locking for this is tricky in that it nests within the locks
 * of all other slabs in a few places; to deal with this special
 * locking we put on-slab caches into a separate lock-class.
 *
 * We set lock class for alien array caches which are up during init.
 * The lock annotation will be lost if all cpus of a node goes down and
 * then comes back up during hotplug
static struct lock_class_key on_slab_l3_key;
static struct lock_class_key on_slab_alc_key;

static inline void init_lock_keys(void)
	struct cache_sizes *s = malloc_sizes;

	while (s->cs_size != ULONG_MAX) {
		for_each_node(q) {
			struct array_cache **alc;
			int r;
			struct kmem_list3 *l3 = s->cs_cachep->nodelists[q];
			if (!l3 || OFF_SLAB(s->cs_cachep))
				continue;
			lockdep_set_class(&l3->list_lock, &on_slab_l3_key);
			alc = l3->alien;
			/*
			 * FIXME: This check for BAD_ALIEN_MAGIC
			 * should go away when common slab code is taught to
			 * work even without alien caches.
			 * Currently, non NUMA code returns BAD_ALIEN_MAGIC
			 * for alloc_alien_cache,
			 */
			if (!alc || (unsigned long)alc == BAD_ALIEN_MAGIC)
				continue;
			for_each_node(r) {
				if (alc[r])
					lockdep_set_class(&alc[r]->lock,
					     &on_slab_alc_key);
			}
		}
		s++;
static inline void init_lock_keys(void)
 * Guard access to the cache-chain.
static DEFINE_MUTEX(cache_chain_mutex);
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static struct list_head cache_chain;

/*
 * chicken and egg problem: delay the per-cpu array allocation
 * until the general caches are up.
 */
static enum {
	NONE,
	PARTIAL_AC,
	PARTIAL_L3,
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	FULL
} g_cpucache_up;

/*
 * used by boot code to determine if it can use slab based allocator
 */
int slab_is_available(void)
{
	return g_cpucache_up == FULL;
}

static DEFINE_PER_CPU(struct delayed_work, reap_work);
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static inline struct array_cache *cpu_cache_get(struct kmem_cache *cachep)
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{
	return cachep->array[smp_processor_id()];
}

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static inline struct kmem_cache *__find_general_cachep(size_t size,
							gfp_t gfpflags)
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{
	struct cache_sizes *csizep = malloc_sizes;

#if DEBUG
	/* This happens if someone tries to call
	 * kmem_cache_create(), or __kmalloc(), before
	 * the generic caches are initialized.
	 */
	BUG_ON(malloc_sizes[INDEX_AC].cs_cachep == NULL);
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#endif
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	while (size > csizep->cs_size)
		csizep++;

	/*
	 * Really subtle: The last entry with cs->cs_size==ULONG_MAX
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	 * has cs_{dma,}cachep==NULL. Thus no special case
	 * for large kmalloc calls required.
	 */
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	if (unlikely(gfpflags & GFP_DMA))
		return csizep->cs_dmacachep;
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	return csizep->cs_cachep;
}

static struct kmem_cache *kmem_find_general_cachep(size_t size, gfp_t gfpflags)
{
	return __find_general_cachep(size, gfpflags);
}

static size_t slab_mgmt_size(size_t nr_objs, size_t align)
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{
	return ALIGN(sizeof(struct slab)+nr_objs*sizeof(kmem_bufctl_t), align);
}
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/*
 * Calculate the number of objects and left-over bytes for a given buffer size.
 */
static void cache_estimate(unsigned long gfporder, size_t buffer_size,
			   size_t align, int flags, size_t *left_over,
			   unsigned int *num)
{
	int nr_objs;
	size_t mgmt_size;
	size_t slab_size = PAGE_SIZE << gfporder;
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	/*
	 * The slab management structure can be either off the slab or
	 * on it. For the latter case, the memory allocated for a
	 * slab is used for:
	 *
	 * - The struct slab
	 * - One kmem_bufctl_t for each object
	 * - Padding to respect alignment of @align
	 * - @buffer_size bytes for each object
	 *
	 * If the slab management structure is off the slab, then the
	 * alignment will already be calculated into the size. Because
	 * the slabs are all pages aligned, the objects will be at the
	 * correct alignment when allocated.
	 */
	if (flags & CFLGS_OFF_SLAB) {
		mgmt_size = 0;
		nr_objs = slab_size / buffer_size;

		if (nr_objs > SLAB_LIMIT)
			nr_objs = SLAB_LIMIT;
	} else {
		/*
		 * Ignore padding for the initial guess. The padding
		 * is at most @align-1 bytes, and @buffer_size is at
		 * least @align. In the worst case, this result will
		 * be one greater than the number of objects that fit
		 * into the memory allocation when taking the padding
		 * into account.
		 */
		nr_objs = (slab_size - sizeof(struct slab)) /
			  (buffer_size + sizeof(kmem_bufctl_t));

		/*
		 * This calculated number will be either the right
		 * amount, or one greater than what we want.
		 */
		if (slab_mgmt_size(nr_objs, align) + nr_objs*buffer_size
		       > slab_size)
			nr_objs--;

		if (nr_objs > SLAB_LIMIT)
			nr_objs = SLAB_LIMIT;

		mgmt_size = slab_mgmt_size(nr_objs, align);
	}
	*num = nr_objs;
	*left_over = slab_size - nr_objs*buffer_size - mgmt_size;
#define slab_error(cachep, msg) __slab_error(__func__, cachep, msg)
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static void __slab_error(const char *function, struct kmem_cache *cachep,
			char *msg)
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{
	printk(KERN_ERR "slab error in %s(): cache `%s': %s\n",
	       function, cachep->name, msg);
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	dump_stack();
}

/*
 * By default on NUMA we use alien caches to stage the freeing of
 * objects allocated from other nodes. This causes massive memory
 * inefficiencies when using fake NUMA setup to split memory into a
 * large number of small nodes, so it can be disabled on the command
 * line
  */

static int use_alien_caches __read_mostly = 1;
static int numa_platform __read_mostly = 1;
static int __init noaliencache_setup(char *s)
{
	use_alien_caches = 0;
	return 1;
}
__setup("noaliencache", noaliencache_setup);

#ifdef CONFIG_NUMA
/*
 * Special reaping functions for NUMA systems called from cache_reap().
 * These take care of doing round robin flushing of alien caches (containing
 * objects freed on different nodes from which they were allocated) and the
 * flushing of remote pcps by calling drain_node_pages.
 */
static DEFINE_PER_CPU(unsigned long, reap_node);

static void init_reap_node(int cpu)
{
	int node;

	node = next_node(cpu_to_node(cpu), node_online_map);
	if (node == MAX_NUMNODES)
		node = first_node(node_online_map);
	per_cpu(reap_node, cpu) = node;
}

static void next_reap_node(void)
{
	int node = __get_cpu_var(reap_node);

	node = next_node(node, node_online_map);
	if (unlikely(node >= MAX_NUMNODES))
		node = first_node(node_online_map);
	__get_cpu_var(reap_node) = node;
}

#else
#define init_reap_node(cpu) do { } while (0)
#define next_reap_node(void) do { } while (0)
#endif

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/*
 * Initiate the reap timer running on the target CPU.  We run at around 1 to 2Hz
 * via the workqueue/eventd.
 * Add the CPU number into the expiration time to minimize the possibility of
 * the CPUs getting into lockstep and contending for the global cache chain
 * lock.
 */
static void __cpuinit start_cpu_timer(int cpu)
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{
	struct delayed_work *reap_work = &per_cpu(reap_work, cpu);
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	/*
	 * When this gets called from do_initcalls via cpucache_init(),
	 * init_workqueues() has already run, so keventd will be setup
	 * at that time.
	 */
	if (keventd_up() && reap_work->work.func == NULL) {
		INIT_DELAYED_WORK(reap_work, cache_reap);
		schedule_delayed_work_on(cpu, reap_work,
					__round_jiffies_relative(HZ, cpu));
static struct array_cache *alloc_arraycache(int node, int entries,
					    int batchcount)
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{
	int memsize = sizeof(void *) * entries + sizeof(struct array_cache);
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	struct array_cache *nc = NULL;

	nc = kmalloc_node(memsize, GFP_KERNEL, node);
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	if (nc) {
		nc->avail = 0;
		nc->limit = entries;
		nc->batchcount = batchcount;
		nc->touched = 0;
		spin_lock_init(&nc->lock);
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	}
	return nc;
}

/*
 * Transfer objects in one arraycache to another.
 * Locking must be handled by the caller.
 *
 * Return the number of entries transferred.
 */
static int transfer_objects(struct array_cache *to,
		struct array_cache *from, unsigned int max)
{
	/* Figure out how many entries to transfer */
	int nr = min(min(from->avail, max), to->limit - to->avail);

	if (!nr)
		return 0;

	memcpy(to->entry + to->avail, from->entry + from->avail -nr,
			sizeof(void *) *nr);

	from->avail -= nr;
	to->avail += nr;
	to->touched = 1;
	return nr;
}