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    /*
     * INET		An implementation of the TCP/IP protocol suite for the LINUX
     *		operating system.  INET is implemented using the  BSD Socket
     *		interface as the means of communication with the user level.
     *
     *		PF_INET protocol family socket handler.
     *
     * Version:	$Id: af_inet.c,v 1.137 2002/02/01 22:01:03 davem Exp $
     *
    
     * Authors:	Ross Biro
    
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     *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
     *		Florian La Roche, <flla@stud.uni-sb.de>
     *		Alan Cox, <A.Cox@swansea.ac.uk>
     *
     * Changes (see also sock.c)
     *
     *		piggy,
     *		Karl Knutson	:	Socket protocol table
     *		A.N.Kuznetsov	:	Socket death error in accept().
     *		John Richardson :	Fix non blocking error in connect()
     *					so sockets that fail to connect
     *					don't return -EINPROGRESS.
     *		Alan Cox	:	Asynchronous I/O support
     *		Alan Cox	:	Keep correct socket pointer on sock
     *					structures
     *					when accept() ed
     *		Alan Cox	:	Semantics of SO_LINGER aren't state
     *					moved to close when you look carefully.
     *					With this fixed and the accept bug fixed
     *					some RPC stuff seems happier.
     *		Niibe Yutaka	:	4.4BSD style write async I/O
     *		Alan Cox,
     *		Tony Gale 	:	Fixed reuse semantics.
     *		Alan Cox	:	bind() shouldn't abort existing but dead
     *					sockets. Stops FTP netin:.. I hope.
     *		Alan Cox	:	bind() works correctly for RAW sockets.
     *					Note that FreeBSD at least was broken
     *					in this respect so be careful with
     *					compatibility tests...
     *		Alan Cox	:	routing cache support
     *		Alan Cox	:	memzero the socket structure for
     *					compactness.
     *		Matt Day	:	nonblock connect error handler
     *		Alan Cox	:	Allow large numbers of pending sockets
     *					(eg for big web sites), but only if
     *					specifically application requested.
     *		Alan Cox	:	New buffering throughout IP. Used
     *					dumbly.
     *		Alan Cox	:	New buffering now used smartly.
     *		Alan Cox	:	BSD rather than common sense
     *					interpretation of listen.
     *		Germano Caronni	:	Assorted small races.
     *		Alan Cox	:	sendmsg/recvmsg basic support.
     *		Alan Cox	:	Only sendmsg/recvmsg now supported.
     *		Alan Cox	:	Locked down bind (see security list).
     *		Alan Cox	:	Loosened bind a little.
     *		Mike McLagan	:	ADD/DEL DLCI Ioctls
     *	Willy Konynenberg	:	Transparent proxying support.
     *		David S. Miller	:	New socket lookup architecture.
     *					Some other random speedups.
     *		Cyrus Durgin	:	Cleaned up file for kmod hacks.
     *		Andi Kleen	:	Fix inet_stream_connect TCP race.
     *
     *		This program is free software; you can redistribute it and/or
     *		modify it under the terms of the GNU General Public License
     *		as published by the Free Software Foundation; either version
     *		2 of the License, or (at your option) any later version.
     */
    
    
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    #include <linux/err.h>
    
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    #include <linux/errno.h>
    #include <linux/types.h>
    #include <linux/socket.h>
    #include <linux/in.h>
    #include <linux/kernel.h>
    #include <linux/module.h>
    #include <linux/sched.h>
    #include <linux/timer.h>
    #include <linux/string.h>
    #include <linux/sockios.h>
    #include <linux/net.h>
    
    #include <linux/capability.h>
    
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    #include <linux/fcntl.h>
    #include <linux/mm.h>
    #include <linux/interrupt.h>
    #include <linux/stat.h>
    #include <linux/init.h>
    #include <linux/poll.h>
    #include <linux/netfilter_ipv4.h>
    
    #include <linux/random.h>
    
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    #include <asm/uaccess.h>
    #include <asm/system.h>
    
    #include <linux/inet.h>
    #include <linux/igmp.h>
    
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    #include <linux/netdevice.h>
    #include <net/ip.h>
    #include <net/protocol.h>
    #include <net/arp.h>
    #include <net/route.h>
    #include <net/ip_fib.h>
    
    #include <net/inet_connection_sock.h>
    
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    #include <net/tcp.h>
    #include <net/udp.h>
    
    #include <net/udplite.h>
    
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    #include <linux/skbuff.h>
    #include <net/sock.h>
    #include <net/raw.h>
    #include <net/icmp.h>
    #include <net/ipip.h>
    #include <net/inet_common.h>
    #include <net/xfrm.h>
    #ifdef CONFIG_IP_MROUTE
    #include <linux/mroute.h>
    #endif
    
    
    DEFINE_SNMP_STAT(struct linux_mib, net_statistics) __read_mostly;
    
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    extern void ip_mc_drop_socket(struct sock *sk);
    
    /* The inetsw table contains everything that inet_create needs to
     * build a new socket.
     */
    static struct list_head inetsw[SOCK_MAX];
    static DEFINE_SPINLOCK(inetsw_lock);
    
    /* New destruction routine */
    
    void inet_sock_destruct(struct sock *sk)
    {
    	struct inet_sock *inet = inet_sk(sk);
    
    	__skb_queue_purge(&sk->sk_receive_queue);
    	__skb_queue_purge(&sk->sk_error_queue);
    
    	if (sk->sk_type == SOCK_STREAM && sk->sk_state != TCP_CLOSE) {
    		printk("Attempt to release TCP socket in state %d %p\n",
    		       sk->sk_state, sk);
    		return;
    	}
    	if (!sock_flag(sk, SOCK_DEAD)) {
    		printk("Attempt to release alive inet socket %p\n", sk);
    		return;
    	}
    
    	BUG_TRAP(!atomic_read(&sk->sk_rmem_alloc));
    	BUG_TRAP(!atomic_read(&sk->sk_wmem_alloc));
    	BUG_TRAP(!sk->sk_wmem_queued);
    	BUG_TRAP(!sk->sk_forward_alloc);
    
    
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    	kfree(inet->opt);
    
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    	dst_release(sk->sk_dst_cache);
    
    	sk_refcnt_debug_dec(sk);
    
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    }
    
    /*
     *	The routines beyond this point handle the behaviour of an AF_INET
     *	socket object. Mostly it punts to the subprotocols of IP to do
     *	the work.
     */
    
    /*
     *	Automatically bind an unbound socket.
     */
    
    static int inet_autobind(struct sock *sk)
    {
    	struct inet_sock *inet;
    	/* We may need to bind the socket. */
    	lock_sock(sk);
    	inet = inet_sk(sk);
    	if (!inet->num) {
    		if (sk->sk_prot->get_port(sk, 0)) {
    			release_sock(sk);
    			return -EAGAIN;
    		}
    		inet->sport = htons(inet->num);
    	}
    	release_sock(sk);
    	return 0;
    }
    
    /*
     *	Move a socket into listening state.
     */
    int inet_listen(struct socket *sock, int backlog)
    {
    	struct sock *sk = sock->sk;
    	unsigned char old_state;
    	int err;
    
    	lock_sock(sk);
    
    	err = -EINVAL;
    	if (sock->state != SS_UNCONNECTED || sock->type != SOCK_STREAM)
    		goto out;
    
    	old_state = sk->sk_state;
    	if (!((1 << old_state) & (TCPF_CLOSE | TCPF_LISTEN)))
    		goto out;
    
    	/* Really, if the socket is already in listen state
    	 * we can only allow the backlog to be adjusted.
    	 */
    	if (old_state != TCP_LISTEN) {
    
    		err = inet_csk_listen_start(sk, backlog);
    
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    		if (err)
    			goto out;
    	}
    	sk->sk_max_ack_backlog = backlog;
    	err = 0;
    
    out:
    	release_sock(sk);
    	return err;
    }
    
    
    u32 inet_ehash_secret __read_mostly;
    
    EXPORT_SYMBOL(inet_ehash_secret);
    
    
    /*
     * inet_ehash_secret must be set exactly once
     * Instead of using a dedicated spinlock, we (ab)use inetsw_lock
     */
    
    void build_ehash_secret(void)
    {
    
    	u32 rnd;
    	do {
    		get_random_bytes(&rnd, sizeof(rnd));
    	} while (rnd == 0);
    	spin_lock_bh(&inetsw_lock);
    	if (!inet_ehash_secret)
    		inet_ehash_secret = rnd;
    	spin_unlock_bh(&inetsw_lock);
    
    }
    EXPORT_SYMBOL(build_ehash_secret);
    
    
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    /*
     *	Create an inet socket.
     */
    
    
    static int inet_create(struct net *net, struct socket *sock, int protocol)
    
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    {
    	struct sock *sk;
    	struct list_head *p;
    	struct inet_protosw *answer;
    	struct inet_sock *inet;
    	struct proto *answer_prot;
    	unsigned char answer_flags;
    	char answer_no_check;
    
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    	if (net != &init_net)
    		return -EAFNOSUPPORT;
    
    
    	if (sock->type != SOCK_RAW &&
    	    sock->type != SOCK_DGRAM &&
    	    !inet_ehash_secret)
    		build_ehash_secret();
    
    
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    	sock->state = SS_UNCONNECTED;
    
    	/* Look for the requested type/protocol pair. */
    	answer = NULL;
    
    	err = -ESOCKTNOSUPPORT;
    
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    	rcu_read_lock();
    	list_for_each_rcu(p, &inetsw[sock->type]) {
    		answer = list_entry(p, struct inet_protosw, list);
    
    		/* Check the non-wild match. */
    		if (protocol == answer->protocol) {
    			if (protocol != IPPROTO_IP)
    				break;
    		} else {
    			/* Check for the two wild cases. */
    			if (IPPROTO_IP == protocol) {
    				protocol = answer->protocol;
    				break;
    			}
    			if (IPPROTO_IP == answer->protocol)
    				break;
    		}
    
    		err = -EPROTONOSUPPORT;
    
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    		answer = NULL;
    	}
    
    
    	if (unlikely(answer == NULL)) {
    		if (try_loading_module < 2) {
    			rcu_read_unlock();
    			/*
    			 * Be more specific, e.g. net-pf-2-proto-132-type-1
    			 * (net-pf-PF_INET-proto-IPPROTO_SCTP-type-SOCK_STREAM)
    			 */
    			if (++try_loading_module == 1)
    				request_module("net-pf-%d-proto-%d-type-%d",
    					       PF_INET, protocol, sock->type);
    			/*
    			 * Fall back to generic, e.g. net-pf-2-proto-132
    			 * (net-pf-PF_INET-proto-IPPROTO_SCTP)
    			 */
    			else
    				request_module("net-pf-%d-proto-%d",
    					       PF_INET, protocol);
    			goto lookup_protocol;
    		} else
    			goto out_rcu_unlock;
    	}
    
    
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    	err = -EPERM;
    	if (answer->capability > 0 && !capable(answer->capability))
    		goto out_rcu_unlock;
    
    	sock->ops = answer->ops;
    	answer_prot = answer->prot;
    	answer_no_check = answer->no_check;
    	answer_flags = answer->flags;
    	rcu_read_unlock();
    
    	BUG_TRAP(answer_prot->slab != NULL);
    
    	err = -ENOBUFS;
    
    	sk = sk_alloc(net, PF_INET, GFP_KERNEL, answer_prot, 1);
    
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    	if (sk == NULL)
    		goto out;
    
    	err = 0;
    	sk->sk_no_check = answer_no_check;
    	if (INET_PROTOSW_REUSE & answer_flags)
    		sk->sk_reuse = 1;
    
    	inet = inet_sk(sk);
    
    	inet->is_icsk = (INET_PROTOSW_ICSK & answer_flags) != 0;
    
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    	if (SOCK_RAW == sock->type) {
    		inet->num = protocol;
    		if (IPPROTO_RAW == protocol)
    			inet->hdrincl = 1;
    	}
    
    	if (ipv4_config.no_pmtu_disc)
    		inet->pmtudisc = IP_PMTUDISC_DONT;
    	else
    		inet->pmtudisc = IP_PMTUDISC_WANT;
    
    	inet->id = 0;
    
    	sock_init_data(sock, sk);
    
    	sk->sk_destruct	   = inet_sock_destruct;
    	sk->sk_family	   = PF_INET;
    	sk->sk_protocol	   = protocol;
    	sk->sk_backlog_rcv = sk->sk_prot->backlog_rcv;
    
    	inet->uc_ttl	= -1;
    	inet->mc_loop	= 1;
    	inet->mc_ttl	= 1;
    	inet->mc_index	= 0;
    	inet->mc_list	= NULL;
    
    
    	sk_refcnt_debug_inc(sk);
    
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    	if (inet->num) {
    		/* It assumes that any protocol which allows
    		 * the user to assign a number at socket
    		 * creation time automatically
    		 * shares.
    		 */
    		inet->sport = htons(inet->num);
    		/* Add to protocol hash chains. */
    		sk->sk_prot->hash(sk);
    	}
    
    	if (sk->sk_prot->init) {
    		err = sk->sk_prot->init(sk);
    		if (err)
    			sk_common_release(sk);
    	}
    out:
    	return err;
    out_rcu_unlock:
    	rcu_read_unlock();
    	goto out;
    }
    
    
    /*
     *	The peer socket should always be NULL (or else). When we call this
     *	function we are destroying the object and from then on nobody
     *	should refer to it.
     */
    int inet_release(struct socket *sock)
    {
    	struct sock *sk = sock->sk;
    
    	if (sk) {
    		long timeout;
    
    		/* Applications forget to leave groups before exiting */
    		ip_mc_drop_socket(sk);
    
    		/* If linger is set, we don't return until the close
    		 * is complete.  Otherwise we return immediately. The
    		 * actually closing is done the same either way.
    		 *
    		 * If the close is due to the process exiting, we never
    		 * linger..
    		 */
    		timeout = 0;
    		if (sock_flag(sk, SOCK_LINGER) &&
    		    !(current->flags & PF_EXITING))
    			timeout = sk->sk_lingertime;
    		sock->sk = NULL;
    		sk->sk_prot->close(sk, timeout);
    	}
    	return 0;
    }
    
    /* It is off by default, see below. */
    
    int sysctl_ip_nonlocal_bind __read_mostly;
    
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    int inet_bind(struct socket *sock, struct sockaddr *uaddr, int addr_len)
    {
    	struct sockaddr_in *addr = (struct sockaddr_in *)uaddr;
    	struct sock *sk = sock->sk;
    	struct inet_sock *inet = inet_sk(sk);
    	unsigned short snum;
    	int chk_addr_ret;
    	int err;
    
    	/* If the socket has its own bind function then use it. (RAW) */
    	if (sk->sk_prot->bind) {
    		err = sk->sk_prot->bind(sk, uaddr, addr_len);
    		goto out;
    	}
    	err = -EINVAL;
    	if (addr_len < sizeof(struct sockaddr_in))
    		goto out;
    
    	chk_addr_ret = inet_addr_type(addr->sin_addr.s_addr);
    
    	/* Not specified by any standard per-se, however it breaks too
    	 * many applications when removed.  It is unfortunate since
    	 * allowing applications to make a non-local bind solves
    	 * several problems with systems using dynamic addressing.
    	 * (ie. your servers still start up even if your ISDN link
    	 *  is temporarily down)
    	 */
    	err = -EADDRNOTAVAIL;
    	if (!sysctl_ip_nonlocal_bind &&
    	    !inet->freebind &&
    	    addr->sin_addr.s_addr != INADDR_ANY &&
    	    chk_addr_ret != RTN_LOCAL &&
    	    chk_addr_ret != RTN_MULTICAST &&
    	    chk_addr_ret != RTN_BROADCAST)
    		goto out;
    
    	snum = ntohs(addr->sin_port);
    	err = -EACCES;
    	if (snum && snum < PROT_SOCK && !capable(CAP_NET_BIND_SERVICE))
    		goto out;
    
    	/*      We keep a pair of addresses. rcv_saddr is the one
    	 *      used by hash lookups, and saddr is used for transmit.
    	 *
    	 *      In the BSD API these are the same except where it
    	 *      would be illegal to use them (multicast/broadcast) in
    	 *      which case the sending device address is used.
    	 */
    	lock_sock(sk);
    
    	/* Check these errors (active socket, double bind). */
    	err = -EINVAL;
    	if (sk->sk_state != TCP_CLOSE || inet->num)
    		goto out_release_sock;
    
    	inet->rcv_saddr = inet->saddr = addr->sin_addr.s_addr;
    	if (chk_addr_ret == RTN_MULTICAST || chk_addr_ret == RTN_BROADCAST)
    		inet->saddr = 0;  /* Use device */
    
    	/* Make sure we are allowed to bind here. */
    	if (sk->sk_prot->get_port(sk, snum)) {
    		inet->saddr = inet->rcv_saddr = 0;
    		err = -EADDRINUSE;
    		goto out_release_sock;
    	}
    
    	if (inet->rcv_saddr)
    		sk->sk_userlocks |= SOCK_BINDADDR_LOCK;
    	if (snum)
    		sk->sk_userlocks |= SOCK_BINDPORT_LOCK;
    	inet->sport = htons(inet->num);
    	inet->daddr = 0;
    	inet->dport = 0;
    	sk_dst_reset(sk);
    	err = 0;
    out_release_sock:
    	release_sock(sk);
    out:
    	return err;
    }
    
    int inet_dgram_connect(struct socket *sock, struct sockaddr * uaddr,
    		       int addr_len, int flags)
    {
    	struct sock *sk = sock->sk;
    
    	if (uaddr->sa_family == AF_UNSPEC)
    		return sk->sk_prot->disconnect(sk, flags);
    
    	if (!inet_sk(sk)->num && inet_autobind(sk))
    		return -EAGAIN;
    	return sk->sk_prot->connect(sk, (struct sockaddr *)uaddr, addr_len);
    }
    
    static long inet_wait_for_connect(struct sock *sk, long timeo)
    {
    	DEFINE_WAIT(wait);
    
    	prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
    
    	/* Basic assumption: if someone sets sk->sk_err, he _must_
    	 * change state of the socket from TCP_SYN_*.
    	 * Connect() does not allow to get error notifications
    	 * without closing the socket.
    	 */
    	while ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) {
    		release_sock(sk);
    		timeo = schedule_timeout(timeo);
    		lock_sock(sk);
    		if (signal_pending(current) || !timeo)
    			break;
    		prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
    	}
    	finish_wait(sk->sk_sleep, &wait);
    	return timeo;
    }
    
    /*
     *	Connect to a remote host. There is regrettably still a little
     *	TCP 'magic' in here.
     */
    int inet_stream_connect(struct socket *sock, struct sockaddr *uaddr,
    			int addr_len, int flags)
    {
    	struct sock *sk = sock->sk;
    	int err;
    	long timeo;
    
    	lock_sock(sk);
    
    	if (uaddr->sa_family == AF_UNSPEC) {
    		err = sk->sk_prot->disconnect(sk, flags);
    		sock->state = err ? SS_DISCONNECTING : SS_UNCONNECTED;
    		goto out;
    	}
    
    	switch (sock->state) {
    	default:
    		err = -EINVAL;
    		goto out;
    	case SS_CONNECTED:
    		err = -EISCONN;
    		goto out;
    	case SS_CONNECTING:
    		err = -EALREADY;
    		/* Fall out of switch with err, set for this state */
    		break;
    	case SS_UNCONNECTED:
    		err = -EISCONN;
    		if (sk->sk_state != TCP_CLOSE)
    			goto out;
    
    		err = sk->sk_prot->connect(sk, uaddr, addr_len);
    		if (err < 0)
    			goto out;
    
    
    		sock->state = SS_CONNECTING;
    
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    		/* Just entered SS_CONNECTING state; the only
    		 * difference is that return value in non-blocking
    		 * case is EINPROGRESS, rather than EALREADY.
    		 */
    		err = -EINPROGRESS;
    		break;
    	}
    
    	timeo = sock_sndtimeo(sk, flags & O_NONBLOCK);
    
    	if ((1 << sk->sk_state) & (TCPF_SYN_SENT | TCPF_SYN_RECV)) {
    		/* Error code is set above */
    		if (!timeo || !inet_wait_for_connect(sk, timeo))
    			goto out;
    
    		err = sock_intr_errno(timeo);
    		if (signal_pending(current))
    			goto out;
    	}
    
    	/* Connection was closed by RST, timeout, ICMP error
    	 * or another process disconnected us.
    	 */
    	if (sk->sk_state == TCP_CLOSE)
    		goto sock_error;
    
    	/* sk->sk_err may be not zero now, if RECVERR was ordered by user
    	 * and error was received after socket entered established state.
    	 * Hence, it is handled normally after connect() return successfully.
    	 */
    
    	sock->state = SS_CONNECTED;
    	err = 0;
    out:
    	release_sock(sk);
    	return err;
    
    sock_error:
    	err = sock_error(sk) ? : -ECONNABORTED;
    	sock->state = SS_UNCONNECTED;
    	if (sk->sk_prot->disconnect(sk, flags))
    		sock->state = SS_DISCONNECTING;
    	goto out;
    }
    
    /*
     *	Accept a pending connection. The TCP layer now gives BSD semantics.
     */
    
    int inet_accept(struct socket *sock, struct socket *newsock, int flags)
    {
    	struct sock *sk1 = sock->sk;
    	int err = -EINVAL;
    	struct sock *sk2 = sk1->sk_prot->accept(sk1, flags, &err);
    
    	if (!sk2)
    		goto do_err;
    
    	lock_sock(sk2);
    
    	BUG_TRAP((1 << sk2->sk_state) &
    		 (TCPF_ESTABLISHED | TCPF_CLOSE_WAIT | TCPF_CLOSE));
    
    	sock_graft(sk2, newsock);
    
    	newsock->state = SS_CONNECTED;
    	err = 0;
    	release_sock(sk2);
    do_err:
    	return err;
    }
    
    
    /*
     *	This does both peername and sockname.
     */
    int inet_getname(struct socket *sock, struct sockaddr *uaddr,
    			int *uaddr_len, int peer)
    {
    	struct sock *sk		= sock->sk;
    	struct inet_sock *inet	= inet_sk(sk);
    	struct sockaddr_in *sin	= (struct sockaddr_in *)uaddr;
    
    	sin->sin_family = AF_INET;
    	if (peer) {
    		if (!inet->dport ||
    		    (((1 << sk->sk_state) & (TCPF_CLOSE | TCPF_SYN_SENT)) &&
    		     peer == 1))
    			return -ENOTCONN;
    		sin->sin_port = inet->dport;
    		sin->sin_addr.s_addr = inet->daddr;
    	} else {
    
    		__be32 addr = inet->rcv_saddr;
    
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    		if (!addr)
    			addr = inet->saddr;
    		sin->sin_port = inet->sport;
    		sin->sin_addr.s_addr = addr;
    	}
    	memset(sin->sin_zero, 0, sizeof(sin->sin_zero));
    	*uaddr_len = sizeof(*sin);
    	return 0;
    }
    
    int inet_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg,
    		 size_t size)
    {
    	struct sock *sk = sock->sk;
    
    	/* We may need to bind the socket. */
    	if (!inet_sk(sk)->num && inet_autobind(sk))
    		return -EAGAIN;
    
    	return sk->sk_prot->sendmsg(iocb, sk, msg, size);
    }
    
    
    static ssize_t inet_sendpage(struct socket *sock, struct page *page, int offset, size_t size, int flags)
    {
    	struct sock *sk = sock->sk;
    
    	/* We may need to bind the socket. */
    	if (!inet_sk(sk)->num && inet_autobind(sk))
    		return -EAGAIN;
    
    	if (sk->sk_prot->sendpage)
    		return sk->sk_prot->sendpage(sk, page, offset, size, flags);
    	return sock_no_sendpage(sock, page, offset, size, flags);
    }
    
    
    int inet_shutdown(struct socket *sock, int how)
    {
    	struct sock *sk = sock->sk;
    	int err = 0;
    
    	/* This should really check to make sure
    	 * the socket is a TCP socket. (WHY AC...)
    	 */
    	how++; /* maps 0->1 has the advantage of making bit 1 rcvs and
    		       1->2 bit 2 snds.
    		       2->3 */
    	if ((how & ~SHUTDOWN_MASK) || !how)	/* MAXINT->0 */
    		return -EINVAL;
    
    	lock_sock(sk);
    	if (sock->state == SS_CONNECTING) {
    		if ((1 << sk->sk_state) &
    		    (TCPF_SYN_SENT | TCPF_SYN_RECV | TCPF_CLOSE))
    			sock->state = SS_DISCONNECTING;
    		else
    			sock->state = SS_CONNECTED;
    	}
    
    	switch (sk->sk_state) {
    	case TCP_CLOSE:
    		err = -ENOTCONN;
    		/* Hack to wake up other listeners, who can poll for
    		   POLLHUP, even on eg. unconnected UDP sockets -- RR */
    	default:
    		sk->sk_shutdown |= how;
    		if (sk->sk_prot->shutdown)
    			sk->sk_prot->shutdown(sk, how);
    		break;
    
    	/* Remaining two branches are temporary solution for missing
    	 * close() in multithreaded environment. It is _not_ a good idea,
    	 * but we have no choice until close() is repaired at VFS level.
    	 */
    	case TCP_LISTEN:
    		if (!(how & RCV_SHUTDOWN))
    			break;
    		/* Fall through */
    	case TCP_SYN_SENT:
    		err = sk->sk_prot->disconnect(sk, O_NONBLOCK);
    		sock->state = err ? SS_DISCONNECTING : SS_UNCONNECTED;
    		break;
    	}
    
    	/* Wake up anyone sleeping in poll. */
    	sk->sk_state_change(sk);
    	release_sock(sk);
    	return err;
    }
    
    /*
     *	ioctl() calls you can issue on an INET socket. Most of these are
     *	device configuration and stuff and very rarely used. Some ioctls
     *	pass on to the socket itself.
     *
     *	NOTE: I like the idea of a module for the config stuff. ie ifconfig
     *	loads the devconfigure module does its configuring and unloads it.
     *	There's a good 20K of config code hanging around the kernel.
     */
    
    int inet_ioctl(struct socket *sock, unsigned int cmd, unsigned long arg)
    {
    	struct sock *sk = sock->sk;
    	int err = 0;
    
    	switch (cmd) {
    		case SIOCGSTAMP:
    			err = sock_get_timestamp(sk, (struct timeval __user *)arg);
    			break;
    
    		case SIOCGSTAMPNS:
    			err = sock_get_timestampns(sk, (struct timespec __user *)arg);
    			break;
    
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    		case SIOCADDRT:
    		case SIOCDELRT:
    		case SIOCRTMSG:
    			err = ip_rt_ioctl(cmd, (void __user *)arg);
    			break;
    		case SIOCDARP:
    		case SIOCGARP:
    		case SIOCSARP:
    			err = arp_ioctl(cmd, (void __user *)arg);
    			break;
    		case SIOCGIFADDR:
    		case SIOCSIFADDR:
    		case SIOCGIFBRDADDR:
    		case SIOCSIFBRDADDR:
    		case SIOCGIFNETMASK:
    		case SIOCSIFNETMASK:
    		case SIOCGIFDSTADDR:
    		case SIOCSIFDSTADDR:
    		case SIOCSIFPFLAGS:
    		case SIOCGIFPFLAGS:
    		case SIOCSIFFLAGS:
    			err = devinet_ioctl(cmd, (void __user *)arg);
    			break;
    		default:
    
    			if (sk->sk_prot->ioctl)
    				err = sk->sk_prot->ioctl(sk, cmd, arg);
    			else
    				err = -ENOIOCTLCMD;
    
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    			break;
    	}
    	return err;
    }
    
    
    const struct proto_ops inet_stream_ops = {
    
    	.family		   = PF_INET,
    	.owner		   = THIS_MODULE,
    	.release	   = inet_release,
    	.bind		   = inet_bind,
    	.connect	   = inet_stream_connect,
    	.socketpair	   = sock_no_socketpair,
    	.accept		   = inet_accept,
    	.getname	   = inet_getname,
    	.poll		   = tcp_poll,
    	.ioctl		   = inet_ioctl,
    	.listen		   = inet_listen,
    	.shutdown	   = inet_shutdown,
    	.setsockopt	   = sock_common_setsockopt,
    	.getsockopt	   = sock_common_getsockopt,
    
    	.recvmsg	   = sock_common_recvmsg,
    	.mmap		   = sock_no_mmap,
    	.sendpage	   = tcp_sendpage,
    
    #ifdef CONFIG_COMPAT
    
    	.compat_setsockopt = compat_sock_common_setsockopt,
    	.compat_getsockopt = compat_sock_common_getsockopt,
    
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    };
    
    
    const struct proto_ops inet_dgram_ops = {
    
    	.family		   = PF_INET,
    	.owner		   = THIS_MODULE,
    	.release	   = inet_release,
    	.bind		   = inet_bind,
    	.connect	   = inet_dgram_connect,
    	.socketpair	   = sock_no_socketpair,
    	.accept		   = sock_no_accept,
    	.getname	   = inet_getname,
    	.poll		   = udp_poll,
    	.ioctl		   = inet_ioctl,
    	.listen		   = sock_no_listen,
    	.shutdown	   = inet_shutdown,
    	.setsockopt	   = sock_common_setsockopt,
    	.getsockopt	   = sock_common_getsockopt,
    	.sendmsg	   = inet_sendmsg,
    	.recvmsg	   = sock_common_recvmsg,
    	.mmap		   = sock_no_mmap,
    	.sendpage	   = inet_sendpage,
    
    #ifdef CONFIG_COMPAT
    
    	.compat_setsockopt = compat_sock_common_setsockopt,
    	.compat_getsockopt = compat_sock_common_getsockopt,
    
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    };
    
    /*
     * For SOCK_RAW sockets; should be the same as inet_dgram_ops but without
     * udp_poll
     */
    
    static const struct proto_ops inet_sockraw_ops = {
    
    	.family		   = PF_INET,
    	.owner		   = THIS_MODULE,
    	.release	   = inet_release,
    	.bind		   = inet_bind,
    	.connect	   = inet_dgram_connect,
    	.socketpair	   = sock_no_socketpair,
    	.accept		   = sock_no_accept,
    	.getname	   = inet_getname,
    	.poll		   = datagram_poll,
    	.ioctl		   = inet_ioctl,
    	.listen		   = sock_no_listen,
    	.shutdown	   = inet_shutdown,
    	.setsockopt	   = sock_common_setsockopt,
    	.getsockopt	   = sock_common_getsockopt,
    	.sendmsg	   = inet_sendmsg,
    	.recvmsg	   = sock_common_recvmsg,
    	.mmap		   = sock_no_mmap,
    	.sendpage	   = inet_sendpage,
    
    #ifdef CONFIG_COMPAT
    
    	.compat_setsockopt = compat_sock_common_setsockopt,
    	.compat_getsockopt = compat_sock_common_getsockopt,
    
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    };
    
    static struct net_proto_family inet_family_ops = {
    	.family = PF_INET,
    	.create = inet_create,
    	.owner	= THIS_MODULE,
    };
    
    /* Upon startup we insert all the elements in inetsw_array[] into
     * the linked list inetsw.
     */
    static struct inet_protosw inetsw_array[] =
    {
    
    	{
    		.type =       SOCK_STREAM,
    		.protocol =   IPPROTO_TCP,
    		.prot =       &tcp_prot,
    		.ops =        &inet_stream_ops,
    		.capability = -1,
    		.no_check =   0,
    		.flags =      INET_PROTOSW_PERMANENT |
    
    	},
    
    	{
    		.type =       SOCK_DGRAM,
    		.protocol =   IPPROTO_UDP,
    		.prot =       &udp_prot,
    		.ops =        &inet_dgram_ops,
    		.capability = -1,
    		.no_check =   UDP_CSUM_DEFAULT,
    		.flags =      INET_PROTOSW_PERMANENT,
    
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           },
    
    	       .type =       SOCK_RAW,
    	       .protocol =   IPPROTO_IP,	/* wild card */
    	       .prot =       &raw_prot,
    	       .ops =        &inet_sockraw_ops,
    	       .capability = CAP_NET_RAW,
    	       .no_check =   UDP_CSUM_DEFAULT,
    	       .flags =      INET_PROTOSW_REUSE,
    
    #define INETSW_ARRAY_LEN ARRAY_SIZE(inetsw_array)
    
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    void inet_register_protosw(struct inet_protosw *p)
    {
    	struct list_head *lh;
    	struct inet_protosw *answer;
    	int protocol = p->protocol;
    	struct list_head *last_perm;
    
    	spin_lock_bh(&inetsw_lock);
    
    	if (p->type >= SOCK_MAX)
    		goto out_illegal;
    
    	/* If we are trying to override a permanent protocol, bail. */
    	answer = NULL;
    	last_perm = &inetsw[p->type];
    	list_for_each(lh, &inetsw[p->type]) {
    		answer = list_entry(lh, struct inet_protosw, list);
    
    		/* Check only the non-wild match. */
    		if (INET_PROTOSW_PERMANENT & answer->flags) {
    			if (protocol == answer->protocol)
    				break;
    			last_perm = lh;
    		}
    
    		answer = NULL;
    	}
    	if (answer)
    		goto out_permanent;
    
    	/* Add the new entry after the last permanent entry if any, so that
    	 * the new entry does not override a permanent entry when matched with
    	 * a wild-card protocol. But it is allowed to override any existing
    
    	 * non-permanent entry.  This means that when we remove this entry, the
    
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    	 * system automatically returns to the old behavior.
    	 */
    	list_add_rcu(&p->list, last_perm);
    out:
    	spin_unlock_bh(&inetsw_lock);
    
    	synchronize_net();
    
    	return;
    
    out_permanent:
    	printk(KERN_ERR "Attempt to override permanent protocol %d.\n",
    	       protocol);
    	goto out;
    
    out_illegal:
    	printk(KERN_ERR
    	       "Ignoring attempt to register invalid socket type %d.\n",
    	       p->type);
    	goto out;