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	goto out;

do_nonblock:
	err = -EINPROGRESS;
	goto out;
}

static int sctp_wait_for_accept(struct sock *sk, long timeo)
{
	struct sctp_endpoint *ep;
	int err = 0;
	DEFINE_WAIT(wait);

	ep = sctp_sk(sk)->ep;


	for (;;) {
		prepare_to_wait_exclusive(sk->sk_sleep, &wait,
					  TASK_INTERRUPTIBLE);

		if (list_empty(&ep->asocs)) {
			sctp_release_sock(sk);
			timeo = schedule_timeout(timeo);
			sctp_lock_sock(sk);
		}

		err = -EINVAL;
		if (!sctp_sstate(sk, LISTENING))
			break;

		err = 0;
		if (!list_empty(&ep->asocs))
			break;

		err = sock_intr_errno(timeo);
		if (signal_pending(current))
			break;

		err = -EAGAIN;
		if (!timeo)
			break;
	}

	finish_wait(sk->sk_sleep, &wait);

	return err;
}

void sctp_wait_for_close(struct sock *sk, long timeout)
{
	DEFINE_WAIT(wait);

	do {
		prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
		if (list_empty(&sctp_sk(sk)->ep->asocs))
			break;
		sctp_release_sock(sk);
		timeout = schedule_timeout(timeout);
		sctp_lock_sock(sk);
	} while (!signal_pending(current) && timeout);

	finish_wait(sk->sk_sleep, &wait);
}

/* Populate the fields of the newsk from the oldsk and migrate the assoc
 * and its messages to the newsk.
 */
static void sctp_sock_migrate(struct sock *oldsk, struct sock *newsk,
			      struct sctp_association *assoc,
			      sctp_socket_type_t type)
{
	struct sctp_sock *oldsp = sctp_sk(oldsk);
	struct sctp_sock *newsp = sctp_sk(newsk);
	struct sctp_bind_bucket *pp; /* hash list port iterator */
	struct sctp_endpoint *newep = newsp->ep;
	struct sk_buff *skb, *tmp;
	struct sctp_ulpevent *event;
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	/* Migrate socket buffer sizes and all the socket level options to the
	 * new socket.
	 */
	newsk->sk_sndbuf = oldsk->sk_sndbuf;
	newsk->sk_rcvbuf = oldsk->sk_rcvbuf;
	/* Brute force copy old sctp opt. */
	inet_sk_copy_descendant(newsk, oldsk);

	/* Restore the ep value that was overwritten with the above structure
	 * copy.
	 */
	newsp->ep = newep;
	newsp->hmac = NULL;

	/* Hook this new socket in to the bind_hash list. */
	pp = sctp_sk(oldsk)->bind_hash;
	sk_add_bind_node(newsk, &pp->owner);
	sctp_sk(newsk)->bind_hash = pp;
	inet_sk(newsk)->num = inet_sk(oldsk)->num;

	/* Copy the bind_addr list from the original endpoint to the new
	 * endpoint so that we can handle restarts properly
	 */
	if (assoc->peer.ipv4_address)
		flags |= SCTP_ADDR4_PEERSUPP;
	if (assoc->peer.ipv6_address)
		flags |= SCTP_ADDR6_PEERSUPP;
	sctp_bind_addr_copy(&newsp->ep->base.bind_addr,
			     &oldsp->ep->base.bind_addr,
			     SCTP_SCOPE_GLOBAL, GFP_KERNEL, flags);

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	/* Move any messages in the old socket's receive queue that are for the
	 * peeled off association to the new socket's receive queue.
	 */
	sctp_skb_for_each(skb, &oldsk->sk_receive_queue, tmp) {
		event = sctp_skb2event(skb);
		if (event->asoc == assoc) {
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			__skb_unlink(skb, &oldsk->sk_receive_queue);
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			__skb_queue_tail(&newsk->sk_receive_queue, skb);
		}
	}

	/* Clean up any messages pending delivery due to partial
	 * delivery.   Three cases:
	 * 1) No partial deliver;  no work.
	 * 2) Peeling off partial delivery; keep pd_lobby in new pd_lobby.
	 * 3) Peeling off non-partial delivery; move pd_lobby to receive_queue.
	 */
	skb_queue_head_init(&newsp->pd_lobby);
	sctp_sk(newsk)->pd_mode = assoc->ulpq.pd_mode;

	if (sctp_sk(oldsk)->pd_mode) {
		struct sk_buff_head *queue;

		/* Decide which queue to move pd_lobby skbs to. */
		if (assoc->ulpq.pd_mode) {
			queue = &newsp->pd_lobby;
		} else
			queue = &newsk->sk_receive_queue;

		/* Walk through the pd_lobby, looking for skbs that
		 * need moved to the new socket.
		 */
		sctp_skb_for_each(skb, &oldsp->pd_lobby, tmp) {
			event = sctp_skb2event(skb);
			if (event->asoc == assoc) {
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				__skb_unlink(skb, &oldsp->pd_lobby);
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				__skb_queue_tail(queue, skb);
			}
		}

		/* Clear up any skbs waiting for the partial
		 * delivery to finish.
		 */
		if (assoc->ulpq.pd_mode)
			sctp_clear_pd(oldsk);

	}

	/* Set the type of socket to indicate that it is peeled off from the
	 * original UDP-style socket or created with the accept() call on a
	 * TCP-style socket..
	 */
	newsp->type = type;

	/* Migrate the association to the new socket. */
	sctp_assoc_migrate(assoc, newsk);

	/* If the association on the newsk is already closed before accept()
	 * is called, set RCV_SHUTDOWN flag.
	 */
	if (sctp_state(assoc, CLOSED) && sctp_style(newsk, TCP))
		newsk->sk_shutdown |= RCV_SHUTDOWN;

	newsk->sk_state = SCTP_SS_ESTABLISHED;
}

/* This proto struct describes the ULP interface for SCTP.  */
struct proto sctp_prot = {
	.name        =	"SCTP",
	.owner       =	THIS_MODULE,
	.close       =	sctp_close,
	.connect     =	sctp_connect,
	.disconnect  =	sctp_disconnect,
	.accept      =	sctp_accept,
	.ioctl       =	sctp_ioctl,
	.init        =	sctp_init_sock,
	.destroy     =	sctp_destroy_sock,
	.shutdown    =	sctp_shutdown,
	.setsockopt  =	sctp_setsockopt,
	.getsockopt  =	sctp_getsockopt,
	.sendmsg     =	sctp_sendmsg,
	.recvmsg     =	sctp_recvmsg,
	.bind        =	sctp_bind,
	.backlog_rcv =	sctp_backlog_rcv,
	.hash        =	sctp_hash,
	.unhash      =	sctp_unhash,
	.get_port    =	sctp_get_port,
	.obj_size    =  sizeof(struct sctp_sock),
};

#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
struct proto sctpv6_prot = {
	.name		= "SCTPv6",
	.owner		= THIS_MODULE,
	.close		= sctp_close,
	.connect	= sctp_connect,
	.disconnect	= sctp_disconnect,
	.accept		= sctp_accept,
	.ioctl		= sctp_ioctl,
	.init		= sctp_init_sock,
	.destroy	= sctp_destroy_sock,
	.shutdown	= sctp_shutdown,
	.setsockopt	= sctp_setsockopt,
	.getsockopt	= sctp_getsockopt,
	.sendmsg	= sctp_sendmsg,
	.recvmsg	= sctp_recvmsg,
	.bind		= sctp_bind,
	.backlog_rcv	= sctp_backlog_rcv,
	.hash		= sctp_hash,
	.unhash		= sctp_unhash,
	.get_port	= sctp_get_port,
	.obj_size	= sizeof(struct sctp6_sock),
};
#endif /* defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) */