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goto out;
do_nonblock:
err = -EINPROGRESS;
goto out;
}
static int sctp_wait_for_accept(struct sock *sk, long timeo)
{
struct sctp_endpoint *ep;
int err = 0;
DEFINE_WAIT(wait);
ep = sctp_sk(sk)->ep;
for (;;) {
prepare_to_wait_exclusive(sk->sk_sleep, &wait,
TASK_INTERRUPTIBLE);
if (list_empty(&ep->asocs)) {
sctp_release_sock(sk);
timeo = schedule_timeout(timeo);
sctp_lock_sock(sk);
}
err = -EINVAL;
if (!sctp_sstate(sk, LISTENING))
break;
err = 0;
if (!list_empty(&ep->asocs))
break;
err = sock_intr_errno(timeo);
if (signal_pending(current))
break;
err = -EAGAIN;
if (!timeo)
break;
}
finish_wait(sk->sk_sleep, &wait);
return err;
}
void sctp_wait_for_close(struct sock *sk, long timeout)
{
DEFINE_WAIT(wait);
do {
prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
if (list_empty(&sctp_sk(sk)->ep->asocs))
break;
sctp_release_sock(sk);
timeout = schedule_timeout(timeout);
sctp_lock_sock(sk);
} while (!signal_pending(current) && timeout);
finish_wait(sk->sk_sleep, &wait);
}
/* Populate the fields of the newsk from the oldsk and migrate the assoc
* and its messages to the newsk.
*/
static void sctp_sock_migrate(struct sock *oldsk, struct sock *newsk,
struct sctp_association *assoc,
sctp_socket_type_t type)
{
struct sctp_sock *oldsp = sctp_sk(oldsk);
struct sctp_sock *newsp = sctp_sk(newsk);
struct sctp_bind_bucket *pp; /* hash list port iterator */
struct sctp_endpoint *newep = newsp->ep;
struct sk_buff *skb, *tmp;
struct sctp_ulpevent *event;
int flags = 0;
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/* Migrate socket buffer sizes and all the socket level options to the
* new socket.
*/
newsk->sk_sndbuf = oldsk->sk_sndbuf;
newsk->sk_rcvbuf = oldsk->sk_rcvbuf;
/* Brute force copy old sctp opt. */
inet_sk_copy_descendant(newsk, oldsk);
/* Restore the ep value that was overwritten with the above structure
* copy.
*/
newsp->ep = newep;
newsp->hmac = NULL;
/* Hook this new socket in to the bind_hash list. */
pp = sctp_sk(oldsk)->bind_hash;
sk_add_bind_node(newsk, &pp->owner);
sctp_sk(newsk)->bind_hash = pp;
inet_sk(newsk)->num = inet_sk(oldsk)->num;
/* Copy the bind_addr list from the original endpoint to the new
* endpoint so that we can handle restarts properly
*/
if (assoc->peer.ipv4_address)
flags |= SCTP_ADDR4_PEERSUPP;
if (assoc->peer.ipv6_address)
flags |= SCTP_ADDR6_PEERSUPP;
sctp_bind_addr_copy(&newsp->ep->base.bind_addr,
&oldsp->ep->base.bind_addr,
SCTP_SCOPE_GLOBAL, GFP_KERNEL, flags);
/* Move any messages in the old socket's receive queue that are for the
* peeled off association to the new socket's receive queue.
*/
sctp_skb_for_each(skb, &oldsk->sk_receive_queue, tmp) {
event = sctp_skb2event(skb);
if (event->asoc == assoc) {
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__skb_queue_tail(&newsk->sk_receive_queue, skb);
}
}
/* Clean up any messages pending delivery due to partial
* delivery. Three cases:
* 1) No partial deliver; no work.
* 2) Peeling off partial delivery; keep pd_lobby in new pd_lobby.
* 3) Peeling off non-partial delivery; move pd_lobby to receive_queue.
*/
skb_queue_head_init(&newsp->pd_lobby);
sctp_sk(newsk)->pd_mode = assoc->ulpq.pd_mode;
if (sctp_sk(oldsk)->pd_mode) {
struct sk_buff_head *queue;
/* Decide which queue to move pd_lobby skbs to. */
if (assoc->ulpq.pd_mode) {
queue = &newsp->pd_lobby;
} else
queue = &newsk->sk_receive_queue;
/* Walk through the pd_lobby, looking for skbs that
* need moved to the new socket.
*/
sctp_skb_for_each(skb, &oldsp->pd_lobby, tmp) {
event = sctp_skb2event(skb);
if (event->asoc == assoc) {
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__skb_queue_tail(queue, skb);
}
}
/* Clear up any skbs waiting for the partial
* delivery to finish.
*/
if (assoc->ulpq.pd_mode)
sctp_clear_pd(oldsk);
}
/* Set the type of socket to indicate that it is peeled off from the
* original UDP-style socket or created with the accept() call on a
* TCP-style socket..
*/
newsp->type = type;
/* Migrate the association to the new socket. */
sctp_assoc_migrate(assoc, newsk);
/* If the association on the newsk is already closed before accept()
* is called, set RCV_SHUTDOWN flag.
*/
if (sctp_state(assoc, CLOSED) && sctp_style(newsk, TCP))
newsk->sk_shutdown |= RCV_SHUTDOWN;
newsk->sk_state = SCTP_SS_ESTABLISHED;
}
/* This proto struct describes the ULP interface for SCTP. */
struct proto sctp_prot = {
.name = "SCTP",
.owner = THIS_MODULE,
.close = sctp_close,
.connect = sctp_connect,
.disconnect = sctp_disconnect,
.accept = sctp_accept,
.ioctl = sctp_ioctl,
.init = sctp_init_sock,
.destroy = sctp_destroy_sock,
.shutdown = sctp_shutdown,
.setsockopt = sctp_setsockopt,
.getsockopt = sctp_getsockopt,
.sendmsg = sctp_sendmsg,
.recvmsg = sctp_recvmsg,
.bind = sctp_bind,
.backlog_rcv = sctp_backlog_rcv,
.hash = sctp_hash,
.unhash = sctp_unhash,
.get_port = sctp_get_port,
.obj_size = sizeof(struct sctp_sock),
};
#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
struct proto sctpv6_prot = {
.name = "SCTPv6",
.owner = THIS_MODULE,
.close = sctp_close,
.connect = sctp_connect,
.disconnect = sctp_disconnect,
.accept = sctp_accept,
.ioctl = sctp_ioctl,
.init = sctp_init_sock,
.destroy = sctp_destroy_sock,
.shutdown = sctp_shutdown,
.setsockopt = sctp_setsockopt,
.getsockopt = sctp_getsockopt,
.sendmsg = sctp_sendmsg,
.recvmsg = sctp_recvmsg,
.bind = sctp_bind,
.backlog_rcv = sctp_backlog_rcv,
.hash = sctp_hash,
.unhash = sctp_unhash,
.get_port = sctp_get_port,
.obj_size = sizeof(struct sctp6_sock),
};
#endif /* defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) */