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struct sctp_transport *sctp_transport_new(const union sctp_addr *,
void sctp_transport_set_owner(struct sctp_transport *,
struct sctp_association *);
void sctp_transport_route(struct sctp_transport *, union sctp_addr *,
struct sctp_sock *);
void sctp_transport_pmtu(struct sctp_transport *);
void sctp_transport_free(struct sctp_transport *);
void sctp_transport_reset_timers(struct sctp_transport *);
void sctp_transport_hold(struct sctp_transport *);
void sctp_transport_put(struct sctp_transport *);
void sctp_transport_update_rto(struct sctp_transport *, __u32);
void sctp_transport_raise_cwnd(struct sctp_transport *, __u32, __u32);
void sctp_transport_lower_cwnd(struct sctp_transport *, sctp_lower_cwnd_t);
unsigned long sctp_transport_timeout(struct sctp_transport *);
void sctp_transport_reset(struct sctp_transport *);
void sctp_transport_update_pmtu(struct sctp_transport *, u32);
/* This is the structure we use to queue packets as they come into
* SCTP. We write packets to it and read chunks from it.
*/
struct sctp_inq {
/* This is actually a queue of sctp_chunk each
* containing a partially decoded packet.
*/
struct list_head in_chunk_list;
/* This is the packet which is currently off the in queue and is
* being worked on through the inbound chunk processing.
*/
struct sctp_chunk *in_progress;
/* This is the delayed task to finish delivering inbound
* messages.
*/
struct work_struct immediate;
int malloced; /* Is this structure kfree()able? */
};
void sctp_inq_init(struct sctp_inq *);
void sctp_inq_free(struct sctp_inq *);
void sctp_inq_push(struct sctp_inq *, struct sctp_chunk *packet);
struct sctp_chunk *sctp_inq_pop(struct sctp_inq *);
void sctp_inq_set_th_handler(struct sctp_inq *, work_func_t);
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/* This is the structure we use to hold outbound chunks. You push
* chunks in and they automatically pop out the other end as bundled
* packets (it calls (*output_handler)()).
*
* This structure covers sections 6.3, 6.4, 6.7, 6.8, 6.10, 7., 8.1,
* and 8.2 of the v13 draft.
*
* It handles retransmissions. The connection to the timeout portion
* of the state machine is through sctp_..._timeout() and timeout_handler.
*
* If you feed it SACKs, it will eat them.
*
* If you give it big chunks, it will fragment them.
*
* It assigns TSN's to data chunks. This happens at the last possible
* instant before transmission.
*
* When free()'d, it empties itself out via output_handler().
*/
struct sctp_outq {
struct sctp_association *asoc;
/* Data pending that has never been transmitted. */
struct list_head out_chunk_list;
unsigned out_qlen; /* Total length of queued data chunks. */
/* Error of send failed, may used in SCTP_SEND_FAILED event. */
unsigned error;
/* These are control chunks we want to send. */
struct list_head control_chunk_list;
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/* These are chunks that have been sacked but are above the
* CTSN, or cumulative tsn ack point.
*/
struct list_head sacked;
/* Put chunks on this list to schedule them for
* retransmission.
*/
struct list_head retransmit;
/* Put chunks on this list to save them for FWD TSN processing as
* they were abandoned.
*/
struct list_head abandoned;
/* How many unackd bytes do we have in-flight? */
__u32 outstanding_bytes;
/* Corked? */
char cork;
/* Is this structure empty? */
char empty;
/* Are we kfree()able? */
char malloced;
};
void sctp_outq_init(struct sctp_association *, struct sctp_outq *);
void sctp_outq_teardown(struct sctp_outq *);
void sctp_outq_free(struct sctp_outq*);
int sctp_outq_tail(struct sctp_outq *, struct sctp_chunk *chunk);
int sctp_outq_flush(struct sctp_outq *, int);
int sctp_outq_sack(struct sctp_outq *, struct sctp_sackhdr *);
int sctp_outq_is_empty(const struct sctp_outq *);
void sctp_outq_restart(struct sctp_outq *);
void sctp_retransmit(struct sctp_outq *, struct sctp_transport *,
sctp_retransmit_reason_t);
void sctp_retransmit_mark(struct sctp_outq *, struct sctp_transport *, __u8);
int sctp_outq_uncork(struct sctp_outq *);
/* Uncork and flush an outqueue. */
static inline void sctp_outq_cork(struct sctp_outq *q)
{
q->cork = 1;
}
/* These bind address data fields common between endpoints and associations */
struct sctp_bind_addr {
/* RFC 2960 12.1 Parameters necessary for the SCTP instance
*
* SCTP Port: The local SCTP port number the endpoint is
* bound to.
*/
__u16 port;
/* RFC 2960 12.1 Parameters necessary for the SCTP instance
*
* Address List: The list of IP addresses that this instance
* has bound. This information is passed to one's
* peer(s) in INIT and INIT ACK chunks.
*/
struct list_head address_list;
int malloced; /* Are we kfree()able? */
};
void sctp_bind_addr_init(struct sctp_bind_addr *, __u16 port);
void sctp_bind_addr_free(struct sctp_bind_addr *);
int sctp_bind_addr_copy(struct sctp_bind_addr *dest,
const struct sctp_bind_addr *src,
int sctp_add_bind_addr(struct sctp_bind_addr *, union sctp_addr *,
__u8 use_as_src, gfp_t gfp);
int sctp_del_bind_addr(struct sctp_bind_addr *, union sctp_addr *,
void (*rcu_call)(struct rcu_head *,
void (*func)(struct rcu_head *)));
int sctp_bind_addr_match(struct sctp_bind_addr *, const union sctp_addr *,
struct sctp_sock *);
union sctp_addr *sctp_find_unmatch_addr(struct sctp_bind_addr *bp,
const union sctp_addr *addrs,
int addrcnt,
struct sctp_sock *opt);
union sctp_params sctp_bind_addrs_to_raw(const struct sctp_bind_addr *bp,
int sctp_raw_to_bind_addrs(struct sctp_bind_addr *bp, __u8 *raw, int len,
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sctp_scope_t sctp_scope(const union sctp_addr *);
int sctp_in_scope(const union sctp_addr *addr, const sctp_scope_t scope);
int sctp_is_any(const union sctp_addr *addr);
int sctp_addr_is_valid(const union sctp_addr *addr);
/* What type of endpoint? */
typedef enum {
SCTP_EP_TYPE_SOCKET,
SCTP_EP_TYPE_ASSOCIATION,
} sctp_endpoint_type_t;
/*
* A common base class to bridge the implmentation view of a
* socket (usually listening) endpoint versus an association's
* local endpoint.
* This common structure is useful for several purposes:
* 1) Common interface for lookup routines.
* a) Subfunctions work for either endpoint or association
* b) Single interface to lookup allows hiding the lookup lock rather
* than acquiring it externally.
* 2) Common interface for the inbound chunk handling/state machine.
* 3) Common object handling routines for reference counting, etc.
* 4) Disentangle association lookup from endpoint lookup, where we
* do not have to find our endpoint to find our association.
*
*/
struct sctp_ep_common {
/* Fields to help us manage our entries in the hash tables. */
struct sctp_ep_common *next;
struct sctp_ep_common **pprev;
int hashent;
/* Runtime type information. What kind of endpoint is this? */
sctp_endpoint_type_t type;
/* Some fields to help us manage this object.
* refcnt - Reference count access to this object.
* dead - Do not attempt to use this object.
* malloced - Do we need to kfree this object?
*/
atomic_t refcnt;
char dead;
char malloced;
/* What socket does this endpoint belong to? */
struct sock *sk;
/* This is where we receive inbound chunks. */
struct sctp_inq inqueue;
/* This substructure includes the defining parameters of the
* endpoint:
* bind_addr.port is our shared port number.
* bind_addr.address_list is our set of local IP addresses.
*/
struct sctp_bind_addr bind_addr;
};
/* RFC Section 1.4 Key Terms
*
* o SCTP endpoint: The logical sender/receiver of SCTP packets. On a
* multi-homed host, an SCTP endpoint is represented to its peers as a
* combination of a set of eligible destination transport addresses to
* which SCTP packets can be sent and a set of eligible source
* transport addresses from which SCTP packets can be received.
* All transport addresses used by an SCTP endpoint must use the
* same port number, but can use multiple IP addresses. A transport
* address used by an SCTP endpoint must not be used by another
* SCTP endpoint. In other words, a transport address is unique
* to an SCTP endpoint.
*
* From an implementation perspective, each socket has one of these.
* A TCP-style socket will have exactly one association on one of
* these. An UDP-style socket will have multiple associations hanging
* off one of these.
*/
struct sctp_endpoint {
/* Common substructure for endpoint and association. */
struct sctp_ep_common base;
/* Associations: A list of current associations and mappings
* to the data consumers for each association. This
* may be in the form of a hash table or other
* implementation dependent structure. The data
* consumers may be process identification
* information such as file descriptors, named pipe
* pointer, or table pointers dependent on how SCTP
* is implemented.
*/
/* This is really a list of struct sctp_association entries. */
struct list_head asocs;
/* Secret Key: A secret key used by this endpoint to compute
* the MAC. This SHOULD be a cryptographic quality
* random number with a sufficient length.
* Discussion in [RFC1750] can be helpful in
* selection of the key.
*/
__u8 secret_key[SCTP_HOW_MANY_SECRETS][SCTP_SECRET_SIZE];
int current_key;
int last_key;
int key_changed_at;
/* digest: This is a digest of the sctp cookie. This field is
* only used on the receive path when we try to validate
* that the cookie has not been tampered with. We put
* this here so we pre-allocate this once and can re-use
* on every receive.
*/
/* sendbuf acct. policy. */
__u32 sndbuf_policy;
/* rcvbuf acct. policy. */
__u32 rcvbuf_policy;
};
/* Recover the outter endpoint structure. */
static inline struct sctp_endpoint *sctp_ep(struct sctp_ep_common *base)
{
struct sctp_endpoint *ep;
ep = container_of(base, struct sctp_endpoint, base);
return ep;
}
/* These are function signatures for manipulating endpoints. */
struct sctp_endpoint *sctp_endpoint_new(struct sock *, gfp_t);
void sctp_endpoint_free(struct sctp_endpoint *);
void sctp_endpoint_put(struct sctp_endpoint *);
void sctp_endpoint_hold(struct sctp_endpoint *);
void sctp_endpoint_add_asoc(struct sctp_endpoint *, struct sctp_association *);
struct sctp_association *sctp_endpoint_lookup_assoc(
const struct sctp_endpoint *ep,
const union sctp_addr *paddr,
struct sctp_transport **);
int sctp_endpoint_is_peeled_off(struct sctp_endpoint *,
const union sctp_addr *);
struct sctp_endpoint *sctp_endpoint_is_match(struct sctp_endpoint *,
const union sctp_addr *);
int sctp_has_association(const union sctp_addr *laddr,
const union sctp_addr *paddr);
int sctp_verify_init(const struct sctp_association *asoc, sctp_cid_t,
sctp_init_chunk_t *peer_init, struct sctp_chunk *chunk,
struct sctp_chunk **err_chunk);
int sctp_process_init(struct sctp_association *, sctp_cid_t cid,
const union sctp_addr *peer,
__u32 sctp_generate_tag(const struct sctp_endpoint *);
__u32 sctp_generate_tsn(const struct sctp_endpoint *);
struct sctp_inithdr_host {
__u32 init_tag;
__u32 a_rwnd;
__u16 num_outbound_streams;
__u16 num_inbound_streams;
__u32 initial_tsn;
};
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/* RFC2960
*
* 12. Recommended Transmission Control Block (TCB) Parameters
*
* This section details a recommended set of parameters that should
* be contained within the TCB for an implementation. This section is
* for illustrative purposes and should not be deemed as requirements
* on an implementation or as an exhaustive list of all parameters
* inside an SCTP TCB. Each implementation may need its own additional
* parameters for optimization.
*/
/* Here we have information about each individual association. */
struct sctp_association {
/* A base structure common to endpoint and association.
* In this context, it represents the associations's view
* of the local endpoint of the association.
*/
struct sctp_ep_common base;
/* Associations on the same socket. */
struct list_head asocs;
/* association id. */
sctp_assoc_t assoc_id;
/* This is our parent endpoint. */
struct sctp_endpoint *ep;
/* These are those association elements needed in the cookie. */
struct sctp_cookie c;
/* This is all information about our peer. */
struct {
/* rwnd
*
* Peer Rwnd : Current calculated value of the peer's rwnd.
*/
__u32 rwnd;
/* transport_addr_list
*
* Peer : A list of SCTP transport addresses that the
* Transport : peer is bound to. This information is derived
* Address : from the INIT or INIT ACK and is used to
* List : associate an inbound packet with a given
* : association. Normally this information is
* : hashed or keyed for quick lookup and access
* : of the TCB.
* : The list is also initialized with the list
* : of addresses passed with the sctp_connectx()
* : call.
*
* It is a list of SCTP_transport's.
*/
struct list_head transport_addr_list;
/* transport_count
*
* Peer : A count of the number of peer addresses
* Transport : in the Peer Transport Address List.
* Address :
* Count :
*/
__u16 transport_count;
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/* port
* The transport layer port number.
*/
__u16 port;
/* primary_path
*
* Primary : This is the current primary destination
* Path : transport address of the peer endpoint. It
* : may also specify a source transport address
* : on this endpoint.
*
* All of these paths live on transport_addr_list.
*
* At the bakeoffs, we discovered that the intent of
* primaryPath is that it only changes when the ULP
* asks to have it changed. We add the activePath to
* designate the connection we are currently using to
* transmit new data and most control chunks.
*/
struct sctp_transport *primary_path;
/* Cache the primary path address here, when we
* need a an address for msg_name.
*/
union sctp_addr primary_addr;
/* active_path
* The path that we are currently using to
* transmit new data and most control chunks.
*/
struct sctp_transport *active_path;
/* retran_path
*
* RFC2960 6.4 Multi-homed SCTP Endpoints
* ...
* Furthermore, when its peer is multi-homed, an
* endpoint SHOULD try to retransmit a chunk to an
* active destination transport address that is
* different from the last destination address to
* which the DATA chunk was sent.
*/
struct sctp_transport *retran_path;
/* Pointer to last transport I have sent on. */
struct sctp_transport *last_sent_to;
/* This is the last transport I have received DATA on. */
struct sctp_transport *last_data_from;
/*
* Mapping An array of bits or bytes indicating which out of
* Array order TSN's have been received (relative to the
* Last Rcvd TSN). If no gaps exist, i.e. no out of
* order packets have been received, this array
* will be set to all zero. This structure may be
* in the form of a circular buffer or bit array.
*
* Last Rcvd : This is the last TSN received in
* TSN : sequence. This value is set initially by
* : taking the peer's Initial TSN, received in
* : the INIT or INIT ACK chunk, and subtracting
* : one from it.
*
* Throughout most of the specification this is called the
* "Cumulative TSN ACK Point". In this case, we
* ignore the advice in 12.2 in favour of the term
* used in the bulk of the text. This value is hidden
* in tsn_map--we get it by calling sctp_tsnmap_get_ctsn().
*/
struct sctp_tsnmap tsn_map;
__u8 _map[sctp_tsnmap_storage_size(SCTP_TSN_MAP_SIZE)];
/* Ack State : This flag indicates if the next received
* : packet is to be responded to with a
* : SACK. This is initializedto 0. When a packet
* : is received it is incremented. If this value
* : reaches 2 or more, a SACK is sent and the
* : value is reset to 0. Note: This is used only
* : when no DATA chunks are received out of
* : order. When DATA chunks are out of order,
* : SACK's are not delayed (see Section 6).
*/
__u8 sack_needed; /* Do we need to sack the peer? */
/* These are capabilities which our peer advertised. */
__u8 ecn_capable; /* Can peer do ECN? */
__u8 ipv4_address; /* Peer understands IPv4 addresses? */
__u8 ipv6_address; /* Peer understands IPv6 addresses? */
__u8 hostname_address;/* Peer understands DNS addresses? */
__u8 asconf_capable; /* Does peer support ADDIP? */
__u8 prsctp_capable; /* Can peer do PR-SCTP? */

Ivan Skytte Jorgensen
committed
__u32 adaptation_ind; /* Adaptation Code point. */
/* This mask is used to disable sending the ASCONF chunk
* with specified parameter to peer.
*/
struct sctp_inithdr_host i;
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int cookie_len;
void *cookie;
/* ADDIP Section 4.2 Upon reception of an ASCONF Chunk.
* C1) ... "Peer-Serial-Number'. This value MUST be initialized to the
* Initial TSN Value minus 1
*/
__u32 addip_serial;
} peer;
/* State : A state variable indicating what state the
* : association is in, i.e. COOKIE-WAIT,
* : COOKIE-ECHOED, ESTABLISHED, SHUTDOWN-PENDING,
* : SHUTDOWN-SENT, SHUTDOWN-RECEIVED, SHUTDOWN-ACK-SENT.
*
* Note: No "CLOSED" state is illustrated since if a
* association is "CLOSED" its TCB SHOULD be removed.
*
* In this implementation we DO have a CLOSED
* state which is used during initiation and shutdown.
*
* State takes values from SCTP_STATE_*.
*/
sctp_state_t state;
/* The cookie life I award for any cookie. */
struct timeval cookie_life;
/* Overall : The overall association error count.
* Error Count : [Clear this any time I get something.]
*/
int overall_error_count;
/* These are the association's initial, max, and min RTO values.
* These values will be initialized by system defaults, but can
* be modified via the SCTP_RTOINFO socket option.
*/
unsigned long rto_initial;
unsigned long rto_max;
unsigned long rto_min;
/* Maximum number of new data packets that can be sent in a burst. */
int max_burst;
/* This is the max_retrans value for the association. This value will
* be initialized initialized from system defaults, but can be
* modified by the SCTP_ASSOCINFO socket option.
*/
int max_retrans;
/* Maximum number of times the endpoint will retransmit INIT */
__u16 max_init_attempts;
/* How many times have we resent an INIT? */
__u16 init_retries;
/* The largest timeout or RTO value to use in attempting an INIT */
unsigned long max_init_timeo;
/* Heartbeat interval: The endpoint sends out a Heartbeat chunk to
* the destination address every heartbeat interval. This value
* will be inherited by all new transports.
*/
unsigned long hbinterval;
/* This is the max_retrans value for new transports in the
* association.
*/
__u16 pathmaxrxt;
/* Flag that path mtu update is pending */
__u8 pmtu_pending;
/* Association : The smallest PMTU discovered for all of the
* PMTU : peer's transport addresses.
*/
__u32 pathmtu;
/* Flags controling Heartbeat, SACK delay, and Path MTU Discovery. */
__u32 param_flags;
/* SACK delay timeout */
unsigned long sackdelay;
unsigned long timeouts[SCTP_NUM_TIMEOUT_TYPES];
struct timer_list timers[SCTP_NUM_TIMEOUT_TYPES];
/* Transport to which SHUTDOWN chunk was last sent. */
struct sctp_transport *shutdown_last_sent_to;
/* Transport to which INIT chunk was last sent. */
struct sctp_transport *init_last_sent_to;
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/* Next TSN : The next TSN number to be assigned to a new
* : DATA chunk. This is sent in the INIT or INIT
* : ACK chunk to the peer and incremented each
* : time a DATA chunk is assigned a TSN
* : (normally just prior to transmit or during
* : fragmentation).
*/
__u32 next_tsn;
/*
* Last Rcvd : This is the last TSN received in sequence. This value
* TSN : is set initially by taking the peer's Initial TSN,
* : received in the INIT or INIT ACK chunk, and
* : subtracting one from it.
*
* Most of RFC 2960 refers to this as the Cumulative TSN Ack Point.
*/
__u32 ctsn_ack_point;
/* PR-SCTP Advanced.Peer.Ack.Point */
__u32 adv_peer_ack_point;
/* Highest TSN that is acknowledged by incoming SACKs. */
__u32 highest_sacked;
/* The number of unacknowledged data chunks. Reported through
* the SCTP_STATUS sockopt.
*/
__u16 unack_data;
/* This is the association's receive buffer space. This value is used
* to set a_rwnd field in an INIT or a SACK chunk.
*/
__u32 rwnd;
/* This is the last advertised value of rwnd over a SACK chunk. */
__u32 a_rwnd;
/* Number of bytes by which the rwnd has slopped. The rwnd is allowed
* to slop over a maximum of the association's frag_point.
*/
__u32 rwnd_over;
/* This is the sndbuf size in use for the association.
* This corresponds to the sndbuf size for the association,
* as specified in the sk->sndbuf.
*/
int sndbuf_used;
/* This is the amount of memory that this association has allocated
* in the receive path at any given time.
*/
atomic_t rmem_alloc;
/* This is the wait queue head for send requests waiting on
* the association sndbuf space.
*/
wait_queue_head_t wait;
/* The message size at which SCTP fragmentation will occur. */
__u32 frag_point;
/* Counter used to count INIT errors. */
int init_err_counter;
/* Count the number of INIT cycles (for doubling timeout). */
int init_cycle;
/* Default send parameters. */
__u16 default_stream;
__u16 default_flags;
__u32 default_ppid;
__u32 default_context;
__u32 default_timetolive;
/* Default receive parameters */
__u32 default_rcv_context;
/* This tracks outbound ssn for a given stream. */
struct sctp_ssnmap *ssnmap;
/* All outbound chunks go through this structure. */
struct sctp_outq outqueue;
/* A smart pipe that will handle reordering and fragmentation,
* as well as handle passing events up to the ULP.
*/
struct sctp_ulpq ulpq;
/* Last TSN that caused an ECNE Chunk to be sent. */
__u32 last_ecne_tsn;
/* Last TSN that caused a CWR Chunk to be sent. */
__u32 last_cwr_tsn;
/* How many duplicated TSNs have we seen? */
int numduptsns;
/* Number of seconds of idle time before an association is closed.
* In the association context, this is really used as a boolean
* since the real timeout is stored in the timeouts array
*/
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__u32 autoclose;
/* These are to support
* "SCTP Extensions for Dynamic Reconfiguration of IP Addresses
* and Enforcement of Flow and Message Limits"
* <draft-ietf-tsvwg-addip-sctp-02.txt>
* or "ADDIP" for short.
*/
/* ADDIP Section 4.1.1 Congestion Control of ASCONF Chunks
*
* R1) One and only one ASCONF Chunk MAY be in transit and
* unacknowledged at any one time. If a sender, after sending
* an ASCONF chunk, decides it needs to transfer another
* ASCONF Chunk, it MUST wait until the ASCONF-ACK Chunk
* returns from the previous ASCONF Chunk before sending a
* subsequent ASCONF. Note this restriction binds each side,
* so at any time two ASCONF may be in-transit on any given
* association (one sent from each endpoint).
*
* [This is our one-and-only-one ASCONF in flight. If we do
* not have an ASCONF in flight, this is NULL.]
*/
struct sctp_chunk *addip_last_asconf;
/* ADDIP Section 4.2 Upon reception of an ASCONF Chunk.
*
* IMPLEMENTATION NOTE: As an optimization a receiver may wish
* to save the last ASCONF-ACK for some predetermined period
* of time and instead of re-processing the ASCONF (with the
* same serial number) it may just re-transmit the
* ASCONF-ACK. It may wish to use the arrival of a new serial
* number to discard the previously saved ASCONF-ACK or any
* other means it may choose to expire the saved ASCONF-ACK.
*
* [This is our saved ASCONF-ACK. We invalidate it when a new
* ASCONF serial number arrives.]
*/
struct sctp_chunk *addip_last_asconf_ack;
/* These ASCONF chunks are waiting to be sent.
*
* These chunaks can't be pushed to outqueue until receiving
* ASCONF_ACK for the previous ASCONF indicated by
* addip_last_asconf, so as to guarantee that only one ASCONF
* is in flight at any time.
*
* ADDIP Section 4.1.1 Congestion Control of ASCONF Chunks
*
* In defining the ASCONF Chunk transfer procedures, it is
* essential that these transfers MUST NOT cause congestion
* within the network. To achieve this, we place these
* restrictions on the transfer of ASCONF Chunks:
*
* R1) One and only one ASCONF Chunk MAY be in transit and
* unacknowledged at any one time. If a sender, after sending
* an ASCONF chunk, decides it needs to transfer another
* ASCONF Chunk, it MUST wait until the ASCONF-ACK Chunk
* returns from the previous ASCONF Chunk before sending a
* subsequent ASCONF. Note this restriction binds each side,
* so at any time two ASCONF may be in-transit on any given
* association (one sent from each endpoint).
*
*
* [I really think this is EXACTLY the sort of intelligence
* which already resides in sctp_outq. Please move this
* queue and its supporting logic down there. --piggy]
*/
struct list_head addip_chunk_list;
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/* ADDIP Section 4.1 ASCONF Chunk Procedures
*
* A2) A serial number should be assigned to the Chunk. The
* serial number SHOULD be a monotonically increasing
* number. The serial number SHOULD be initialized at
* the start of the association to the same value as the
* Initial TSN and every time a new ASCONF chunk is created
* it is incremented by one after assigning the serial number
* to the newly created chunk.
*
* ADDIP
* 3.1.1 Address/Stream Configuration Change Chunk (ASCONF)
*
* Serial Number : 32 bits (unsigned integer)
*
* This value represents a Serial Number for the ASCONF
* Chunk. The valid range of Serial Number is from 0 to
* 4294967295 (2^32 - 1). Serial Numbers wrap back to 0
* after reaching 4294967295.
*/
__u32 addip_serial;
/* Need to send an ECNE Chunk? */
char need_ecne;
/* Is it a temporary association? */
char temp;
};
/* An eyecatcher for determining if we are really looking at an
* association data structure.
*/
enum {
SCTP_ASSOC_EYECATCHER = 0xa550c123,
};
/* Recover the outter association structure. */
static inline struct sctp_association *sctp_assoc(struct sctp_ep_common *base)
{
struct sctp_association *asoc;
asoc = container_of(base, struct sctp_association, base);
return asoc;
}
/* These are function signatures for manipulating associations. */
struct sctp_association *
sctp_association_new(const struct sctp_endpoint *, const struct sock *,
void sctp_association_free(struct sctp_association *);
void sctp_association_put(struct sctp_association *);
void sctp_association_hold(struct sctp_association *);
struct sctp_transport *sctp_assoc_choose_init_transport(
struct sctp_association *);
struct sctp_transport *sctp_assoc_choose_shutdown_transport(
struct sctp_association *);
void sctp_assoc_update_retran_path(struct sctp_association *);
struct sctp_transport *sctp_assoc_lookup_paddr(const struct sctp_association *,
const union sctp_addr *);
int sctp_assoc_lookup_laddr(struct sctp_association *asoc,
const union sctp_addr *laddr);
struct sctp_transport *sctp_assoc_add_peer(struct sctp_association *,
const union sctp_addr *address,
void sctp_assoc_del_peer(struct sctp_association *asoc,
const union sctp_addr *addr);
void sctp_assoc_rm_peer(struct sctp_association *asoc,
struct sctp_transport *peer);
void sctp_assoc_control_transport(struct sctp_association *,
struct sctp_transport *,
sctp_transport_cmd_t, sctp_sn_error_t);
struct sctp_transport *sctp_assoc_lookup_tsn(struct sctp_association *, __u32);
struct sctp_transport *sctp_assoc_is_match(struct sctp_association *,
const union sctp_addr *,
const union sctp_addr *);
void sctp_assoc_migrate(struct sctp_association *, struct sock *);
void sctp_assoc_update(struct sctp_association *old,
struct sctp_association *new);
__u32 sctp_association_get_next_tsn(struct sctp_association *);
void sctp_assoc_sync_pmtu(struct sctp_association *);
void sctp_assoc_rwnd_increase(struct sctp_association *, unsigned);
void sctp_assoc_rwnd_decrease(struct sctp_association *, unsigned);
void sctp_assoc_set_primary(struct sctp_association *,
struct sctp_transport *);
int sctp_assoc_set_bind_addr_from_ep(struct sctp_association *,
int sctp_assoc_set_bind_addr_from_cookie(struct sctp_association *,
int sctp_assoc_set_id(struct sctp_association *, gfp_t);
int sctp_cmp_addr_exact(const union sctp_addr *ss1,
const union sctp_addr *ss2);
struct sctp_chunk *sctp_get_ecne_prepend(struct sctp_association *asoc);
/* A convenience structure to parse out SCTP specific CMSGs. */
typedef struct sctp_cmsgs {
struct sctp_initmsg *init;
struct sctp_sndrcvinfo *info;
} sctp_cmsgs_t;
/* Structure for tracking memory objects */
typedef struct {
char *label;
atomic_t *counter;
} sctp_dbg_objcnt_entry_t;
#endif /* __sctp_structs_h__ */