Newer
Older
/*
* linux/mm/page_alloc.c
*
* Manages the free list, the system allocates free pages here.
* Note that kmalloc() lives in slab.c
*
* Copyright (C) 1991, 1992, 1993, 1994 Linus Torvalds
* Swap reorganised 29.12.95, Stephen Tweedie
* Support of BIGMEM added by Gerhard Wichert, Siemens AG, July 1999
* Reshaped it to be a zoned allocator, Ingo Molnar, Red Hat, 1999
* Discontiguous memory support, Kanoj Sarcar, SGI, Nov 1999
* Zone balancing, Kanoj Sarcar, SGI, Jan 2000
* Per cpu hot/cold page lists, bulk allocation, Martin J. Bligh, Sept 2002
* (lots of bits borrowed from Ingo Molnar & Andrew Morton)
*/
#include <linux/stddef.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/interrupt.h>
#include <linux/pagemap.h>
#include <linux/bootmem.h>
#include <linux/compiler.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/suspend.h>
#include <linux/pagevec.h>
#include <linux/blkdev.h>
#include <linux/slab.h>
#include <linux/notifier.h>
#include <linux/topology.h>
#include <linux/sysctl.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/memory_hotplug.h>
#include <linux/nodemask.h>
#include <linux/vmalloc.h>
#include <linux/mempolicy.h>

Yasunori Goto
committed
#include <linux/stop_machine.h>
#include <linux/sort.h>
#include <linux/pfn.h>
#include <linux/backing-dev.h>
#include "internal.h"
/*
* MCD - HACK: Find somewhere to initialize this EARLY, or make this
* initializer cleaner
*/
nodemask_t node_online_map __read_mostly = { { [0] = 1UL } };
EXPORT_SYMBOL(node_online_map);
nodemask_t node_possible_map __read_mostly = NODE_MASK_ALL;
EXPORT_SYMBOL(node_possible_map);
unsigned long totalram_pages __read_mostly;
unsigned long totalreserve_pages __read_mostly;
int percpu_pagelist_fraction;
static void __free_pages_ok(struct page *page, unsigned int order);
/*
* results with 256, 32 in the lowmem_reserve sysctl:
* 1G machine -> (16M dma, 800M-16M normal, 1G-800M high)
* 1G machine -> (16M dma, 784M normal, 224M high)
* NORMAL allocation will leave 784M/256 of ram reserved in the ZONE_DMA
* HIGHMEM allocation will leave 224M/32 of ram reserved in ZONE_NORMAL
* HIGHMEM allocation will (224M+784M)/256 of ram reserved in ZONE_DMA
*
* TBD: should special case ZONE_DMA32 machines here - in those we normally
* don't need any ZONE_NORMAL reservation

Christoph Lameter
committed
int sysctl_lowmem_reserve_ratio[MAX_NR_ZONES-1] = {
256,
#ifdef CONFIG_ZONE_DMA32

Christoph Lameter
committed
256,
#ifdef CONFIG_HIGHMEM

Christoph Lameter
committed
32

Christoph Lameter
committed
};

Christoph Lameter
committed
static char *zone_names[MAX_NR_ZONES] = {
"DMA",
#ifdef CONFIG_ZONE_DMA32

Christoph Lameter
committed
"DMA32",

Christoph Lameter
committed
"Normal",
#ifdef CONFIG_HIGHMEM

Christoph Lameter
committed
"HighMem"

Christoph Lameter
committed
};

Yasunori Goto
committed
unsigned long __meminitdata nr_kernel_pages;
unsigned long __meminitdata nr_all_pages;
static unsigned long __initdata dma_reserve;
#ifdef CONFIG_ARCH_POPULATES_NODE_MAP
/*
* MAX_ACTIVE_REGIONS determines the maxmimum number of distinct
* ranges of memory (RAM) that may be registered with add_active_range().
* Ranges passed to add_active_range() will be merged if possible
* so the number of times add_active_range() can be called is
* related to the number of nodes and the number of holes
*/
#ifdef CONFIG_MAX_ACTIVE_REGIONS
/* Allow an architecture to set MAX_ACTIVE_REGIONS to save memory */
#define MAX_ACTIVE_REGIONS CONFIG_MAX_ACTIVE_REGIONS
#else
#if MAX_NUMNODES >= 32
/* If there can be many nodes, allow up to 50 holes per node */
#define MAX_ACTIVE_REGIONS (MAX_NUMNODES*50)
#else
/* By default, allow up to 256 distinct regions */
#define MAX_ACTIVE_REGIONS 256
#endif
#endif
struct node_active_region __initdata early_node_map[MAX_ACTIVE_REGIONS];
int __initdata nr_nodemap_entries;
unsigned long __initdata arch_zone_lowest_possible_pfn[MAX_NR_ZONES];
unsigned long __initdata arch_zone_highest_possible_pfn[MAX_NR_ZONES];
#ifdef CONFIG_MEMORY_HOTPLUG_RESERVE
unsigned long __initdata node_boundary_start_pfn[MAX_NUMNODES];
unsigned long __initdata node_boundary_end_pfn[MAX_NUMNODES];
#endif /* CONFIG_MEMORY_HOTPLUG_RESERVE */
#endif /* CONFIG_ARCH_POPULATES_NODE_MAP */
static int page_outside_zone_boundaries(struct zone *zone, struct page *page)
int ret = 0;
unsigned seq;
unsigned long pfn = page_to_pfn(page);
do {
seq = zone_span_seqbegin(zone);
if (pfn >= zone->zone_start_pfn + zone->spanned_pages)
ret = 1;
else if (pfn < zone->zone_start_pfn)
ret = 1;
} while (zone_span_seqretry(zone, seq));
return ret;
}
static int page_is_consistent(struct zone *zone, struct page *page)
{
#ifdef CONFIG_HOLES_IN_ZONE
if (!pfn_valid(page_to_pfn(page)))
return 0;
return 1;
}
/*
* Temporary debugging check for pages not lying within a given zone.
*/
static int bad_range(struct zone *zone, struct page *page)
{
if (page_outside_zone_boundaries(zone, page))
if (!page_is_consistent(zone, page))
return 1;
#else
static inline int bad_range(struct zone *zone, struct page *page)
{
return 0;
}
#endif
static void bad_page(struct page *page)
printk(KERN_EMERG "Bad page state in process '%s'\n"
KERN_EMERG "page:%p flags:0x%0*lx mapping:%p mapcount:%d count:%d\n"
KERN_EMERG "Trying to fix it up, but a reboot is needed\n"
KERN_EMERG "Backtrace:\n",
current->comm, page, (int)(2*sizeof(unsigned long)),
(unsigned long)page->flags, page->mapping,
page_mapcount(page), page_count(page));
page->flags &= ~(1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_dirty |
1 << PG_reclaim |
1 << PG_slab |
1 << PG_writeback |
1 << PG_buddy );
set_page_count(page, 0);
reset_page_mapcount(page);
page->mapping = NULL;
add_taint(TAINT_BAD_PAGE);
}
/*
* Higher-order pages are called "compound pages". They are structured thusly:
*
* The first PAGE_SIZE page is called the "head page".
*
* The remaining PAGE_SIZE pages are called "tail pages".
*
* All pages have PG_compound set. All pages have their ->private pointing at
* the head page (even the head page has this).
*
* The first tail page's ->lru.next holds the address of the compound page's
* put_page() function. Its ->lru.prev holds the order of allocation.
* This usage means that zero-order pages may not be compound.
static void free_compound_page(struct page *page)
{
__free_pages_ok(page, (unsigned long)page[1].lru.prev);
}
static void prep_compound_page(struct page *page, unsigned long order)
{
int i;
int nr_pages = 1 << order;
set_compound_page_dtor(page, free_compound_page);
for (i = 0; i < nr_pages; i++) {
struct page *p = page + i;
set_page_private(p, (unsigned long)page);
}
}
static void destroy_compound_page(struct page *page, unsigned long order)
{
int i;
int nr_pages = 1 << order;
if (unlikely((unsigned long)page[1].lru.prev != order))
for (i = 0; i < nr_pages; i++) {
struct page *p = page + i;
if (unlikely(!PageCompound(p) |
(page_private(p) != (unsigned long)page)))
bad_page(page);
static inline void prep_zero_page(struct page *page, int order, gfp_t gfp_flags)
{
int i;
VM_BUG_ON((gfp_flags & (__GFP_WAIT | __GFP_HIGHMEM)) == __GFP_HIGHMEM);
/*
* clear_highpage() will use KM_USER0, so it's a bug to use __GFP_ZERO
* and __GFP_HIGHMEM from hard or soft interrupt context.
*/
VM_BUG_ON((gfp_flags & __GFP_HIGHMEM) && in_interrupt());
for (i = 0; i < (1 << order); i++)
clear_highpage(page + i);
}
/*
* function for dealing with page's order in buddy system.
* zone->lock is already acquired when we use these.
* So, we don't need atomic page->flags operations here.
*/
static inline unsigned long page_order(struct page *page)
{
static inline void set_page_order(struct page *page, int order)
{
__SetPageBuddy(page);
}
static inline void rmv_page_order(struct page *page)
{
__ClearPageBuddy(page);
}
/*
* Locate the struct page for both the matching buddy in our
* pair (buddy1) and the combined O(n+1) page they form (page).
*
* 1) Any buddy B1 will have an order O twin B2 which satisfies
* the following equation:
* B2 = B1 ^ (1 << O)
* For example, if the starting buddy (buddy2) is #8 its order
* 1 buddy is #10:
* B2 = 8 ^ (1 << 1) = 8 ^ 2 = 10
*
* 2) Any buddy B will have an order O+1 parent P which
* satisfies the following equation:
* P = B & ~(1 << O)
*
* Assumption: *_mem_map is contiguous at least up to MAX_ORDER
*/
static inline struct page *
__page_find_buddy(struct page *page, unsigned long page_idx, unsigned int order)
{
unsigned long buddy_idx = page_idx ^ (1 << order);
return page + (buddy_idx - page_idx);
}
static inline unsigned long
__find_combined_index(unsigned long page_idx, unsigned int order)
{
return (page_idx & ~(1 << order));
}
/*
* This function checks whether a page is free && is the buddy
* we can do coalesce a page and its buddy if
* (b) the buddy is in the buddy system &&
* (c) a page and its buddy have the same order &&
* (d) a page and its buddy are in the same zone.
*
* For recording whether a page is in the buddy system, we use PG_buddy.
* Setting, clearing, and testing PG_buddy is serialized by zone->lock.
* For recording page's order, we use page_private(page).
static inline int page_is_buddy(struct page *page, struct page *buddy,
int order)
if (!pfn_valid(page_to_pfn(buddy)))
if (page_zone_id(page) != page_zone_id(buddy))
return 0;
if (PageBuddy(buddy) && page_order(buddy) == order) {
BUG_ON(page_count(buddy) != 0);
}
}
/*
* Freeing function for a buddy system allocator.
*
* The concept of a buddy system is to maintain direct-mapped table
* (containing bit values) for memory blocks of various "orders".
* The bottom level table contains the map for the smallest allocatable
* units of memory (here, pages), and each level above it describes
* pairs of units from the levels below, hence, "buddies".
* At a high level, all that happens here is marking the table entry
* at the bottom level available, and propagating the changes upward
* as necessary, plus some accounting needed to play nicely with other
* parts of the VM system.
* At each level, we keep a list of pages, which are heads of continuous
* free pages of length of (1 << order) and marked with PG_buddy. Page's
* order is recorded in page_private(page) field.
* So when we are allocating or freeing one, we can derive the state of the
* other. That is, if we allocate a small block, and both were
* free, the remainder of the region must be split into blocks.
* If a block is freed, and its buddy is also free, then this
* triggers coalescing into a block of larger size.
*
* -- wli
*/
static inline void __free_one_page(struct page *page,
struct zone *zone, unsigned int order)
{
unsigned long page_idx;
int order_size = 1 << order;
destroy_compound_page(page, order);
page_idx = page_to_pfn(page) & ((1 << MAX_ORDER) - 1);
VM_BUG_ON(page_idx & (order_size - 1));
VM_BUG_ON(bad_range(zone, page));
zone->free_pages += order_size;
while (order < MAX_ORDER-1) {
unsigned long combined_idx;
struct free_area *area;
struct page *buddy;
buddy = __page_find_buddy(page, page_idx, order);
if (!page_is_buddy(page, buddy, order))
list_del(&buddy->lru);
area = zone->free_area + order;
area->nr_free--;
rmv_page_order(buddy);
combined_idx = __find_combined_index(page_idx, order);
page = page + (combined_idx - page_idx);
page_idx = combined_idx;
order++;
}
set_page_order(page, order);
list_add(&page->lru, &zone->free_area[order].free_list);
zone->free_area[order].nr_free++;
}
static inline int free_pages_check(struct page *page)
if (unlikely(page_mapcount(page) |
(page->mapping != NULL) |
(page_count(page) != 0) |
(page->flags & (
1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_reclaim |
1 << PG_slab |
1 << PG_swapcache |
1 << PG_reserved |
1 << PG_buddy ))))
/*
* For now, we report if PG_reserved was found set, but do not
* clear it, and do not free the page. But we shall soon need
* to do more, for when the ZERO_PAGE count wraps negative.
*/
return PageReserved(page);
}
/*
* Frees a list of pages.
* Assumes all pages on list are in same zone, and of same order.
* count is the number of pages to free.
*
* If the zone was previously in an "all pages pinned" state then look to
* see if this freeing clears that state.
*
* And clear the zone's pages_scanned counter, to hold off the "all pages are
* pinned" detection logic.
*/
static void free_pages_bulk(struct zone *zone, int count,
struct list_head *list, int order)
zone->all_unreclaimable = 0;
zone->pages_scanned = 0;
while (count--) {
struct page *page;
/* have to delete it as __free_one_page list manipulates */
static void free_one_page(struct zone *zone, struct page *page, int order)
spin_lock(&zone->lock);
zone->all_unreclaimable = 0;
zone->pages_scanned = 0;
__free_one_page(page, zone, order);
}
static void __free_pages_ok(struct page *page, unsigned int order)
{
unsigned long flags;
reserved += free_pages_check(page + i);
if (!PageHighMem(page))
debug_check_no_locks_freed(page_address(page),PAGE_SIZE<<order);
__count_vm_events(PGFREE, 1 << order);
free_one_page(page_zone(page), page, order);
/*
* permit the bootmem allocator to evade page validation on high-order frees
*/
void fastcall __init __free_pages_bootmem(struct page *page, unsigned int order)
{
if (order == 0) {
__ClearPageReserved(page);
set_page_count(page, 0);
set_page_refcounted(page);
} else {
int loop;
for (loop = 0; loop < BITS_PER_LONG; loop++) {
struct page *p = &page[loop];
if (loop + 1 < BITS_PER_LONG)
prefetchw(p + 1);
__ClearPageReserved(p);
set_page_count(p, 0);
}
set_page_refcounted(page);
}
}
/*
* The order of subdivision here is critical for the IO subsystem.
* Please do not alter this order without good reasons and regression
* testing. Specifically, as large blocks of memory are subdivided,
* the order in which smaller blocks are delivered depends on the order
* they're subdivided in this function. This is the primary factor
* influencing the order in which pages are delivered to the IO
* subsystem according to empirical testing, and this is also justified
* by considering the behavior of a buddy system containing a single
* large block of memory acted on by a series of small allocations.
* This behavior is a critical factor in sglist merging's success.
*
* -- wli
*/
static inline void expand(struct zone *zone, struct page *page,
int low, int high, struct free_area *area)
{
unsigned long size = 1 << high;
while (high > low) {
area--;
high--;
size >>= 1;
list_add(&page[size].lru, &area->free_list);
area->nr_free++;
set_page_order(&page[size], high);
}
}
/*
* This page is about to be returned from the page allocator
*/
static int prep_new_page(struct page *page, int order, gfp_t gfp_flags)
if (unlikely(page_mapcount(page) |
(page->mapping != NULL) |
(page_count(page) != 0) |
(page->flags & (
1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_dirty |
1 << PG_reclaim |
1 << PG_reserved |
1 << PG_buddy ))))
/*
* For now, we report if PG_reserved was found set, but do not
* clear it, and do not allocate the page: as a safety net.
*/
if (PageReserved(page))
return 1;
page->flags &= ~(1 << PG_uptodate | 1 << PG_error |
1 << PG_referenced | 1 << PG_arch_1 |
1 << PG_checked | 1 << PG_mappedtodisk);
set_page_refcounted(page);
if (gfp_flags & __GFP_ZERO)
prep_zero_page(page, order, gfp_flags);
if (order && (gfp_flags & __GFP_COMP))
prep_compound_page(page, order);
}
/*
* Do the hard work of removing an element from the buddy allocator.
* Call me with the zone->lock already held.
*/
static struct page *__rmqueue(struct zone *zone, unsigned int order)
{
struct free_area * area;
unsigned int current_order;
struct page *page;
for (current_order = order; current_order < MAX_ORDER; ++current_order) {
area = zone->free_area + current_order;
if (list_empty(&area->free_list))
continue;
page = list_entry(area->free_list.next, struct page, lru);
list_del(&page->lru);
rmv_page_order(page);
area->nr_free--;
zone->free_pages -= 1UL << order;
expand(zone, page, order, current_order, area);
return page;
}
return NULL;
}
/*
* Obtain a specified number of elements from the buddy allocator, all under
* a single hold of the lock, for efficiency. Add them to the supplied list.
* Returns the number of new pages which were placed at *list.
*/
static int rmqueue_bulk(struct zone *zone, unsigned int order,
unsigned long count, struct list_head *list)
{
int i;
struct page *page = __rmqueue(zone, order);
if (unlikely(page == NULL))

Christoph Lameter
committed
/*
* Called from the slab reaper to drain pagesets on a particular node that

Christoph Lameter
committed
* belongs to the currently executing processor.
* Note that this function must be called with the thread pinned to
* a single processor.

Christoph Lameter
committed
*/
void drain_node_pages(int nodeid)
unsigned long flags;

Christoph Lameter
committed
for (z = 0; z < MAX_NR_ZONES; z++) {
struct zone *zone = NODE_DATA(nodeid)->node_zones + z;
struct per_cpu_pageset *pset;

Christoph Lameter
committed
if (!populated_zone(zone))
continue;
pset = zone_pcp(zone, smp_processor_id());
for (i = 0; i < ARRAY_SIZE(pset->pcp); i++) {
struct per_cpu_pages *pcp;
pcp = &pset->pcp[i];
if (pcp->count) {
int to_drain;
local_irq_save(flags);
if (pcp->count >= pcp->batch)
to_drain = pcp->batch;
else
to_drain = pcp->count;
free_pages_bulk(zone, to_drain, &pcp->list, 0);
pcp->count -= to_drain;
local_irq_restore(flags);
}
}
}
}
#endif
struct zone *zone;
int i;
for_each_zone(zone) {
struct per_cpu_pageset *pset;
for (i = 0; i < ARRAY_SIZE(pset->pcp); i++) {
struct per_cpu_pages *pcp;
pcp = &pset->pcp[i];
free_pages_bulk(zone, pcp->count, &pcp->list, 0);
pcp->count = 0;
}
}
}
#ifdef CONFIG_PM
void mark_free_pages(struct zone *zone)
{
unsigned long pfn, max_zone_pfn;
unsigned long flags;
int order;
struct list_head *curr;
if (!zone->spanned_pages)
return;
spin_lock_irqsave(&zone->lock, flags);
max_zone_pfn = zone->zone_start_pfn + zone->spanned_pages;
for (pfn = zone->zone_start_pfn; pfn < max_zone_pfn; pfn++)
if (pfn_valid(pfn)) {
struct page *page = pfn_to_page(pfn);
if (!PageNosave(page))
ClearPageNosaveFree(page);
}
for (order = MAX_ORDER - 1; order >= 0; --order)
list_for_each(curr, &zone->free_area[order].free_list) {
pfn = page_to_pfn(list_entry(curr, struct page, lru));
for (i = 0; i < (1UL << order); i++)
SetPageNosaveFree(pfn_to_page(pfn + i));
}
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
spin_unlock_irqrestore(&zone->lock, flags);
}
/*
* Spill all of this CPU's per-cpu pages back into the buddy allocator.
*/
void drain_local_pages(void)
{
unsigned long flags;
local_irq_save(flags);
__drain_pages(smp_processor_id());
local_irq_restore(flags);
}
#endif /* CONFIG_PM */
/*
* Free a 0-order page
*/
static void fastcall free_hot_cold_page(struct page *page, int cold)
{
struct zone *zone = page_zone(page);
struct per_cpu_pages *pcp;
unsigned long flags;
if (PageAnon(page))
page->mapping = NULL;
if (!PageHighMem(page))
debug_check_no_locks_freed(page_address(page), PAGE_SIZE);
pcp = &zone_pcp(zone, get_cpu())->pcp[cold];
if (pcp->count >= pcp->high) {
free_pages_bulk(zone, pcp->batch, &pcp->list, 0);
pcp->count -= pcp->batch;
}
local_irq_restore(flags);
put_cpu();
}
void fastcall free_hot_page(struct page *page)
{
free_hot_cold_page(page, 0);
}
void fastcall free_cold_page(struct page *page)
{
free_hot_cold_page(page, 1);
}
/*
* split_page takes a non-compound higher-order page, and splits it into
* n (1<<order) sub-pages: page[0..n]
* Each sub-page must be freed individually.
*
* Note: this is probably too low level an operation for use in drivers.
* Please consult with lkml before using this in your driver.
*/
void split_page(struct page *page, unsigned int order)
{
int i;
VM_BUG_ON(PageCompound(page));
VM_BUG_ON(!page_count(page));
for (i = 1; i < (1 << order); i++)
set_page_refcounted(page + i);
/*
* Really, prep_compound_page() should be called from __rmqueue_bulk(). But
* we cheat by calling it from here, in the order > 0 path. Saves a branch
* or two.
*/
static struct page *buffered_rmqueue(struct zonelist *zonelist,
struct zone *zone, int order, gfp_t gfp_flags)
pcp->count = rmqueue_bulk(zone, 0,
if (unlikely(!pcp->count))
goto failed;
page = list_entry(pcp->list.next, struct page, lru);
list_del(&page->lru);
pcp->count--;
spin_lock_irqsave(&zone->lock, flags);
page = __rmqueue(zone, order);
spin_unlock(&zone->lock);
if (!page)
goto failed;
__count_zone_vm_events(PGALLOC, zone, 1 << order);
zone_statistics(zonelist, zone);
if (prep_new_page(page, order, gfp_flags))
failed:
local_irq_restore(flags);
put_cpu();
return NULL;
#define ALLOC_NO_WATERMARKS 0x01 /* don't check watermarks at all */
#define ALLOC_WMARK_MIN 0x02 /* use pages_min watermark */
#define ALLOC_WMARK_LOW 0x04 /* use pages_low watermark */
#define ALLOC_WMARK_HIGH 0x08 /* use pages_high watermark */
#define ALLOC_HARDER 0x10 /* try to alloc harder */
#define ALLOC_HIGH 0x20 /* __GFP_HIGH set */
#define ALLOC_CPUSET 0x40 /* check for correct cpuset */
/*
* Return 1 if free pages are above 'mark'. This takes into account the order
* of the allocation.
*/
int zone_watermark_ok(struct zone *z, int order, unsigned long mark,
unsigned long min = mark;
long free_pages = z->free_pages - (1 << order) + 1;
min -= min / 4;
if (free_pages <= min + z->lowmem_reserve[classzone_idx])
return 0;
for (o = 0; o < order; o++) {
/* At the next order, this order's pages become unavailable */
free_pages -= z->free_area[o].nr_free << o;
/* Require fewer higher order pages to be free */
min >>= 1;
if (free_pages <= min)
return 0;
}
return 1;
}
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#ifdef CONFIG_NUMA
/*
* zlc_setup - Setup for "zonelist cache". Uses cached zone data to
* skip over zones that are not allowed by the cpuset, or that have
* been recently (in last second) found to be nearly full. See further
* comments in mmzone.h. Reduces cache footprint of zonelist scans
* that have to skip over alot of full or unallowed zones.
*
* If the zonelist cache is present in the passed in zonelist, then
* returns a pointer to the allowed node mask (either the current
* tasks mems_allowed, or node_online_map.)
*
* If the zonelist cache is not available for this zonelist, does
* nothing and returns NULL.
*
* If the fullzones BITMAP in the zonelist cache is stale (more than
* a second since last zap'd) then we zap it out (clear its bits.)
*
* We hold off even calling zlc_setup, until after we've checked the
* first zone in the zonelist, on the theory that most allocations will
* be satisfied from that first zone, so best to examine that zone as
* quickly as we can.
*/
static nodemask_t *zlc_setup(struct zonelist *zonelist, int alloc_flags)
{
struct zonelist_cache *zlc; /* cached zonelist speedup info */
nodemask_t *allowednodes; /* zonelist_cache approximation */
zlc = zonelist->zlcache_ptr;
if (!zlc)
return NULL;
if (jiffies - zlc->last_full_zap > 1 * HZ) {
bitmap_zero(zlc->fullzones, MAX_ZONES_PER_ZONELIST);
zlc->last_full_zap = jiffies;
}
allowednodes = !in_interrupt() && (alloc_flags & ALLOC_CPUSET) ?
&cpuset_current_mems_allowed :
&node_online_map;
return allowednodes;
}
/*
* Given 'z' scanning a zonelist, run a couple of quick checks to see
* if it is worth looking at further for free memory:
* 1) Check that the zone isn't thought to be full (doesn't have its
* bit set in the zonelist_cache fullzones BITMAP).
* 2) Check that the zones node (obtained from the zonelist_cache
* z_to_n[] mapping) is allowed in the passed in allowednodes mask.
* Return true (non-zero) if zone is worth looking at further, or
* else return false (zero) if it is not.
*
* This check -ignores- the distinction between various watermarks,
* such as GFP_HIGH, GFP_ATOMIC, PF_MEMALLOC, ... If a zone is
* found to be full for any variation of these watermarks, it will
* be considered full for up to one second by all requests, unless
* we are so low on memory on all allowed nodes that we are forced
* into the second scan of the zonelist.
*
* In the second scan we ignore this zonelist cache and exactly
* apply the watermarks to all zones, even it is slower to do so.
* We are low on memory in the second scan, and should leave no stone
* unturned looking for a free page.
*/
static int zlc_zone_worth_trying(struct zonelist *zonelist, struct zone **z,
nodemask_t *allowednodes)
{
struct zonelist_cache *zlc; /* cached zonelist speedup info */
int i; /* index of *z in zonelist zones */
int n; /* node that zone *z is on */
zlc = zonelist->zlcache_ptr;
if (!zlc)