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    /*
     * Copyright (C) 2013 Red Hat
     * Author: Rob Clark <robdclark@gmail.com>
     *
     * This program is free software; you can redistribute it and/or modify it
     * under the terms of the GNU General Public License version 2 as published by
     * the Free Software Foundation.
     *
     * This program is distributed in the hope that it will be useful, but WITHOUT
     * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
     * more details.
     *
     * You should have received a copy of the GNU General Public License along with
     * this program.  If not, see <http://www.gnu.org/licenses/>.
     */
    
    #include "msm_gpu.h"
    #include "msm_gem.h"
    
    
    /*
     * Power Management:
     */
    
    #ifdef CONFIG_MSM_BUS_SCALING
    #include <mach/board.h>
    #include <mach/kgsl.h>
    static void bs_init(struct msm_gpu *gpu, struct platform_device *pdev)
    {
    	struct drm_device *dev = gpu->dev;
    	struct kgsl_device_platform_data *pdata = pdev->dev.platform_data;
    
    	if (!pdev) {
    		dev_err(dev->dev, "could not find dtv pdata\n");
    		return;
    	}
    
    	if (pdata->bus_scale_table) {
    		gpu->bsc = msm_bus_scale_register_client(pdata->bus_scale_table);
    		DBG("bus scale client: %08x", gpu->bsc);
    	}
    }
    
    static void bs_fini(struct msm_gpu *gpu)
    {
    	if (gpu->bsc) {
    		msm_bus_scale_unregister_client(gpu->bsc);
    		gpu->bsc = 0;
    	}
    }
    
    static void bs_set(struct msm_gpu *gpu, int idx)
    {
    	if (gpu->bsc) {
    		DBG("set bus scaling: %d", idx);
    		msm_bus_scale_client_update_request(gpu->bsc, idx);
    	}
    }
    #else
    static void bs_init(struct msm_gpu *gpu, struct platform_device *pdev) {}
    static void bs_fini(struct msm_gpu *gpu) {}
    static void bs_set(struct msm_gpu *gpu, int idx) {}
    #endif
    
    static int enable_pwrrail(struct msm_gpu *gpu)
    {
    	struct drm_device *dev = gpu->dev;
    	int ret = 0;
    
    	if (gpu->gpu_reg) {
    		ret = regulator_enable(gpu->gpu_reg);
    		if (ret) {
    			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
    			return ret;
    		}
    	}
    
    	if (gpu->gpu_cx) {
    		ret = regulator_enable(gpu->gpu_cx);
    		if (ret) {
    			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
    			return ret;
    		}
    	}
    
    	return 0;
    }
    
    static int disable_pwrrail(struct msm_gpu *gpu)
    {
    	if (gpu->gpu_cx)
    		regulator_disable(gpu->gpu_cx);
    	if (gpu->gpu_reg)
    		regulator_disable(gpu->gpu_reg);
    	return 0;
    }
    
    static int enable_clk(struct msm_gpu *gpu)
    {
    	struct clk *rate_clk = NULL;
    	int i;
    
    	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
    	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
    		if (gpu->grp_clks[i]) {
    			clk_prepare(gpu->grp_clks[i]);
    			rate_clk = gpu->grp_clks[i];
    		}
    	}
    
    	if (rate_clk && gpu->fast_rate)
    		clk_set_rate(rate_clk, gpu->fast_rate);
    
    	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
    		if (gpu->grp_clks[i])
    			clk_enable(gpu->grp_clks[i]);
    
    	return 0;
    }
    
    static int disable_clk(struct msm_gpu *gpu)
    {
    	struct clk *rate_clk = NULL;
    	int i;
    
    	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
    	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
    		if (gpu->grp_clks[i]) {
    			clk_disable(gpu->grp_clks[i]);
    			rate_clk = gpu->grp_clks[i];
    		}
    	}
    
    	if (rate_clk && gpu->slow_rate)
    		clk_set_rate(rate_clk, gpu->slow_rate);
    
    	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
    		if (gpu->grp_clks[i])
    			clk_unprepare(gpu->grp_clks[i]);
    
    	return 0;
    }
    
    static int enable_axi(struct msm_gpu *gpu)
    {
    	if (gpu->ebi1_clk)
    		clk_prepare_enable(gpu->ebi1_clk);
    	if (gpu->bus_freq)
    		bs_set(gpu, gpu->bus_freq);
    	return 0;
    }
    
    static int disable_axi(struct msm_gpu *gpu)
    {
    	if (gpu->ebi1_clk)
    		clk_disable_unprepare(gpu->ebi1_clk);
    	if (gpu->bus_freq)
    		bs_set(gpu, 0);
    	return 0;
    }
    
    int msm_gpu_pm_resume(struct msm_gpu *gpu)
    {
    	int ret;
    
    	DBG("%s", gpu->name);
    
    	ret = enable_pwrrail(gpu);
    	if (ret)
    		return ret;
    
    	ret = enable_clk(gpu);
    	if (ret)
    		return ret;
    
    	ret = enable_axi(gpu);
    	if (ret)
    		return ret;
    
    	return 0;
    }
    
    int msm_gpu_pm_suspend(struct msm_gpu *gpu)
    {
    	int ret;
    
    	DBG("%s", gpu->name);
    
    	ret = disable_axi(gpu);
    	if (ret)
    		return ret;
    
    	ret = disable_clk(gpu);
    	if (ret)
    		return ret;
    
    	ret = disable_pwrrail(gpu);
    	if (ret)
    		return ret;
    
    	return 0;
    }
    
    
    /*
     * Hangcheck detection for locked gpu:
     */
    
    static void recover_worker(struct work_struct *work)
    {
    	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
    	struct drm_device *dev = gpu->dev;
    
    	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
    
    	mutex_lock(&dev->struct_mutex);
    	gpu->funcs->recover(gpu);
    	mutex_unlock(&dev->struct_mutex);
    
    	msm_gpu_retire(gpu);
    }
    
    static void hangcheck_timer_reset(struct msm_gpu *gpu)
    {
    	DBG("%s", gpu->name);
    	mod_timer(&gpu->hangcheck_timer,
    			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
    }
    
    static void hangcheck_handler(unsigned long data)
    {
    	struct msm_gpu *gpu = (struct msm_gpu *)data;
    
    	struct drm_device *dev = gpu->dev;
    	struct msm_drm_private *priv = dev->dev_private;
    
    	uint32_t fence = gpu->funcs->last_fence(gpu);
    
    	if (fence != gpu->hangcheck_fence) {
    		/* some progress has been made.. ya! */
    		gpu->hangcheck_fence = fence;
    	} else if (fence < gpu->submitted_fence) {
    		/* no progress and not done.. hung! */
    		gpu->hangcheck_fence = fence;
    
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    		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
    				gpu->name);
    		dev_err(dev->dev, "%s:     completed fence: %u\n",
    				gpu->name, fence);
    		dev_err(dev->dev, "%s:     submitted fence: %u\n",
    				gpu->name, gpu->submitted_fence);
    
    		queue_work(priv->wq, &gpu->recover_work);
    	}
    
    	/* if still more pending work, reset the hangcheck timer: */
    	if (gpu->submitted_fence > gpu->hangcheck_fence)
    		hangcheck_timer_reset(gpu);
    
    
    	/* workaround for missing irq: */
    	queue_work(priv->wq, &gpu->retire_work);
    
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    /*
     * Cmdstream submission/retirement:
     */
    
    static void retire_worker(struct work_struct *work)
    {
    	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
    	struct drm_device *dev = gpu->dev;
    	uint32_t fence = gpu->funcs->last_fence(gpu);
    
    	mutex_lock(&dev->struct_mutex);
    
    	while (!list_empty(&gpu->active_list)) {
    		struct msm_gem_object *obj;
    
    		obj = list_first_entry(&gpu->active_list,
    				struct msm_gem_object, mm_list);
    
    
    		if ((obj->read_fence <= fence) &&
    				(obj->write_fence <= fence)) {
    
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    			/* move to inactive: */
    			msm_gem_move_to_inactive(&obj->base);
    			msm_gem_put_iova(&obj->base, gpu->id);
    			drm_gem_object_unreference(&obj->base);
    		} else {
    			break;
    		}
    	}
    
    	msm_update_fence(gpu->dev, fence);
    
    	mutex_unlock(&dev->struct_mutex);
    }
    
    /* call from irq handler to schedule work to retire bo's */
    void msm_gpu_retire(struct msm_gpu *gpu)
    {
    	struct msm_drm_private *priv = gpu->dev->dev_private;
    	queue_work(priv->wq, &gpu->retire_work);
    }
    
    /* add bo's to gpu's ring, and kick gpu: */
    int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
    		struct msm_file_private *ctx)
    {
    	struct drm_device *dev = gpu->dev;
    	struct msm_drm_private *priv = dev->dev_private;
    	int i, ret;
    
    	mutex_lock(&dev->struct_mutex);
    
    	submit->fence = ++priv->next_fence;
    
    
    	gpu->submitted_fence = submit->fence;
    
    
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    	ret = gpu->funcs->submit(gpu, submit, ctx);
    	priv->lastctx = ctx;
    
    	for (i = 0; i < submit->nr_bos; i++) {
    		struct msm_gem_object *msm_obj = submit->bos[i].obj;
    
    		/* can't happen yet.. but when we add 2d support we'll have
    		 * to deal w/ cross-ring synchronization:
    		 */
    		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
    
    		if (!is_active(msm_obj)) {
    			uint32_t iova;
    
    			/* ring takes a reference to the bo and iova: */
    			drm_gem_object_reference(&msm_obj->base);
    			msm_gem_get_iova_locked(&msm_obj->base,
    					submit->gpu->id, &iova);
    		}
    
    
    		if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
    			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
    
    		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
    			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
    
    	hangcheck_timer_reset(gpu);
    
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    	mutex_unlock(&dev->struct_mutex);
    
    	return ret;
    }
    
    /*
     * Init/Cleanup:
     */
    
    static irqreturn_t irq_handler(int irq, void *data)
    {
    	struct msm_gpu *gpu = data;
    	return gpu->funcs->irq(gpu);
    }
    
    static const char *clk_names[] = {
    		"src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
    };
    
    int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
    		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
    		const char *name, const char *ioname, const char *irqname, int ringsz)
    {
    	int i, ret;
    
    	gpu->dev = drm;
    	gpu->funcs = funcs;
    	gpu->name = name;
    
    	INIT_LIST_HEAD(&gpu->active_list);
    	INIT_WORK(&gpu->retire_work, retire_worker);
    
    	INIT_WORK(&gpu->recover_work, recover_worker);
    
    	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
    			(unsigned long)gpu);
    
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    	BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
    
    	/* Map registers: */
    	gpu->mmio = msm_ioremap(pdev, ioname, name);
    	if (IS_ERR(gpu->mmio)) {
    		ret = PTR_ERR(gpu->mmio);
    		goto fail;
    	}
    
    	/* Get Interrupt: */
    	gpu->irq = platform_get_irq_byname(pdev, irqname);
    	if (gpu->irq < 0) {
    		ret = gpu->irq;
    		dev_err(drm->dev, "failed to get irq: %d\n", ret);
    		goto fail;
    	}
    
    	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
    			IRQF_TRIGGER_HIGH, gpu->name, gpu);
    	if (ret) {
    		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
    		goto fail;
    	}
    
    	/* Acquire clocks: */
    	for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
    		gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
    		DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
    		if (IS_ERR(gpu->grp_clks[i]))
    			gpu->grp_clks[i] = NULL;
    	}
    
    	gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
    	DBG("ebi1_clk: %p", gpu->ebi1_clk);
    	if (IS_ERR(gpu->ebi1_clk))
    		gpu->ebi1_clk = NULL;
    
    	/* Acquire regulators: */
    	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
    	DBG("gpu_reg: %p", gpu->gpu_reg);
    	if (IS_ERR(gpu->gpu_reg))
    		gpu->gpu_reg = NULL;
    
    	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
    	DBG("gpu_cx: %p", gpu->gpu_cx);
    	if (IS_ERR(gpu->gpu_cx))
    		gpu->gpu_cx = NULL;
    
    	/* Setup IOMMU.. eventually we will (I think) do this once per context
    	 * and have separate page tables per context.  For now, to keep things
    	 * simple and to get something working, just use a single address space:
    	 */
    	gpu->iommu = iommu_domain_alloc(&platform_bus_type);
    	if (!gpu->iommu) {
    		dev_err(drm->dev, "failed to allocate IOMMU\n");
    		ret = -ENOMEM;
    		goto fail;
    	}
    	gpu->id = msm_register_iommu(drm, gpu->iommu);
    
    	/* Create ringbuffer: */
    	gpu->rb = msm_ringbuffer_new(gpu, ringsz);
    	if (IS_ERR(gpu->rb)) {
    		ret = PTR_ERR(gpu->rb);
    		gpu->rb = NULL;
    		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
    		goto fail;
    	}
    
    	ret = msm_gem_get_iova_locked(gpu->rb->bo, gpu->id, &gpu->rb_iova);
    	if (ret) {
    		gpu->rb_iova = 0;
    		dev_err(drm->dev, "could not map ringbuffer: %d\n", ret);
    		goto fail;
    	}
    
    	bs_init(gpu, pdev);
    
    	return 0;
    
    fail:
    	return ret;
    }
    
    void msm_gpu_cleanup(struct msm_gpu *gpu)
    {
    	DBG("%s", gpu->name);
    
    	WARN_ON(!list_empty(&gpu->active_list));
    
    	bs_fini(gpu);
    
    	if (gpu->rb) {
    		if (gpu->rb_iova)
    			msm_gem_put_iova(gpu->rb->bo, gpu->id);
    		msm_ringbuffer_destroy(gpu->rb);
    	}
    
    	if (gpu->iommu)
    		iommu_domain_free(gpu->iommu);
    }