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/*
 * INET		An implementation of the TCP/IP protocol suite for the LINUX
 *		operating system.  INET is implemented using the  BSD Socket
 *		interface as the means of communication with the user level.
 *
 *		PF_INET protocol family socket handler.
 *
 * Authors:	Ross Biro
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 *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
 *		Florian La Roche, <flla@stud.uni-sb.de>
 *		Alan Cox, <A.Cox@swansea.ac.uk>
 *
 * Changes (see also sock.c)
 *
 *		piggy,
 *		Karl Knutson	:	Socket protocol table
 *		A.N.Kuznetsov	:	Socket death error in accept().
 *		John Richardson :	Fix non blocking error in connect()
 *					so sockets that fail to connect
 *					don't return -EINPROGRESS.
 *		Alan Cox	:	Asynchronous I/O support
 *		Alan Cox	:	Keep correct socket pointer on sock
 *					structures
 *					when accept() ed
 *		Alan Cox	:	Semantics of SO_LINGER aren't state
 *					moved to close when you look carefully.
 *					With this fixed and the accept bug fixed
 *					some RPC stuff seems happier.
 *		Niibe Yutaka	:	4.4BSD style write async I/O
 *		Alan Cox,
 *		Tony Gale 	:	Fixed reuse semantics.
 *		Alan Cox	:	bind() shouldn't abort existing but dead
 *					sockets. Stops FTP netin:.. I hope.
 *		Alan Cox	:	bind() works correctly for RAW sockets.
 *					Note that FreeBSD at least was broken
 *					in this respect so be careful with
 *					compatibility tests...
 *		Alan Cox	:	routing cache support
 *		Alan Cox	:	memzero the socket structure for
 *					compactness.
 *		Matt Day	:	nonblock connect error handler
 *		Alan Cox	:	Allow large numbers of pending sockets
 *					(eg for big web sites), but only if
 *					specifically application requested.
 *		Alan Cox	:	New buffering throughout IP. Used
 *					dumbly.
 *		Alan Cox	:	New buffering now used smartly.
 *		Alan Cox	:	BSD rather than common sense
 *					interpretation of listen.
 *		Germano Caronni	:	Assorted small races.
 *		Alan Cox	:	sendmsg/recvmsg basic support.
 *		Alan Cox	:	Only sendmsg/recvmsg now supported.
 *		Alan Cox	:	Locked down bind (see security list).
 *		Alan Cox	:	Loosened bind a little.
 *		Mike McLagan	:	ADD/DEL DLCI Ioctls
 *	Willy Konynenberg	:	Transparent proxying support.
 *		David S. Miller	:	New socket lookup architecture.
 *					Some other random speedups.
 *		Cyrus Durgin	:	Cleaned up file for kmod hacks.
 *		Andi Kleen	:	Fix inet_stream_connect TCP race.
 *
 *		This program is free software; you can redistribute it and/or
 *		modify it under the terms of the GNU General Public License
 *		as published by the Free Software Foundation; either version
 *		2 of the License, or (at your option) any later version.
 */

#define pr_fmt(fmt) "IPv4: " fmt

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#include <linux/err.h>
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#include <linux/errno.h>
#include <linux/types.h>
#include <linux/socket.h>
#include <linux/in.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/timer.h>
#include <linux/string.h>
#include <linux/sockios.h>
#include <linux/net.h>
#include <linux/capability.h>
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#include <linux/fcntl.h>
#include <linux/mm.h>
#include <linux/interrupt.h>
#include <linux/stat.h>
#include <linux/init.h>
#include <linux/poll.h>
#include <linux/netfilter_ipv4.h>
#include <linux/random.h>
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#include <asm/uaccess.h>

#include <linux/inet.h>
#include <linux/igmp.h>
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#include <linux/netdevice.h>
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#include <net/checksum.h>
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#include <net/ip.h>
#include <net/protocol.h>
#include <net/arp.h>
#include <net/route.h>
#include <net/ip_fib.h>
#include <net/inet_connection_sock.h>
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#include <net/tcp.h>
#include <net/udp.h>
#include <net/udplite.h>
#include <net/ping.h>
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#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/raw.h>
#include <net/icmp.h>
#include <net/inet_common.h>
#include <net/xfrm.h>
#include <net/net_namespace.h>
#include <net/secure_seq.h>
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#ifdef CONFIG_IP_MROUTE
#include <linux/mroute.h>
#endif


/* The inetsw table contains everything that inet_create needs to
 * build a new socket.
 */
static struct list_head inetsw[SOCK_MAX];
static DEFINE_SPINLOCK(inetsw_lock);

/* New destruction routine */

void inet_sock_destruct(struct sock *sk)
{
	struct inet_sock *inet = inet_sk(sk);

	__skb_queue_purge(&sk->sk_receive_queue);
	__skb_queue_purge(&sk->sk_error_queue);

	sk_mem_reclaim(sk);

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	if (sk->sk_type == SOCK_STREAM && sk->sk_state != TCP_CLOSE) {
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		pr_err("Attempt to release TCP socket in state %d %p\n",
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		       sk->sk_state, sk);
		return;
	}
	if (!sock_flag(sk, SOCK_DEAD)) {
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		pr_err("Attempt to release alive inet socket %p\n", sk);
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		return;
	}

	WARN_ON(atomic_read(&sk->sk_rmem_alloc));
	WARN_ON(atomic_read(&sk->sk_wmem_alloc));
	WARN_ON(sk->sk_wmem_queued);
	WARN_ON(sk->sk_forward_alloc);
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	kfree(rcu_dereference_protected(inet->inet_opt, 1));
	dst_release(rcu_dereference_check(sk->sk_dst_cache, 1));
	dst_release(sk->sk_rx_dst);
	sk_refcnt_debug_dec(sk);
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}
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EXPORT_SYMBOL(inet_sock_destruct);
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/*
 *	The routines beyond this point handle the behaviour of an AF_INET
 *	socket object. Mostly it punts to the subprotocols of IP to do
 *	the work.
 */

/*
 *	Automatically bind an unbound socket.
 */

static int inet_autobind(struct sock *sk)
{
	struct inet_sock *inet;
	/* We may need to bind the socket. */
	lock_sock(sk);
	inet = inet_sk(sk);
	if (!inet->inet_num) {
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		if (sk->sk_prot->get_port(sk, 0)) {
			release_sock(sk);
			return -EAGAIN;
		}
		inet->inet_sport = htons(inet->inet_num);
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	}
	release_sock(sk);
	return 0;
}

/*
 *	Move a socket into listening state.
 */
int inet_listen(struct socket *sock, int backlog)
{
	struct sock *sk = sock->sk;
	unsigned char old_state;
	int err;

	lock_sock(sk);

	err = -EINVAL;
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