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if (rename(".tmpconfig", name))
return 1;
return 0;
}

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static int sym_change_count;

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static void (*conf_changed_callback)(void);

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void sym_set_change_count(int count)
{

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int _sym_change_count = sym_change_count;

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sym_change_count = count;

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if (conf_changed_callback &&
(bool)_sym_change_count != (bool)count)
conf_changed_callback();

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}
void sym_add_change_count(int count)
{

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sym_set_change_count(count + sym_change_count);

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}
bool conf_get_changed(void)
{
return sym_change_count;
}

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void conf_set_changed_callback(void (*fn)(void))
{
conf_changed_callback = fn;
}
static void randomize_choice_values(struct symbol *csym)
{
struct property *prop;
struct symbol *sym;
struct expr *e;
int cnt, def;
* If choice is mod then we may have more items selected
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* and if no then no-one.
* In both cases stop.
*/
if (csym->curr.tri != yes)
return;
prop = sym_get_choice_prop(csym);
/* count entries in choice block */
cnt = 0;
expr_list_for_each_sym(prop->expr, e, sym)
cnt++;
/*
* find a random value and set it to yes,
* set the rest to no so we have only one set
*/
def = (rand() % cnt);
cnt = 0;
expr_list_for_each_sym(prop->expr, e, sym) {
if (def == cnt++) {
sym->def[S_DEF_USER].tri = yes;
csym->def[S_DEF_USER].val = sym;
}
else {
sym->def[S_DEF_USER].tri = no;
}
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
csym->flags &= ~(SYMBOL_VALID);
}
static void set_all_choice_values(struct symbol *csym)
{
struct property *prop;
prop = sym_get_choice_prop(csym);
/*
* Set all non-assinged choice values to no
*/
expr_list_for_each_sym(prop->expr, e, sym) {
if (!sym_has_value(sym))
sym->def[S_DEF_USER].tri = no;
}
csym->flags |= SYMBOL_DEF_USER;
/* clear VALID to get value calculated */
csym->flags &= ~(SYMBOL_VALID);
}
void conf_set_all_new_symbols(enum conf_def_mode mode)
{
struct symbol *sym, *csym;
int i, cnt;
for_all_symbols(i, sym) {
if (sym_has_value(sym))
continue;
switch (sym_get_type(sym)) {
case S_BOOLEAN:
case S_TRISTATE:
switch (mode) {
case def_yes:
sym->def[S_DEF_USER].tri = yes;
break;
case def_mod:
sym->def[S_DEF_USER].tri = mod;
break;
case def_no:
sym->def[S_DEF_USER].tri = no;
break;
case def_random:
cnt = sym_get_type(sym) == S_TRISTATE ? 3 : 2;
sym->def[S_DEF_USER].tri = (tristate)(rand() % cnt);
break;
default:
continue;
}
if (!(sym_is_choice(sym) && mode == def_random))
sym->flags |= SYMBOL_DEF_USER;
break;
default:
break;
}
}
/*
* We have different type of choice blocks.
* If curr.tri equals to mod then we can select several
* choice symbols in one block.
* In this case we do nothing.
* If curr.tri equals yes then only one symbol can be
* selected in a choice block and we set it to yes,
* and the rest to no.
*/
for_all_symbols(i, csym) {
if (sym_has_value(csym) || !sym_is_choice(csym))
continue;
sym_calc_value(csym);
if (mode == def_random)
randomize_choice_values(csym);
else
set_all_choice_values(csym);