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/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Definitions for the AF_INET socket handler.
*
* Version: @(#)sock.h 1.0.4 05/13/93
*
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Corey Minyard <wf-rch!minyard@relay.EU.net>
* Florian La Roche <flla@stud.uni-sb.de>
*
* Fixes:
* Alan Cox : Volatiles in skbuff pointers. See
* skbuff comments. May be overdone,
* better to prove they can be removed
* than the reverse.
* Alan Cox : Added a zapped field for tcp to note
* a socket is reset and must stay shut up
* Alan Cox : New fields for options
* Pauline Middelink : identd support
* Alan Cox : Eliminate low level recv/recvfrom
* David S. Miller : New socket lookup architecture.
* Steve Whitehouse: Default routines for sock_ops
* Arnaldo C. Melo : removed net_pinfo, tp_pinfo and made
* protinfo be just a void pointer, as the
* protocol specific parts were moved to
* respective headers and ipv4/v6, etc now
* use private slabcaches for its socks
* Pedro Hortas : New flags field for socket options
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#ifndef _SOCK_H
#define _SOCK_H
#include <linux/timer.h>
#include <linux/cache.h>
#include <linux/module.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h> /* struct sk_buff */
#include <linux/slab.h>
#include <linux/poll.h>
#include <asm/atomic.h>
#include <net/dst.h>
#include <net/checksum.h>
/*
* This structure really needs to be cleaned up.
* Most of it is for TCP, and not used by any of
* the other protocols.
*/
/* Define this to get the SOCK_DBG debugging facility. */
#define SOCK_DEBUGGING
#ifdef SOCK_DEBUGGING
#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
printk(KERN_DEBUG msg); } while (0)
#else
/* Validate arguments and do nothing */
static inline void __attribute__ ((format (printf, 2, 3)))
SOCK_DEBUG(struct sock *sk, const char *msg, ...)
{
}
#endif
/* This is the per-socket lock. The spinlock provides a synchronization
* between user contexts and software interrupt processing, whereas the
* mini-semaphore synchronizes multiple users amongst themselves.
*/
typedef struct {
spinlock_t slock;
/*
* We express the mutex-alike socket_lock semantics
* to the lock validator by explicitly managing
* the slock as a lock variant (in addition to
* the slock itself):
*/
#ifdef CONFIG_DEBUG_LOCK_ALLOC
struct lockdep_map dep_map;
#endif
struct proto;
* struct sock_common - minimal network layer representation of sockets
* @skc_node: main hash linkage for various protocol lookup tables
* @skc_nulls_node: main hash linkage for TCP/UDP/UDP-Lite protocol
* @skc_tx_queue_mapping: tx queue number for this connection
* @skc_hash: hash value used with various protocol lookup tables
* @skc_u16hashes: two u16 hash values used by UDP lookup tables
* @skc_family: network address family
* @skc_state: Connection state
* @skc_reuse: %SO_REUSEADDR setting
* @skc_bound_dev_if: bound device index if != 0
* @skc_bind_node: bind hash linkage for various protocol lookup tables
* @skc_portaddr_node: second hash linkage for UDP/UDP-Lite protocol
* @skc_prot: protocol handlers inside a network family
* @skc_net: reference to the network namespace of this socket
*
* This is the minimal network layer representation of sockets, the header
* for struct sock and struct inet_timewait_sock.
*/
/*
* first fields are not copied in sock_copy()
*/
union {
struct hlist_node skc_node;
struct hlist_nulls_node skc_nulls_node;
};
union {
unsigned int skc_hash;
__u16 skc_u16hashes[2];
};
unsigned short skc_family;
volatile unsigned char skc_state;
unsigned char skc_reuse;
int skc_bound_dev_if;
union {
struct hlist_node skc_bind_node;
struct hlist_nulls_node skc_portaddr_node;
};
struct proto *skc_prot;
#ifdef CONFIG_NET_NS
struct net *skc_net;
};
/**
* struct sock - network layer representation of sockets
* @__sk_common: shared layout with inet_timewait_sock
* @sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
* @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
* @sk_lock: synchronizer
* @sk_rcvbuf: size of receive buffer in bytes
* @sk_wq: sock wait queue and async head
* @sk_dst_cache: destination cache
* @sk_dst_lock: destination cache lock
* @sk_policy: flow policy
* @sk_rmem_alloc: receive queue bytes committed
* @sk_receive_queue: incoming packets
* @sk_wmem_alloc: transmit queue bytes committed
* @sk_write_queue: Packet sending queue
* @sk_async_wait_queue: DMA copied packets
* @sk_omem_alloc: "o" is "option" or "other"
* @sk_wmem_queued: persistent queue size
* @sk_forward_alloc: space allocated forward
* @sk_allocation: allocation mode
* @sk_sndbuf: size of send buffer in bytes
* @sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,
* %SO_OOBINLINE settings, %SO_TIMESTAMPING settings
* @sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets
* @sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
* @sk_route_nocaps: forbidden route capabilities (e.g NETIF_F_GSO_MASK)
* @sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)
* @sk_gso_max_size: Maximum GSO segment size to build
* @sk_lingertime: %SO_LINGER l_linger setting
* @sk_backlog: always used with the per-socket spinlock held
* @sk_callback_lock: used with the callbacks in the end of this struct
* @sk_error_queue: rarely used
* @sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,
* IPV6_ADDRFORM for instance)
* @sk_err: last error
* @sk_err_soft: errors that don't cause failure but are the cause of a
* persistent failure not just 'timed out'
* @sk_ack_backlog: current listen backlog
* @sk_max_ack_backlog: listen backlog set in listen()
* @sk_priority: %SO_PRIORITY setting
* @sk_type: socket type (%SOCK_STREAM, etc)
* @sk_protocol: which protocol this socket belongs in this network family
* @sk_peercred: %SO_PEERCRED setting
* @sk_rcvlowat: %SO_RCVLOWAT setting
* @sk_rcvtimeo: %SO_RCVTIMEO setting
* @sk_sndtimeo: %SO_SNDTIMEO setting
* @sk_rxhash: flow hash received from netif layer
* @sk_filter: socket filtering instructions
* @sk_protinfo: private area, net family specific, when not using slab
* @sk_timer: sock cleanup timer
* @sk_stamp: time stamp of last packet received
* @sk_socket: Identd and reporting IO signals
* @sk_user_data: RPC layer private data
* @sk_sndmsg_page: cached page for sendmsg
* @sk_sndmsg_off: cached offset for sendmsg
* @sk_send_head: front of stuff to transmit
* @sk_security: used by security modules
* @sk_mark: generic packet mark
* @sk_write_pending: a write to stream socket waits to start
* @sk_state_change: callback to indicate change in the state of the sock
* @sk_data_ready: callback to indicate there is data to be processed
* @sk_write_space: callback to indicate there is bf sending space available
* @sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
* @sk_backlog_rcv: callback to process the backlog
* @sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
* Now struct inet_timewait_sock also uses sock_common, so please just
* don't add nothing before this first member (__sk_common) --acme
*/
struct sock_common __sk_common;
#define sk_node __sk_common.skc_node
#define sk_nulls_node __sk_common.skc_nulls_node
#define sk_refcnt __sk_common.skc_refcnt
#define sk_tx_queue_mapping __sk_common.skc_tx_queue_mapping
#define sk_copy_start __sk_common.skc_hash
#define sk_hash __sk_common.skc_hash
#define sk_family __sk_common.skc_family
#define sk_state __sk_common.skc_state
#define sk_reuse __sk_common.skc_reuse
#define sk_bound_dev_if __sk_common.skc_bound_dev_if
#define sk_bind_node __sk_common.skc_bind_node
#define sk_prot __sk_common.skc_prot
#define sk_net __sk_common.skc_net
unsigned int sk_shutdown : 2,
sk_no_check : 2,
sk_userlocks : 4,
sk_protocol : 8,
sk_type : 16;
/*
* The backlog queue is special, it is always used with
* the per-socket spinlock held and requires low latency
* access. Therefore we special case it's implementation.
*/
struct {
struct sk_buff *head;
struct sk_buff *tail;
struct socket_wq *sk_wq;
atomic_t sk_rmem_alloc;
atomic_t sk_wmem_alloc;
atomic_t sk_omem_alloc;
int sk_sndbuf;
struct sk_buff_head sk_receive_queue;
struct sk_buff_head sk_write_queue;
struct sk_buff_head sk_async_wait_queue;
unsigned int sk_gso_max_size;
int sk_rcvlowat;
#ifdef CONFIG_RPS
__u32 sk_rxhash;
#endif
unsigned long sk_flags;
unsigned long sk_lingertime;
struct sk_buff_head sk_error_queue;
struct proto *sk_prot_creator;
rwlock_t sk_callback_lock;
int sk_err,
sk_err_soft;
unsigned short sk_ack_backlog;
unsigned short sk_max_ack_backlog;
__u32 sk_priority;
struct ucred sk_peercred;
long sk_rcvtimeo;
long sk_sndtimeo;
struct sk_filter *sk_filter;
void *sk_protinfo;
struct timer_list sk_timer;
struct socket *sk_socket;
void *sk_user_data;
struct page *sk_sndmsg_page;
struct sk_buff *sk_send_head;
__u32 sk_sndmsg_off;
int sk_write_pending;
__u32 sk_mark;
/* XXX 4 bytes hole on 64 bit */
void (*sk_state_change)(struct sock *sk);
void (*sk_data_ready)(struct sock *sk, int bytes);
void (*sk_write_space)(struct sock *sk);
void (*sk_error_report)(struct sock *sk);
int (*sk_backlog_rcv)(struct sock *sk,
struct sk_buff *skb);
void (*sk_destruct)(struct sock *sk);
};
/*
* Hashed lists helper routines
*/
static inline struct sock *sk_entry(const struct hlist_node *node)
{
return hlist_entry(node, struct sock, sk_node);
}
static inline struct sock *__sk_head(const struct hlist_head *head)
{
return hlist_entry(head->first, struct sock, sk_node);
}
static inline struct sock *sk_head(const struct hlist_head *head)
{
return hlist_empty(head) ? NULL : __sk_head(head);
}
static inline struct sock *__sk_nulls_head(const struct hlist_nulls_head *head)
{
return hlist_nulls_entry(head->first, struct sock, sk_nulls_node);
}
static inline struct sock *sk_nulls_head(const struct hlist_nulls_head *head)
{
return hlist_nulls_empty(head) ? NULL : __sk_nulls_head(head);
}
static inline struct sock *sk_next(const struct sock *sk)
{
return sk->sk_node.next ?
hlist_entry(sk->sk_node.next, struct sock, sk_node) : NULL;
}
static inline struct sock *sk_nulls_next(const struct sock *sk)
{
return (!is_a_nulls(sk->sk_nulls_node.next)) ?
hlist_nulls_entry(sk->sk_nulls_node.next,
struct sock, sk_nulls_node) :
NULL;
}
static inline int sk_unhashed(const struct sock *sk)
static inline int sk_hashed(const struct sock *sk)
}
static __inline__ void sk_node_init(struct hlist_node *node)
{
node->pprev = NULL;
}
static __inline__ void sk_nulls_node_init(struct hlist_nulls_node *node)
{
node->pprev = NULL;
}
static __inline__ void __sk_del_node(struct sock *sk)
{
__hlist_del(&sk->sk_node);
}
/* NB: equivalent to hlist_del_init_rcu */
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static __inline__ int __sk_del_node_init(struct sock *sk)
{
if (sk_hashed(sk)) {
__sk_del_node(sk);
sk_node_init(&sk->sk_node);
return 1;
}
return 0;
}
/* Grab socket reference count. This operation is valid only
when sk is ALREADY grabbed f.e. it is found in hash table
or a list and the lookup is made under lock preventing hash table
modifications.
*/
static inline void sock_hold(struct sock *sk)
{
atomic_inc(&sk->sk_refcnt);
}
/* Ungrab socket in the context, which assumes that socket refcnt
cannot hit zero, f.e. it is true in context of any socketcall.
*/
static inline void __sock_put(struct sock *sk)
{
atomic_dec(&sk->sk_refcnt);
}
static __inline__ int sk_del_node_init(struct sock *sk)
{
int rc = __sk_del_node_init(sk);
if (rc) {
/* paranoid for a while -acme */
WARN_ON(atomic_read(&sk->sk_refcnt) == 1);
__sock_put(sk);
}
return rc;
}
#define sk_del_node_init_rcu(sk) sk_del_node_init(sk)
static __inline__ int __sk_nulls_del_node_init_rcu(struct sock *sk)
hlist_nulls_del_init_rcu(&sk->sk_nulls_node);
return 1;
}
return 0;
}
static __inline__ int sk_nulls_del_node_init_rcu(struct sock *sk)
int rc = __sk_nulls_del_node_init_rcu(sk);
if (rc) {
/* paranoid for a while -acme */
WARN_ON(atomic_read(&sk->sk_refcnt) == 1);
__sock_put(sk);
}
return rc;
}
static __inline__ void __sk_add_node(struct sock *sk, struct hlist_head *list)
{
hlist_add_head(&sk->sk_node, list);
}
static __inline__ void sk_add_node(struct sock *sk, struct hlist_head *list)
{
sock_hold(sk);
__sk_add_node(sk, list);
}
static __inline__ void sk_add_node_rcu(struct sock *sk, struct hlist_head *list)
{
sock_hold(sk);
hlist_add_head_rcu(&sk->sk_node, list);
}
static __inline__ void __sk_nulls_add_node_rcu(struct sock *sk, struct hlist_nulls_head *list)
hlist_nulls_add_head_rcu(&sk->sk_nulls_node, list);
static __inline__ void sk_nulls_add_node_rcu(struct sock *sk, struct hlist_nulls_head *list)
static __inline__ void __sk_del_bind_node(struct sock *sk)
{
__hlist_del(&sk->sk_bind_node);
}
static __inline__ void sk_add_bind_node(struct sock *sk,
struct hlist_head *list)
{
hlist_add_head(&sk->sk_bind_node, list);
}
#define sk_for_each(__sk, node, list) \
hlist_for_each_entry(__sk, node, list, sk_node)
#define sk_for_each_rcu(__sk, node, list) \
hlist_for_each_entry_rcu(__sk, node, list, sk_node)
#define sk_nulls_for_each(__sk, node, list) \
hlist_nulls_for_each_entry(__sk, node, list, sk_nulls_node)
#define sk_nulls_for_each_rcu(__sk, node, list) \
hlist_nulls_for_each_entry_rcu(__sk, node, list, sk_nulls_node)
#define sk_for_each_from(__sk, node) \
if (__sk && ({ node = &(__sk)->sk_node; 1; })) \
hlist_for_each_entry_from(__sk, node, sk_node)
#define sk_nulls_for_each_from(__sk, node) \
if (__sk && ({ node = &(__sk)->sk_nulls_node; 1; })) \
hlist_nulls_for_each_entry_from(__sk, node, sk_nulls_node)
#define sk_for_each_continue(__sk, node) \
if (__sk && ({ node = &(__sk)->sk_node; 1; })) \
hlist_for_each_entry_continue(__sk, node, sk_node)
#define sk_for_each_safe(__sk, node, tmp, list) \
hlist_for_each_entry_safe(__sk, node, tmp, list, sk_node)
#define sk_for_each_bound(__sk, node, list) \
hlist_for_each_entry(__sk, node, list, sk_bind_node)
/* Sock flags */
enum sock_flags {
SOCK_DEAD,
SOCK_DONE,
SOCK_URGINLINE,
SOCK_KEEPOPEN,
SOCK_LINGER,
SOCK_DESTROY,
SOCK_BROADCAST,
SOCK_TIMESTAMP,
SOCK_ZAPPED,
SOCK_USE_WRITE_QUEUE, /* whether to call sk->sk_write_space in sock_wfree */
SOCK_DBG, /* %SO_DEBUG setting */
SOCK_RCVTSTAMP, /* %SO_TIMESTAMP setting */
SOCK_RCVTSTAMPNS, /* %SO_TIMESTAMPNS setting */
SOCK_LOCALROUTE, /* route locally only, %SO_DONTROUTE setting */
SOCK_QUEUE_SHRUNK, /* write queue has been shrunk recently */
SOCK_TIMESTAMPING_TX_HARDWARE, /* %SOF_TIMESTAMPING_TX_HARDWARE */
SOCK_TIMESTAMPING_TX_SOFTWARE, /* %SOF_TIMESTAMPING_TX_SOFTWARE */
SOCK_TIMESTAMPING_RX_HARDWARE, /* %SOF_TIMESTAMPING_RX_HARDWARE */
SOCK_TIMESTAMPING_RX_SOFTWARE, /* %SOF_TIMESTAMPING_RX_SOFTWARE */
SOCK_TIMESTAMPING_SOFTWARE, /* %SOF_TIMESTAMPING_SOFTWARE */
SOCK_TIMESTAMPING_RAW_HARDWARE, /* %SOF_TIMESTAMPING_RAW_HARDWARE */
SOCK_TIMESTAMPING_SYS_HARDWARE, /* %SOF_TIMESTAMPING_SYS_HARDWARE */
SOCK_RXQ_OVFL,
static inline void sock_copy_flags(struct sock *nsk, struct sock *osk)
{
nsk->sk_flags = osk->sk_flags;
}
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static inline void sock_set_flag(struct sock *sk, enum sock_flags flag)
{
__set_bit(flag, &sk->sk_flags);
}
static inline void sock_reset_flag(struct sock *sk, enum sock_flags flag)
{
__clear_bit(flag, &sk->sk_flags);
}
static inline int sock_flag(struct sock *sk, enum sock_flags flag)
{
return test_bit(flag, &sk->sk_flags);
}
static inline void sk_acceptq_removed(struct sock *sk)
{
sk->sk_ack_backlog--;
}
static inline void sk_acceptq_added(struct sock *sk)
{
sk->sk_ack_backlog++;
}
static inline int sk_acceptq_is_full(struct sock *sk)
{
return sk->sk_ack_backlog > sk->sk_max_ack_backlog;
}
/*
* Compute minimal free write space needed to queue new packets.
*/
static inline int sk_stream_min_wspace(struct sock *sk)
{
return sk->sk_wmem_queued >> 1;
}
static inline int sk_stream_wspace(struct sock *sk)
{
return sk->sk_sndbuf - sk->sk_wmem_queued;
}
extern void sk_stream_write_space(struct sock *sk);
static inline int sk_stream_memory_free(struct sock *sk)
{
return sk->sk_wmem_queued < sk->sk_sndbuf;
}
static inline void __sk_add_backlog(struct sock *sk, struct sk_buff *skb)
/* dont let skb dst not refcounted, we are going to leave rcu lock */
skb_dst_force(skb);
if (!sk->sk_backlog.tail)
sk->sk_backlog.head = skb;
else
sk->sk_backlog.tail->next = skb;
skb->next = NULL;
}
/*
* Take into account size of receive queue and backlog queue
*/
static inline bool sk_rcvqueues_full(const struct sock *sk, const struct sk_buff *skb)
{
unsigned int qsize = sk->sk_backlog.len + atomic_read(&sk->sk_rmem_alloc);
return qsize + skb->truesize > sk->sk_rcvbuf;
}
/* The per-socket spinlock must be held here. */
static inline __must_check int sk_add_backlog(struct sock *sk, struct sk_buff *skb)
if (sk_rcvqueues_full(sk, skb))
sk->sk_backlog.len += skb->truesize;
return 0;
}
static inline int sk_backlog_rcv(struct sock *sk, struct sk_buff *skb)
{
return sk->sk_backlog_rcv(sk, skb);
}
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static inline void sock_rps_record_flow(const struct sock *sk)
{
#ifdef CONFIG_RPS
struct rps_sock_flow_table *sock_flow_table;
rcu_read_lock();
sock_flow_table = rcu_dereference(rps_sock_flow_table);
rps_record_sock_flow(sock_flow_table, sk->sk_rxhash);
rcu_read_unlock();
#endif
}
static inline void sock_rps_reset_flow(const struct sock *sk)
{
#ifdef CONFIG_RPS
struct rps_sock_flow_table *sock_flow_table;
rcu_read_lock();
sock_flow_table = rcu_dereference(rps_sock_flow_table);
rps_reset_sock_flow(sock_flow_table, sk->sk_rxhash);
rcu_read_unlock();
#endif
}
static inline void sock_rps_save_rxhash(struct sock *sk, u32 rxhash)
{
#ifdef CONFIG_RPS
if (unlikely(sk->sk_rxhash != rxhash)) {
sock_rps_reset_flow(sk);
sk->sk_rxhash = rxhash;
}
#endif
}
#define sk_wait_event(__sk, __timeo, __condition) \
({ int __rc; \
release_sock(__sk); \
__rc = __condition; \
if (!__rc) { \
*(__timeo) = schedule_timeout(*(__timeo)); \
} \
lock_sock(__sk); \
__rc = __condition; \
__rc; \
})
extern int sk_stream_wait_connect(struct sock *sk, long *timeo_p);
extern int sk_stream_wait_memory(struct sock *sk, long *timeo_p);
extern void sk_stream_wait_close(struct sock *sk, long timeo_p);
extern int sk_stream_error(struct sock *sk, int flags, int err);
extern void sk_stream_kill_queues(struct sock *sk);
extern int sk_wait_data(struct sock *sk, long *timeo);
struct request_sock_ops;
struct timewait_sock_ops;
struct inet_hashinfo;

Arnaldo Carvalho de Melo
committed
/* Networking protocol blocks we attach to sockets.
* socket layer -> transport layer interface
* transport -> network interface is defined by struct inet_proto
*/
struct proto {
void (*close)(struct sock *sk,
long timeout);
int (*connect)(struct sock *sk,
struct sockaddr *uaddr,
int addr_len);
int (*disconnect)(struct sock *sk, int flags);
struct sock * (*accept) (struct sock *sk, int flags, int *err);
int (*ioctl)(struct sock *sk, int cmd,
unsigned long arg);
int (*init)(struct sock *sk);
void (*destroy)(struct sock *sk);
void (*shutdown)(struct sock *sk, int how);
int (*setsockopt)(struct sock *sk, int level,
int optname, char __user *optval,
int (*getsockopt)(struct sock *sk, int level,
int optname, char __user *optval,
int __user *option);
int (*compat_setsockopt)(struct sock *sk,
int level,
int optname, char __user *optval,
int (*compat_getsockopt)(struct sock *sk,
int level,
int optname, char __user *optval,
int __user *option);
int (*sendmsg)(struct kiocb *iocb, struct sock *sk,
struct msghdr *msg, size_t len);
int (*recvmsg)(struct kiocb *iocb, struct sock *sk,
struct msghdr *msg,
size_t len, int noblock, int flags,
int *addr_len);
int (*sendpage)(struct sock *sk, struct page *page,
int offset, size_t size, int flags);
int (*bind)(struct sock *sk,
struct sockaddr *uaddr, int addr_len);
int (*backlog_rcv) (struct sock *sk,
struct sk_buff *skb);
/* Keeping track of sk's, looking them up, and port selection methods. */
void (*hash)(struct sock *sk);
void (*unhash)(struct sock *sk);
int (*get_port)(struct sock *sk, unsigned short snum);

Eric Dumazet
committed
/* Keeping track of sockets in use */

Pavel Emelyanov
committed
unsigned int inuse_idx;
void (*enter_memory_pressure)(struct sock *sk);
atomic_t *memory_allocated; /* Current allocated memory. */
struct percpu_counter *sockets_allocated; /* Current number of sockets. */
/*
* Pressure flag: try to collapse.
* Technical note: it is used by multiple contexts non atomically.
* All the __sk_mem_schedule() is of this nature: accounting
* is strict, actions are advisory and have some latency.
*/
int *memory_pressure;
int *sysctl_mem;
int *sysctl_wmem;
int *sysctl_rmem;
int max_header;
struct percpu_counter *orphan_count;
struct request_sock_ops *rsk_prot;
struct timewait_sock_ops *twsk_prot;

Arnaldo Carvalho de Melo
committed
union {
struct inet_hashinfo *hashinfo;
struct udp_table *udp_table;
struct raw_hashinfo *raw_hash;
struct module *owner;
char name[32];
struct list_head node;
#ifdef SOCK_REFCNT_DEBUG
atomic_t socks;
#endif
};
extern int proto_register(struct proto *prot, int alloc_slab);
extern void proto_unregister(struct proto *prot);
#ifdef SOCK_REFCNT_DEBUG
static inline void sk_refcnt_debug_inc(struct sock *sk)
{
atomic_inc(&sk->sk_prot->socks);
}
static inline void sk_refcnt_debug_dec(struct sock *sk)
{
atomic_dec(&sk->sk_prot->socks);
printk(KERN_DEBUG "%s socket %p released, %d are still alive\n",
sk->sk_prot->name, sk, atomic_read(&sk->sk_prot->socks));
}
static inline void sk_refcnt_debug_release(const struct sock *sk)
{
if (atomic_read(&sk->sk_refcnt) != 1)
printk(KERN_DEBUG "Destruction of the %s socket %p delayed, refcnt=%d\n",
sk->sk_prot->name, sk, atomic_read(&sk->sk_refcnt));
}
#else /* SOCK_REFCNT_DEBUG */
#define sk_refcnt_debug_inc(sk) do { } while (0)
#define sk_refcnt_debug_dec(sk) do { } while (0)
#define sk_refcnt_debug_release(sk) do { } while (0)
#endif /* SOCK_REFCNT_DEBUG */
extern void sock_prot_inuse_add(struct net *net, struct proto *prot, int inc);
extern int sock_prot_inuse_get(struct net *net, struct proto *proto);
static void inline sock_prot_inuse_add(struct net *net, struct proto *prot,
int inc)
/* With per-bucket locks this operation is not-atomic, so that
* this version is not worse.
*/
static inline void __sk_prot_rehash(struct sock *sk)
{
sk->sk_prot->unhash(sk);
sk->sk_prot->hash(sk);
}
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/* About 10 seconds */
#define SOCK_DESTROY_TIME (10*HZ)
/* Sockets 0-1023 can't be bound to unless you are superuser */
#define PROT_SOCK 1024
#define SHUTDOWN_MASK 3
#define RCV_SHUTDOWN 1
#define SEND_SHUTDOWN 2
#define SOCK_SNDBUF_LOCK 1
#define SOCK_RCVBUF_LOCK 2
#define SOCK_BINDADDR_LOCK 4
#define SOCK_BINDPORT_LOCK 8
/* sock_iocb: used to kick off async processing of socket ios */
struct sock_iocb {
struct list_head list;
int flags;
int size;
struct socket *sock;
struct sock *sk;
struct scm_cookie *scm;
struct msghdr *msg, async_msg;
struct kiocb *kiocb;
};
static inline struct sock_iocb *kiocb_to_siocb(struct kiocb *iocb)
{
return (struct sock_iocb *)iocb->private;
}
static inline struct kiocb *siocb_to_kiocb(struct sock_iocb *si)
{
return si->kiocb;
}
struct socket_alloc {
struct socket socket;
struct inode vfs_inode;
};
static inline struct socket *SOCKET_I(struct inode *inode)
{
return &container_of(inode, struct socket_alloc, vfs_inode)->socket;
}
static inline struct inode *SOCK_INODE(struct socket *socket)
{
return &container_of(socket, struct socket_alloc, socket)->vfs_inode;
}
/*
* Functions for memory accounting
*/
extern int __sk_mem_schedule(struct sock *sk, int size, int kind);
extern void __sk_mem_reclaim(struct sock *sk);
#define SK_MEM_QUANTUM ((int)PAGE_SIZE)
#define SK_MEM_QUANTUM_SHIFT ilog2(SK_MEM_QUANTUM)
#define SK_MEM_SEND 0
#define SK_MEM_RECV 1
static inline int sk_mem_pages(int amt)
return (amt + SK_MEM_QUANTUM - 1) >> SK_MEM_QUANTUM_SHIFT;
static inline int sk_has_account(struct sock *sk)
/* return true if protocol supports memory accounting */
return !!sk->sk_prot->memory_allocated;
static inline int sk_wmem_schedule(struct sock *sk, int size)
if (!sk_has_account(sk))
return 1;
return size <= sk->sk_forward_alloc ||
__sk_mem_schedule(sk, size, SK_MEM_SEND);
static inline int sk_rmem_schedule(struct sock *sk, int size)
if (!sk_has_account(sk))
return 1;
__sk_mem_schedule(sk, size, SK_MEM_RECV);
}
static inline void sk_mem_reclaim(struct sock *sk)
{
if (!sk_has_account(sk))
return;
if (sk->sk_forward_alloc >= SK_MEM_QUANTUM)
__sk_mem_reclaim(sk);
}
static inline void sk_mem_reclaim_partial(struct sock *sk)
{
if (!sk_has_account(sk))
return;
if (sk->sk_forward_alloc > SK_MEM_QUANTUM)
__sk_mem_reclaim(sk);
}
static inline void sk_mem_charge(struct sock *sk, int size)
{
if (!sk_has_account(sk))
return;
sk->sk_forward_alloc -= size;
}
static inline void sk_mem_uncharge(struct sock *sk, int size)
{
if (!sk_has_account(sk))
return;
sk->sk_forward_alloc += size;
}
static inline void sk_wmem_free_skb(struct sock *sk, struct sk_buff *skb)
{
sock_set_flag(sk, SOCK_QUEUE_SHRUNK);
sk->sk_wmem_queued -= skb->truesize;
sk_mem_uncharge(sk, skb->truesize);
__kfree_skb(skb);
/* Used by processes to "lock" a socket state, so that
* interrupts and bottom half handlers won't change it
* from under us. It essentially blocks any incoming
* packets, so that we won't get any new data or any
* packets that change the state of the socket.
*
* While locked, BH processing will add new packets to
* the backlog queue. This queue is processed by the
* owner of the socket lock right before it is released.
*
* Since ~2.3.5 it is also exclusive sleep lock serializing
* accesses from user process context.
*/
#define sock_owned_by_user(sk) ((sk)->sk_lock.owned)
/*
* Macro so as to not evaluate some arguments when
* lockdep is not enabled.
*
* Mark both the sk_lock and the sk_lock.slock as a
* per-address-family lock class.
*/