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static void tcp_skb_mark_lost(struct tcp_sock *tp, struct sk_buff *skb)
{
	if (!(TCP_SKB_CB(skb)->sacked & (TCPCB_LOST|TCPCB_SACKED_ACKED))) {
		tcp_verify_retransmit_hint(tp, skb);

		tp->lost_out += tcp_skb_pcount(skb);
		TCP_SKB_CB(skb)->sacked |= TCPCB_LOST;
	}
}

static void tcp_skb_mark_lost_uncond_verify(struct tcp_sock *tp,
					    struct sk_buff *skb)
{
	tcp_verify_retransmit_hint(tp, skb);

	if (!(TCP_SKB_CB(skb)->sacked & (TCPCB_LOST|TCPCB_SACKED_ACKED))) {
		tp->lost_out += tcp_skb_pcount(skb);
		TCP_SKB_CB(skb)->sacked |= TCPCB_LOST;
	}
}

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/* This procedure tags the retransmission queue when SACKs arrive.
 *
 * We have three tag bits: SACKED(S), RETRANS(R) and LOST(L).
 * Packets in queue with these bits set are counted in variables
 * sacked_out, retrans_out and lost_out, correspondingly.
 *
 * Valid combinations are:
 * Tag  InFlight	Description
 * 0	1		- orig segment is in flight.
 * S	0		- nothing flies, orig reached receiver.
 * L	0		- nothing flies, orig lost by net.
 * R	2		- both orig and retransmit are in flight.
 * L|R	1		- orig is lost, retransmit is in flight.
 * S|R  1		- orig reached receiver, retrans is still in flight.
 * (L|S|R is logically valid, it could occur when L|R is sacked,
 *  but it is equivalent to plain S and code short-curcuits it to S.
 *  L|S is logically invalid, it would mean -1 packet in flight 8))
 *
 * These 6 states form finite state machine, controlled by the following events:
 * 1. New ACK (+SACK) arrives. (tcp_sacktag_write_queue())
 * 2. Retransmission. (tcp_retransmit_skb(), tcp_xmit_retransmit_queue())
 * 3. Loss detection event of one of three flavors:
 *	A. Scoreboard estimator decided the packet is lost.
 *	   A'. Reno "three dupacks" marks head of queue lost.
 *	   A''. Its FACK modfication, head until snd.fack is lost.
 *	B. SACK arrives sacking data transmitted after never retransmitted
 *	   hole was sent out.
 *	C. SACK arrives sacking SND.NXT at the moment, when the
 *	   segment was retransmitted.
 * 4. D-SACK added new rule: D-SACK changes any tag to S.
 *
 * It is pleasant to note, that state diagram turns out to be commutative,
 * so that we are allowed not to be bothered by order of our actions,
 * when multiple events arrive simultaneously. (see the function below).
 *
 * Reordering detection.
 * --------------------
 * Reordering metric is maximal distance, which a packet can be displaced
 * in packet stream. With SACKs we can estimate it:
 *
 * 1. SACK fills old hole and the corresponding segment was not
 *    ever retransmitted -> reordering. Alas, we cannot use it
 *    when segment was retransmitted.
 * 2. The last flaw is solved with D-SACK. D-SACK arrives
 *    for retransmitted and already SACKed segment -> reordering..
 * Both of these heuristics are not used in Loss state, when we cannot
 * account for retransmits accurately.
 *
 * SACK block validation.
 * ----------------------
 *
 * SACK block range validation checks that the received SACK block fits to
 * the expected sequence limits, i.e., it is between SND.UNA and SND.NXT.
 * Note that SND.UNA is not included to the range though being valid because
 * it means that the receiver is rather inconsistent with itself reporting
 * SACK reneging when it should advance SND.UNA. Such SACK block this is
 * perfectly valid, however, in light of RFC2018 which explicitly states
 * that "SACK block MUST reflect the newest segment.  Even if the newest
 * segment is going to be discarded ...", not that it looks very clever
 * in case of head skb. Due to potentional receiver driven attacks, we
 * choose to avoid immediate execution of a walk in write queue due to
 * reneging and defer head skb's loss recovery to standard loss recovery
 * procedure that will eventually trigger (nothing forbids us doing this).
 *
 * Implements also blockage to start_seq wrap-around. Problem lies in the
 * fact that though start_seq (s) is before end_seq (i.e., not reversed),
 * there's no guarantee that it will be before snd_nxt (n). The problem
 * happens when start_seq resides between end_seq wrap (e_w) and snd_nxt
 * wrap (s_w):
 *
 *         <- outs wnd ->                          <- wrapzone ->
 *         u     e      n                         u_w   e_w  s n_w
 *         |     |      |                          |     |   |  |
 * |<------------+------+----- TCP seqno space --------------+---------->|
 * ...-- <2^31 ->|                                           |<--------...
 * ...---- >2^31 ------>|                                    |<--------...
 *
 * Current code wouldn't be vulnerable but it's better still to discard such
 * crazy SACK blocks. Doing this check for start_seq alone closes somewhat
 * similar case (end_seq after snd_nxt wrap) as earlier reversed check in
 * snd_nxt wrap -> snd_una region will then become "well defined", i.e.,
 * equal to the ideal case (infinite seqno space without wrap caused issues).
 *
 * With D-SACK the lower bound is extended to cover sequence space below
 * SND.UNA down to undo_marker, which is the last point of interest. Yet
 * again, D-SACK block must not to go across snd_una (for the same reason as
 * for the normal SACK blocks, explained above). But there all simplicity
 * ends, TCP might receive valid D-SACKs below that. As long as they reside
 * fully below undo_marker they do not affect behavior in anyway and can
 * therefore be safely ignored. In rare cases (which are more or less
 * theoretical ones), the D-SACK will nicely cross that boundary due to skb
 * fragmentation and packet reordering past skb's retransmission. To consider
 * them correctly, the acceptable range must be extended even more though
 * the exact amount is rather hard to quantify. However, tp->max_window can
 * be used as an exaggerated estimate.
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 */
static int tcp_is_sackblock_valid(struct tcp_sock *tp, int is_dsack,
				  u32 start_seq, u32 end_seq)
{
	/* Too far in future, or reversed (interpretation is ambiguous) */
	if (after(end_seq, tp->snd_nxt) || !before(start_seq, end_seq))
		return 0;

	/* Nasty start_seq wrap-around check (see comments above) */
	if (!before(start_seq, tp->snd_nxt))
		return 0;

	/* In outstanding window? ...This is valid exit for D-SACKs too.
	 * start_seq == snd_una is non-sensical (see comments above)
	 */
	if (after(start_seq, tp->snd_una))
		return 1;

	if (!is_dsack || !tp->undo_marker)
		return 0;

	/* ...Then it's D-SACK, and must reside below snd_una completely */
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	if (after(end_seq, tp->snd_una))
		return 0;

	if (!before(start_seq, tp->undo_marker))
		return 1;

	/* Too old */
	if (!after(end_seq, tp->undo_marker))
		return 0;

	/* Undo_marker boundary crossing (overestimates a lot). Known already:
	 *   start_seq < undo_marker and end_seq >= undo_marker.
	 */
	return !before(start_seq, end_seq - tp->max_window);
}

/* Check for lost retransmit. This superb idea is borrowed from "ratehalving".
 * Event "C". Later note: FACK people cheated me again 8), we have to account
 * for reordering! Ugly, but should help.
 *
 * Search retransmitted skbs from write_queue that were sent when snd_nxt was
 * less than what is now known to be received by the other end (derived from
 * highest SACK block). Also calculate the lowest snd_nxt among the remaining
 * retransmitted skbs to avoid some costly processing per ACKs.
static void tcp_mark_lost_retrans(struct sock *sk)
	const struct inet_connection_sock *icsk = inet_csk(sk);
	struct tcp_sock *tp = tcp_sk(sk);
	struct sk_buff *skb;
	u32 new_low_seq = tp->snd_nxt;
	u32 received_upto = tcp_highest_sack_seq(tp);

	if (!tcp_is_fack(tp) || !tp->retrans_out ||
	    !after(received_upto, tp->lost_retrans_low) ||
	    icsk->icsk_ca_state != TCP_CA_Recovery)

	tcp_for_write_queue(skb, sk) {
		u32 ack_seq = TCP_SKB_CB(skb)->ack_seq;

		if (skb == tcp_send_head(sk))
			break;
		if (cnt == tp->retrans_out)
			break;
		if (!after(TCP_SKB_CB(skb)->end_seq, tp->snd_una))
			continue;

		if (!(TCP_SKB_CB(skb)->sacked & TCPCB_SACKED_RETRANS))
			continue;

		/* TODO: We would like to get rid of tcp_is_fack(tp) only
		 * constraint here (see above) but figuring out that at
		 * least tp->reordering SACK blocks reside between ack_seq
		 * and received_upto is not easy task to do cheaply with
		 * the available datastructures.
		 *
		 * Whether FACK should check here for tp->reordering segs
		 * in-between one could argue for either way (it would be
		 * rather simple to implement as we could count fack_count
		 * during the walk and do tp->fackets_out - fack_count).
		 */
		if (after(received_upto, ack_seq)) {
			TCP_SKB_CB(skb)->sacked &= ~TCPCB_SACKED_RETRANS;
			tp->retrans_out -= tcp_skb_pcount(skb);

			tcp_skb_mark_lost_uncond_verify(tp, skb);
			NET_INC_STATS_BH(sock_net(sk), LINUX_MIB_TCPLOSTRETRANSMIT);
			if (before(ack_seq, new_low_seq))
			cnt += tcp_skb_pcount(skb);

	if (tp->retrans_out)
		tp->lost_retrans_low = new_low_seq;
static int tcp_check_dsack(struct sock *sk, const struct sk_buff *ack_skb,
			   struct tcp_sack_block_wire *sp, int num_sacks,
			   u32 prior_snd_una)
{
	struct tcp_sock *tp = tcp_sk(sk);
	u32 start_seq_0 = get_unaligned_be32(&sp[0].start_seq);
	u32 end_seq_0 = get_unaligned_be32(&sp[0].end_seq);
	int dup_sack = 0;

	if (before(start_seq_0, TCP_SKB_CB(ack_skb)->ack_seq)) {
		dup_sack = 1;
		NET_INC_STATS_BH(sock_net(sk), LINUX_MIB_TCPDSACKRECV);
		u32 end_seq_1 = get_unaligned_be32(&sp[1].end_seq);
		u32 start_seq_1 = get_unaligned_be32(&sp[1].start_seq);

		if (!after(end_seq_0, end_seq_1) &&
		    !before(start_seq_0, start_seq_1)) {
			dup_sack = 1;
			NET_INC_STATS_BH(sock_net(sk),
					LINUX_MIB_TCPDSACKOFORECV);
		}
	}

	/* D-SACK for already forgotten data... Do dumb counting. */
	if (dup_sack && tp->undo_marker && tp->undo_retrans &&
	    !after(end_seq_0, prior_snd_una) &&
	    after(end_seq_0, tp->undo_marker))
		tp->undo_retrans--;

	return dup_sack;
}

struct tcp_sacktag_state {
	int reord;
	int fack_count;
	int flag;
};

/* Check if skb is fully within the SACK block. In presence of GSO skbs,
 * the incoming SACK may not exactly match but we can find smaller MSS
 * aligned portion of it that matches. Therefore we might need to fragment
 * which may fail and creates some hassle (caller must handle error case
 * returns).
 *
 * FIXME: this could be merged to shift decision code
static int tcp_match_skb_to_sack(struct sock *sk, struct sk_buff *skb,
				 u32 start_seq, u32 end_seq)
{
	int in_sack, err;
	unsigned int pkt_len;

	in_sack = !after(start_seq, TCP_SKB_CB(skb)->seq) &&
		  !before(end_seq, TCP_SKB_CB(skb)->end_seq);

	if (tcp_skb_pcount(skb) > 1 && !in_sack &&
	    after(TCP_SKB_CB(skb)->end_seq, start_seq)) {
		mss = tcp_skb_mss(skb);
		in_sack = !after(start_seq, TCP_SKB_CB(skb)->seq);

			pkt_len = start_seq - TCP_SKB_CB(skb)->seq;
			if (pkt_len < mss)
				pkt_len = mss;
		} else {
			pkt_len = end_seq - TCP_SKB_CB(skb)->seq;
			if (pkt_len < mss)
				return -EINVAL;
		}

		/* Round if necessary so that SACKs cover only full MSSes
		 * and/or the remaining small portion (if present)
		 */
		if (pkt_len > mss) {
			unsigned int new_len = (pkt_len / mss) * mss;
			if (!in_sack && new_len < pkt_len) {
				new_len += mss;
				if (new_len > skb->len)
					return 0;
			}
			pkt_len = new_len;
		}
		err = tcp_fragment(sk, skb, pkt_len, mss);
static u8 tcp_sacktag_one(const struct sk_buff *skb, struct sock *sk,
			  struct tcp_sacktag_state *state,
			  int dup_sack, int pcount)
	struct tcp_sock *tp = tcp_sk(sk);
	u8 sacked = TCP_SKB_CB(skb)->sacked;
	int fack_count = state->fack_count;

	/* Account D-SACK for retransmitted packet. */
	if (dup_sack && (sacked & TCPCB_RETRANS)) {
		if (tp->undo_marker && tp->undo_retrans &&
		    after(TCP_SKB_CB(skb)->end_seq, tp->undo_marker))
			tp->undo_retrans--;
		if (sacked & TCPCB_SACKED_ACKED)
			state->reord = min(fack_count, state->reord);
	}

	/* Nothing to do; acked frame is about to be dropped (was ACKed). */
	if (!after(TCP_SKB_CB(skb)->end_seq, tp->snd_una))

	if (!(sacked & TCPCB_SACKED_ACKED)) {
		if (sacked & TCPCB_SACKED_RETRANS) {
			/* If the segment is not tagged as lost,
			 * we do not clear RETRANS, believing
			 * that retransmission is still in flight.
			 */
			if (sacked & TCPCB_LOST) {
				sacked &= ~(TCPCB_LOST|TCPCB_SACKED_RETRANS);
				tp->lost_out -= pcount;
				tp->retrans_out -= pcount;
			}
		} else {
			if (!(sacked & TCPCB_RETRANS)) {
				/* New sack for not retransmitted frame,
				 * which was in hole. It is reordering.
				 */
				if (before(TCP_SKB_CB(skb)->seq,
					   tcp_highest_sack_seq(tp)))
					state->reord = min(fack_count,
							   state->reord);

				/* SACK enhanced F-RTO (RFC4138; Appendix B) */
				if (!after(TCP_SKB_CB(skb)->end_seq, tp->frto_highmark))
					state->flag |= FLAG_ONLY_ORIG_SACKED;
			}

			if (sacked & TCPCB_LOST) {
		sacked |= TCPCB_SACKED_ACKED;
		state->flag |= FLAG_DATA_SACKED;
		tp->sacked_out += pcount;

		/* Lost marker hint past SACKed? Tweak RFC3517 cnt */
		if (!tcp_is_fack(tp) && (tp->lost_skb_hint != NULL) &&
		    before(TCP_SKB_CB(skb)->seq,
			   TCP_SKB_CB(tp->lost_skb_hint)->seq))
			tp->lost_cnt_hint += pcount;

		if (fack_count > tp->fackets_out)
			tp->fackets_out = fack_count;
	}

	/* D-SACK. We can detect redundant retransmission in S|R and plain R
	 * frames and clear it. undo_retrans is decreased above, L|R frames
	 * are accounted above as well.
	 */
	if (dup_sack && (sacked & TCPCB_SACKED_RETRANS)) {
		sacked &= ~TCPCB_SACKED_RETRANS;
		tp->retrans_out -= pcount;
static int tcp_shifted_skb(struct sock *sk, struct sk_buff *skb,
			   struct tcp_sacktag_state *state,
			   unsigned int pcount, int shifted, int mss,
			   int dup_sack)
{
	struct tcp_sock *tp = tcp_sk(sk);
	struct sk_buff *prev = tcp_write_queue_prev(sk, skb);
	if (skb == tp->lost_skb_hint)
		tp->lost_cnt_hint += pcount;

	TCP_SKB_CB(prev)->end_seq += shifted;
	TCP_SKB_CB(skb)->seq += shifted;

	skb_shinfo(prev)->gso_segs += pcount;
	BUG_ON(skb_shinfo(skb)->gso_segs < pcount);
	skb_shinfo(skb)->gso_segs -= pcount;

	/* When we're adding to gso_segs == 1, gso_size will be zero,
	 * in theory this shouldn't be necessary but as long as DSACK
	 * code can come after this skb later on it's better to keep
	 * setting gso_size to something.
	 */
	if (!skb_shinfo(prev)->gso_size) {
		skb_shinfo(prev)->gso_size = mss;
		skb_shinfo(prev)->gso_type = sk->sk_gso_type;
	}

	/* CHECKME: To clear or not to clear? Mimics normal skb currently */
	if (skb_shinfo(skb)->gso_segs <= 1) {
		skb_shinfo(skb)->gso_size = 0;
		skb_shinfo(skb)->gso_type = 0;
	}

	tcp_sacktag_one(skb, sk, state, dup_sack, pcount);

	/* Difference in this won't matter, both ACKed by the same cumul. ACK */
	TCP_SKB_CB(prev)->sacked |= (TCP_SKB_CB(skb)->sacked & TCPCB_EVER_RETRANS);

	if (skb->len > 0) {
		BUG_ON(!tcp_skb_pcount(skb));
		NET_INC_STATS_BH(sock_net(sk), LINUX_MIB_SACKSHIFTED);
	if (skb == tp->retransmit_skb_hint)
		tp->retransmit_skb_hint = prev;
	if (skb == tp->scoreboard_skb_hint)
		tp->scoreboard_skb_hint = prev;
	if (skb == tp->lost_skb_hint) {
		tp->lost_skb_hint = prev;
		tp->lost_cnt_hint -= tcp_skb_pcount(prev);
	}

	TCP_SKB_CB(skb)->tcp_flags |= TCP_SKB_CB(prev)->tcp_flags;
	if (skb == tcp_highest_sack(sk))
		tcp_advance_highest_sack(sk, skb);

	tcp_unlink_write_queue(skb, sk);
	sk_wmem_free_skb(sk, skb);

	NET_INC_STATS_BH(sock_net(sk), LINUX_MIB_SACKMERGED);

	return 1;
}

/* I wish gso_size would have a bit more sane initialization than
 * something-or-zero which complicates things
 */
static int tcp_skb_seglen(const struct sk_buff *skb)
	return tcp_skb_pcount(skb) == 1 ? skb->len : tcp_skb_mss(skb);
}

/* Shifting pages past head area doesn't work */
static int skb_can_shift(const struct sk_buff *skb)
{
	return !skb_headlen(skb) && skb_is_nonlinear(skb);
}

/* Try collapsing SACK blocks spanning across multiple skbs to a single
 * skb.
 */
static struct sk_buff *tcp_shift_skb_data(struct sock *sk, struct sk_buff *skb,
					  struct tcp_sacktag_state *state,
					  u32 start_seq, u32 end_seq,
{
	struct tcp_sock *tp = tcp_sk(sk);
	struct sk_buff *prev;
	int mss;
	int pcount = 0;
	int len;
	int in_sack;

	if (!sk_can_gso(sk))
		goto fallback;

	/* Normally R but no L won't result in plain S */
	if (!dup_sack &&
	    (TCP_SKB_CB(skb)->sacked & (TCPCB_LOST|TCPCB_SACKED_RETRANS)) == TCPCB_SACKED_RETRANS)
		goto fallback;
	if (!skb_can_shift(skb))
		goto fallback;
	/* This frame is about to be dropped (was ACKed). */
	if (!after(TCP_SKB_CB(skb)->end_seq, tp->snd_una))
		goto fallback;

	/* Can only happen with delayed DSACK + discard craziness */
	if (unlikely(skb == tcp_write_queue_head(sk)))
		goto fallback;
	prev = tcp_write_queue_prev(sk, skb);

	if ((TCP_SKB_CB(prev)->sacked & TCPCB_TAGBITS) != TCPCB_SACKED_ACKED)
		goto fallback;

	in_sack = !after(start_seq, TCP_SKB_CB(skb)->seq) &&
		  !before(end_seq, TCP_SKB_CB(skb)->end_seq);

	if (in_sack) {
		len = skb->len;
		pcount = tcp_skb_pcount(skb);

		/* TODO: Fix DSACKs to not fragment already SACKed and we can
		 * drop this restriction as unnecessary
		 */
		if (mss != tcp_skb_seglen(prev))
			goto fallback;
	} else {
		if (!after(TCP_SKB_CB(skb)->end_seq, start_seq))
			goto noop;
		/* CHECKME: This is non-MSS split case only?, this will
		 * cause skipped skbs due to advancing loop btw, original
		 * has that feature too
		 */
		if (tcp_skb_pcount(skb) <= 1)
			goto noop;

		in_sack = !after(start_seq, TCP_SKB_CB(skb)->seq);
		if (!in_sack) {
			/* TODO: head merge to next could be attempted here
			 * if (!after(TCP_SKB_CB(skb)->end_seq, end_seq)),
			 * though it might not be worth of the additional hassle
			 *
			 * ...we can probably just fallback to what was done
			 * previously. We could try merging non-SACKed ones
			 * as well but it probably isn't going to buy off
			 * because later SACKs might again split them, and
			 * it would make skb timestamp tracking considerably
			 * harder problem.
			 */
			goto fallback;
		}

		len = end_seq - TCP_SKB_CB(skb)->seq;
		BUG_ON(len < 0);
		BUG_ON(len > skb->len);

		/* MSS boundaries should be honoured or else pcount will
		 * severely break even though it makes things bit trickier.
		 * Optimize common case to avoid most of the divides
		 */
		mss = tcp_skb_mss(skb);

		/* TODO: Fix DSACKs to not fragment already SACKed and we can
		 * drop this restriction as unnecessary
		 */
		if (mss != tcp_skb_seglen(prev))
			goto fallback;

		if (len == mss) {
			pcount = 1;
		} else if (len < mss) {
			goto noop;
		} else {
			pcount = len / mss;
			len = pcount * mss;
		}
	}

	if (!skb_shift(prev, skb, len))
		goto fallback;
	if (!tcp_shifted_skb(sk, skb, state, pcount, len, mss, dup_sack))
		goto out;

	/* Hole filled allows collapsing with the next as well, this is very
	 * useful when hole on every nth skb pattern happens
	 */
	if (prev == tcp_write_queue_tail(sk))
		goto out;
	skb = tcp_write_queue_next(sk, prev);

	if (!skb_can_shift(skb) ||
	    (skb == tcp_send_head(sk)) ||
	    ((TCP_SKB_CB(skb)->sacked & TCPCB_TAGBITS) != TCPCB_SACKED_ACKED) ||
		goto out;

	len = skb->len;
	if (skb_shift(prev, skb, len)) {
		pcount += tcp_skb_pcount(skb);
		tcp_shifted_skb(sk, skb, state, tcp_skb_pcount(skb), len, mss, 0);
	NET_INC_STATS_BH(sock_net(sk), LINUX_MIB_SACKSHIFTFALLBACK);
static struct sk_buff *tcp_sacktag_walk(struct sk_buff *skb, struct sock *sk,
					struct tcp_sack_block *next_dup,
					struct tcp_sacktag_state *state,
					u32 start_seq, u32 end_seq,
	struct tcp_sock *tp = tcp_sk(sk);
	struct sk_buff *tmp;

	tcp_for_write_queue_from(skb, sk) {
		int in_sack = 0;
		int dup_sack = dup_sack_in;

		if (skb == tcp_send_head(sk))
			break;

		/* queue is in-order => we can short-circuit the walk early */
		if (!before(TCP_SKB_CB(skb)->seq, end_seq))
			break;

		if ((next_dup != NULL) &&
		    before(TCP_SKB_CB(skb)->seq, next_dup->end_seq)) {
			in_sack = tcp_match_skb_to_sack(sk, skb,
							next_dup->start_seq,
							next_dup->end_seq);
			if (in_sack > 0)
				dup_sack = 1;
		}

		/* skb reference here is a bit tricky to get right, since
		 * shifting can eat and free both this skb and the next,
		 * so not even _safe variant of the loop is enough.
		 */
		if (in_sack <= 0) {
			tmp = tcp_shift_skb_data(sk, skb, state,
						 start_seq, end_seq, dup_sack);
			if (tmp != NULL) {
				if (tmp != skb) {
					skb = tmp;
					continue;
				}

				in_sack = 0;
			} else {
				in_sack = tcp_match_skb_to_sack(sk, skb,
								start_seq,
								end_seq);
			}
		}

			TCP_SKB_CB(skb)->sacked = tcp_sacktag_one(skb, sk,
								  state,
								  dup_sack,
								  tcp_skb_pcount(skb));
			if (!before(TCP_SKB_CB(skb)->seq,
				    tcp_highest_sack_seq(tp)))
				tcp_advance_highest_sack(sk, skb);
		}

		state->fack_count += tcp_skb_pcount(skb);
	}
	return skb;
}

/* Avoid all extra work that is being done by sacktag while walking in
 * a normal way
 */
static struct sk_buff *tcp_sacktag_skip(struct sk_buff *skb, struct sock *sk,
					struct tcp_sacktag_state *state,
					u32 skip_to_seq)
{
	tcp_for_write_queue_from(skb, sk) {
		if (skb == tcp_send_head(sk))
			break;

		if (after(TCP_SKB_CB(skb)->end_seq, skip_to_seq))
		state->fack_count += tcp_skb_pcount(skb);
	}
	return skb;
}

static struct sk_buff *tcp_maybe_skipping_dsack(struct sk_buff *skb,
						struct sock *sk,
						struct tcp_sack_block *next_dup,
						struct tcp_sacktag_state *state,
						u32 skip_to_seq)
{
	if (next_dup == NULL)
		return skb;

	if (before(next_dup->start_seq, skip_to_seq)) {
		skb = tcp_sacktag_skip(skb, sk, state, next_dup->start_seq);
		skb = tcp_sacktag_walk(skb, sk, NULL, state,
				       next_dup->start_seq, next_dup->end_seq,
				       1);
static int tcp_sack_cache_ok(const struct tcp_sock *tp, const struct tcp_sack_block *cache)
{
	return cache < tp->recv_sack_cache + ARRAY_SIZE(tp->recv_sack_cache);
}

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static int
tcp_sacktag_write_queue(struct sock *sk, const struct sk_buff *ack_skb,
			u32 prior_snd_una)
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{
	const struct inet_connection_sock *icsk = inet_csk(sk);
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	struct tcp_sock *tp = tcp_sk(sk);
	const unsigned char *ptr = (skb_transport_header(ack_skb) +
				    TCP_SKB_CB(ack_skb)->sacked);
	struct tcp_sack_block_wire *sp_wire = (struct tcp_sack_block_wire *)(ptr+2);
	struct tcp_sack_block sp[TCP_NUM_SACKS];
	struct tcp_sack_block *cache;
	struct tcp_sacktag_state state;
	int num_sacks = min(TCP_NUM_SACKS, (ptr[1] - TCPOLEN_SACK_BASE) >> 3);
	int found_dup_sack = 0;
	int first_sack_index;
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	state.flag = 0;
	state.reord = tp->packets_out;

		if (WARN_ON(tp->fackets_out))
			tp->fackets_out = 0;
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	found_dup_sack = tcp_check_dsack(sk, ack_skb, sp_wire,
					 num_sacks, prior_snd_una);
	if (found_dup_sack)
		state.flag |= FLAG_DSACKING_ACK;

	/* Eliminate too old ACKs, but take into
	 * account more or less fresh ones, they can
	 * contain valid SACK info.
	 */
	if (before(TCP_SKB_CB(ack_skb)->ack_seq, prior_snd_una - tp->max_window))
		return 0;

	used_sacks = 0;
	first_sack_index = 0;
	for (i = 0; i < num_sacks; i++) {
		int dup_sack = !i && found_dup_sack;

		sp[used_sacks].start_seq = get_unaligned_be32(&sp_wire[i].start_seq);
		sp[used_sacks].end_seq = get_unaligned_be32(&sp_wire[i].end_seq);

		if (!tcp_is_sackblock_valid(tp, dup_sack,
					    sp[used_sacks].start_seq,
					    sp[used_sacks].end_seq)) {
			if (dup_sack) {
				if (!tp->undo_marker)
					mib_idx = LINUX_MIB_TCPDSACKIGNOREDNOUNDO;
					mib_idx = LINUX_MIB_TCPDSACKIGNOREDOLD;
			} else {
				/* Don't count olds caused by ACK reordering */
				if ((TCP_SKB_CB(ack_skb)->ack_seq != tp->snd_una) &&
				    !after(sp[used_sacks].end_seq, tp->snd_una))
					continue;
				mib_idx = LINUX_MIB_TCPSACKDISCARD;
			NET_INC_STATS_BH(sock_net(sk), mib_idx);
			if (i == 0)
				first_sack_index = -1;
			continue;
		}

		/* Ignore very old stuff early */
		if (!after(sp[used_sacks].end_seq, prior_snd_una))
			continue;

		used_sacks++;
	}

	/* order SACK blocks to allow in order walk of the retrans queue */
	for (i = used_sacks - 1; i > 0; i--) {
		for (j = 0; j < i; j++) {
			if (after(sp[j].start_seq, sp[j + 1].start_seq)) {
				swap(sp[j], sp[j + 1]);
				/* Track where the first SACK block goes to */
				if (j == first_sack_index)
					first_sack_index = j + 1;
	skb = tcp_write_queue_head(sk);
	i = 0;

	if (!tp->sacked_out) {
		/* It's already past, so skip checking against it */
		cache = tp->recv_sack_cache + ARRAY_SIZE(tp->recv_sack_cache);
	} else {
		cache = tp->recv_sack_cache;
		/* Skip empty blocks in at head of the cache */
		while (tcp_sack_cache_ok(tp, cache) && !cache->start_seq &&
		       !cache->end_seq)
			cache++;
		u32 start_seq = sp[i].start_seq;
		u32 end_seq = sp[i].end_seq;
		int dup_sack = (found_dup_sack && (i == first_sack_index));
		struct tcp_sack_block *next_dup = NULL;
		if (found_dup_sack && ((i + 1) == first_sack_index))
			next_dup = &sp[i + 1];
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		/* Event "B" in the comment above. */
		if (after(end_seq, tp->high_seq))
			state.flag |= FLAG_DATA_LOST;
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		/* Skip too early cached blocks */
		while (tcp_sack_cache_ok(tp, cache) &&
		       !before(start_seq, cache->end_seq))
			cache++;

		/* Can skip some work by looking recv_sack_cache? */
		if (tcp_sack_cache_ok(tp, cache) && !dup_sack &&
		    after(end_seq, cache->start_seq)) {

			/* Head todo? */
			if (before(start_seq, cache->start_seq)) {
				skb = tcp_sacktag_skip(skb, sk, &state,
						       start_seq);
				skb = tcp_sacktag_walk(skb, sk, next_dup,
						       start_seq,
						       cache->start_seq,
			/* Rest of the block already fully processed? */
			if (!after(end_seq, cache->end_seq))
			skb = tcp_maybe_skipping_dsack(skb, sk, next_dup,
			/* ...tail remains todo... */
			if (tcp_highest_sack_seq(tp) == cache->end_seq) {
				/* ...but better entrypoint exists! */
				skb = tcp_highest_sack(sk);
				if (skb == NULL)
					break;
				state.fack_count = tp->fackets_out;
			skb = tcp_sacktag_skip(skb, sk, &state, cache->end_seq);
			/* Check overlap against next cached too (past this one already) */
			cache++;
			continue;
		}
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		if (!before(start_seq, tcp_highest_sack_seq(tp))) {
			skb = tcp_highest_sack(sk);
			if (skb == NULL)
				break;
			state.fack_count = tp->fackets_out;
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		}
		skb = tcp_sacktag_skip(skb, sk, &state, start_seq);
		skb = tcp_sacktag_walk(skb, sk, next_dup, &state,
				       start_seq, end_seq, dup_sack);
		/* SACK enhanced FRTO (RFC4138, Appendix B): Clearing correct
		 * due to in-order walk
		 */
		if (after(end_seq, tp->frto_highmark))
			state.flag &= ~FLAG_ONLY_ORIG_SACKED;
	/* Clear the head of the cache sack blocks so we can skip it next time */
	for (i = 0; i < ARRAY_SIZE(tp->recv_sack_cache) - used_sacks; i++) {
		tp->recv_sack_cache[i].start_seq = 0;
		tp->recv_sack_cache[i].end_seq = 0;
	}
	for (j = 0; j < used_sacks; j++)
		tp->recv_sack_cache[i++] = sp[j];

	tcp_mark_lost_retrans(sk);
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	if ((state.reord < tp->fackets_out) &&
	    ((icsk->icsk_ca_state != TCP_CA_Loss) || tp->undo_marker) &&
	    (!tp->frto_highmark || after(tp->snd_una, tp->frto_highmark)))
		tcp_update_reordering(sk, tp->fackets_out - state.reord, 0);
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#if FASTRETRANS_DEBUG > 0
	WARN_ON((int)tp->sacked_out < 0);
	WARN_ON((int)tp->lost_out < 0);
	WARN_ON((int)tp->retrans_out < 0);
	WARN_ON((int)tcp_packets_in_flight(tp) < 0);
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#endif
/* Limits sacked_out so that sum with lost_out isn't ever larger than
 * packets_out. Returns zero if sacked_out adjustement wasn't necessary.
static int tcp_limit_reno_sacked(struct tcp_sock *tp)
{
	u32 holes;

	holes = max(tp->lost_out, 1U);
	holes = min(holes, tp->packets_out);

	if ((tp->sacked_out + holes) > tp->packets_out) {
		tp->sacked_out = tp->packets_out - holes;
	return 0;
}

/* If we receive more dupacks than we expected counting segments
 * in assumption of absent reordering, interpret this as reordering.
 * The only another reason could be bug in receiver TCP.
 */
static void tcp_check_reno_reordering(struct sock *sk, const int addend)
{
	struct tcp_sock *tp = tcp_sk(sk);
	if (tcp_limit_reno_sacked(tp))
		tcp_update_reordering(sk, tp->packets_out + addend, 0);
}

/* Emulate SACKs for SACKless connection: account for a new dupack. */

static void tcp_add_reno_sack(struct sock *sk)
{
	struct tcp_sock *tp = tcp_sk(sk);
	tp->sacked_out++;
	tcp_check_reno_reordering(sk, 0);
}

/* Account for ACK, ACKing some data in Reno Recovery phase. */

static void tcp_remove_reno_sacks(struct sock *sk, int acked)
{
	struct tcp_sock *tp = tcp_sk(sk);

	if (acked > 0) {
		/* One ACK acked hole. The rest eat duplicate ACKs. */
		if (acked - 1 >= tp->sacked_out)
			tp->sacked_out -= acked - 1;
	}
	tcp_check_reno_reordering(sk, acked);