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/*
* linux/mm/slab.c
* Written by Mark Hemment, 1996/97.
* (markhe@nextd.demon.co.uk)
*
* kmem_cache_destroy() + some cleanup - 1999 Andrea Arcangeli
*
* Major cleanup, different bufctl logic, per-cpu arrays
* (c) 2000 Manfred Spraul
*
* Cleanup, make the head arrays unconditional, preparation for NUMA
* (c) 2002 Manfred Spraul
*
* An implementation of the Slab Allocator as described in outline in;
* UNIX Internals: The New Frontiers by Uresh Vahalia
* Pub: Prentice Hall ISBN 0-13-101908-2
* or with a little more detail in;
* The Slab Allocator: An Object-Caching Kernel Memory Allocator
* Jeff Bonwick (Sun Microsystems).
* Presented at: USENIX Summer 1994 Technical Conference
*
* The memory is organized in caches, one cache for each object type.
* (e.g. inode_cache, dentry_cache, buffer_head, vm_area_struct)
* Each cache consists out of many slabs (they are small (usually one
* page long) and always contiguous), and each slab contains multiple
* initialized objects.
*
* This means, that your constructor is used only for newly allocated
* slabs and you must pass objects with the same initializations to
* kmem_cache_free.
*
* Each cache can only support one memory type (GFP_DMA, GFP_HIGHMEM,
* normal). If you need a special memory type, then must create a new
* cache for that memory type.
*
* In order to reduce fragmentation, the slabs are sorted in 3 groups:
* full slabs with 0 free objects
* partial slabs
* empty slabs with no allocated objects
*
* If partial slabs exist, then new allocations come from these slabs,
* otherwise from empty slabs or new slabs are allocated.
*
* kmem_cache_destroy() CAN CRASH if you try to allocate from the cache
* during kmem_cache_destroy(). The caller must prevent concurrent allocs.
*
* Each cache has a short per-cpu head array, most allocs
* and frees go into that array, and if that array overflows, then 1/2
* of the entries in the array are given back into the global cache.
* The head array is strictly LIFO and should improve the cache hit rates.
* On SMP, it additionally reduces the spinlock operations.
*
* The c_cpuarray may not be read with enabled local interrupts -
* it's changed with a smp_call_function().
*
* SMP synchronization:
* constructors and destructors are called without any locking.
* Several members in struct kmem_cache and struct slab never change, they
* are accessed without any locking.
* The per-cpu arrays are never accessed from the wrong cpu, no locking,
* and local interrupts are disabled so slab code is preempt-safe.
* The non-constant members are protected with a per-cache irq spinlock.
*
* Many thanks to Mark Hemment, who wrote another per-cpu slab patch
* in 2000 - many ideas in the current implementation are derived from
* his patch.
*
* Further notes from the original documentation:
*
* 11 April '97. Started multi-threading - markhe
* The global cache-chain is protected by the mutex 'slab_mutex'.
* The sem is only needed when accessing/extending the cache-chain, which
* can never happen inside an interrupt (kmem_cache_create(),
* kmem_cache_shrink() and kmem_cache_reap()).
*
* At present, each engine can be growing a cache. This should be blocked.
*
* 15 March 2005. NUMA slab allocator.
* Shai Fultheim <shai@scalex86.org>.
* Shobhit Dayal <shobhit@calsoftinc.com>
* Alok N Kataria <alokk@calsoftinc.com>
* Christoph Lameter <christoph@lameter.com>
*
* Modified the slab allocator to be node aware on NUMA systems.
* Each node has its own list of partial, free and full slabs.
* All object allocations for a node occur from node specific slab lists.
*/
#include <linux/slab.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/cache.h>
#include <linux/interrupt.h>
#include <linux/init.h>
#include <linux/compiler.h>
#include <linux/cpuset.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/notifier.h>
#include <linux/kallsyms.h>
#include <linux/cpu.h>
#include <linux/sysctl.h>
#include <linux/module.h>
#include <linux/rcupdate.h>
#include <linux/kmemleak.h>
#include <linux/mempolicy.h>
#include <linux/fault-inject.h>
#include <linux/reciprocal_div.h>
#include <linux/debugobjects.h>
#include <asm/cacheflush.h>
#include <asm/tlbflush.h>
#include <asm/page.h>
#include <trace/events/kmem.h>
#include "internal.h"
#include "slab.h"
* DEBUG - 1 for kmem_cache_create() to honour; SLAB_RED_ZONE & SLAB_POISON.
* 0 for faster, smaller code (especially in the critical paths).
*
* STATS - 1 to collect stats for /proc/slabinfo.
* 0 for faster, smaller code (especially in the critical paths).
*
* FORCED_DEBUG - 1 enables SLAB_RED_ZONE and SLAB_POISON (if possible)
*/
#ifdef CONFIG_DEBUG_SLAB
#define DEBUG 1
#define STATS 1
#define FORCED_DEBUG 1
#else
#define DEBUG 0
#define STATS 0
#define FORCED_DEBUG 0
#endif
/* Shouldn't this be in a header file somewhere? */
#define BYTES_PER_WORD sizeof(void *)
#define REDZONE_ALIGN max(BYTES_PER_WORD, __alignof__(unsigned long long))
#ifndef ARCH_KMALLOC_FLAGS
#define ARCH_KMALLOC_FLAGS SLAB_HWCACHE_ALIGN
#endif
/*
* true if a page was allocated from pfmemalloc reserves for network-based
* swap
*/
static bool pfmemalloc_active __read_mostly;
/*
* kmem_bufctl_t:
*
* Bufctl's are used for linking objs within a slab
* linked offsets.
*
* This implementation relies on "struct page" for locating the cache &
* slab an object belongs to.
* This allows the bufctl structure to be small (one int), but limits
* the number of objects a slab (not a cache) can contain when off-slab
* bufctls are used. The limit is the size of the largest general cache
* that does not use off-slab slabs.
* For 32bit archs with 4 kB pages, is this 56.
* This is not serious, as it is only for large objects, when it is unwise
* to have too many per slab.
* Note: This limit can be raised by introducing a general cache whose size
* is less than 512 (PAGE_SIZE<<3), but greater than 256.
*/
typedef unsigned int kmem_bufctl_t;
#define BUFCTL_END (((kmem_bufctl_t)(~0U))-0)
#define BUFCTL_FREE (((kmem_bufctl_t)(~0U))-1)
#define BUFCTL_ACTIVE (((kmem_bufctl_t)(~0U))-2)
#define SLAB_LIMIT (((kmem_bufctl_t)(~0U))-3)
/*
* struct slab_rcu
*
* slab_destroy on a SLAB_DESTROY_BY_RCU cache uses this structure to
* arrange for kmem_freepages to be called via RCU. This is useful if
* we need to approach a kernel structure obliquely, from its address
* obtained without the usual locking. We can lock the structure to
* stabilize it and check it's still at the given address, only if we
* can be sure that the memory has not been meanwhile reused for some
* other kind of object (which our subsystem's lock might corrupt).
*
* rcu_read_lock before reading the address, then rcu_read_unlock after
* taking the spinlock within the structure expected at that address.
*/
struct slab_rcu {
struct kmem_cache *cachep;
/*
* struct slab
*
* Manages the objs in a slab. Placed either at the beginning of mem allocated
* for a slab, or allocated from an general cache.
* Slabs are chained into three list: fully used, partial, fully free slabs.
*/
struct slab {
union {
struct {
struct list_head list;
unsigned long colouroff;
void *s_mem; /* including colour offset */
unsigned int inuse; /* num of objs active in slab */
kmem_bufctl_t free;
unsigned short nodeid;
};
struct slab_rcu __slab_cover_slab_rcu;
};
};
/*
* struct array_cache
*
* Purpose:
* - LIFO ordering, to hand out cache-warm objects from _alloc
* - reduce the number of linked list operations
* - reduce spinlock operations
*
* The limit is stored in the per-cpu structure to reduce the data cache
* footprint.
*
*/
struct array_cache {
unsigned int avail;
unsigned int limit;
unsigned int batchcount;
unsigned int touched;
* Must have this definition in here for the proper
* alignment of array_cache. Also simplifies accessing
* the entries.
*
* Entries should not be directly dereferenced as
* entries belonging to slabs marked pfmemalloc will
* have the lower bits set SLAB_OBJ_PFMEMALLOC
#define SLAB_OBJ_PFMEMALLOC 1
static inline bool is_obj_pfmemalloc(void *objp)
{
return (unsigned long)objp & SLAB_OBJ_PFMEMALLOC;
}
static inline void set_obj_pfmemalloc(void **objp)
{
*objp = (void *)((unsigned long)*objp | SLAB_OBJ_PFMEMALLOC);
return;
}
static inline void clear_obj_pfmemalloc(void **objp)
{
*objp = (void *)((unsigned long)*objp & ~SLAB_OBJ_PFMEMALLOC);
}
/*
* bootstrap: The caches do not work without cpuarrays anymore, but the
* cpuarrays are allocated from the generic caches...
*/
#define BOOT_CPUCACHE_ENTRIES 1
struct arraycache_init {
struct array_cache cache;
* The slab lists for all objects.
struct list_head slabs_partial; /* partial list first, better asm code */
struct list_head slabs_full;
struct list_head slabs_free;
unsigned long free_objects;
unsigned int free_limit;
unsigned int colour_next; /* Per-node cache coloring */
spinlock_t list_lock;
struct array_cache *shared; /* shared per node */
struct array_cache **alien; /* on other nodes */
unsigned long next_reap; /* updated without locking */
int free_touched; /* updated without locking */
/*
* Need this for bootstrapping a per node allocator.
*/
#define NUM_INIT_LISTS (3 * MAX_NUMNODES)
static struct kmem_list3 __initdata initkmem_list3[NUM_INIT_LISTS];
#define SIZE_AC MAX_NUMNODES
#define SIZE_L3 (2 * MAX_NUMNODES)
static int drain_freelist(struct kmem_cache *cache,
struct kmem_list3 *l3, int tofree);
static void free_block(struct kmem_cache *cachep, void **objpp, int len,
int node);
static int enable_cpucache(struct kmem_cache *cachep, gfp_t gfp);
static void cache_reap(struct work_struct *unused);
* This function must be completely optimized away if a constant is passed to
* it. Mostly the same as what is in linux/slab.h except it returns an index.
static __always_inline int index_of(const size_t size)
extern void __bad_size(void);
if (__builtin_constant_p(size)) {
int i = 0;
#define CACHE(x) \
if (size <=x) \
return i; \
else \
i++;
#include <linux/kmalloc_sizes.h>
static int slab_early_init = 1;
#define INDEX_AC index_of(sizeof(struct arraycache_init))
#define INDEX_L3 index_of(sizeof(struct kmem_list3))
static void kmem_list3_init(struct kmem_list3 *parent)
{
INIT_LIST_HEAD(&parent->slabs_full);
INIT_LIST_HEAD(&parent->slabs_partial);
INIT_LIST_HEAD(&parent->slabs_free);
parent->shared = NULL;
parent->alien = NULL;
parent->colour_next = 0;
spin_lock_init(&parent->list_lock);
parent->free_objects = 0;
parent->free_touched = 0;
}
#define MAKE_LIST(cachep, listp, slab, nodeid) \
do { \
INIT_LIST_HEAD(listp); \
list_splice(&(cachep->nodelists[nodeid]->slab), listp); \
#define MAKE_ALL_LISTS(cachep, ptr, nodeid) \
do { \
MAKE_LIST((cachep), (&(ptr)->slabs_full), slabs_full, nodeid); \
MAKE_LIST((cachep), (&(ptr)->slabs_partial), slabs_partial, nodeid); \
MAKE_LIST((cachep), (&(ptr)->slabs_free), slabs_free, nodeid); \
} while (0)
#define CFLGS_OFF_SLAB (0x80000000UL)
#define OFF_SLAB(x) ((x)->flags & CFLGS_OFF_SLAB)
#define BATCHREFILL_LIMIT 16
/*
* Optimization question: fewer reaps means less probability for unnessary
* cpucache drain/refill cycles.
* OTOH the cpuarrays can contain lots of objects,
* which could lock up otherwise freeable slabs.
*/
#define REAPTIMEOUT_CPUC (2*HZ)
#define REAPTIMEOUT_LIST3 (4*HZ)
#if STATS
#define STATS_INC_ACTIVE(x) ((x)->num_active++)
#define STATS_DEC_ACTIVE(x) ((x)->num_active--)
#define STATS_INC_ALLOCED(x) ((x)->num_allocations++)
#define STATS_INC_GROWN(x) ((x)->grown++)
#define STATS_ADD_REAPED(x,y) ((x)->reaped += (y))
#define STATS_SET_HIGH(x) \
do { \
if ((x)->num_active > (x)->high_mark) \
(x)->high_mark = (x)->num_active; \
} while (0)
#define STATS_INC_ERR(x) ((x)->errors++)
#define STATS_INC_NODEALLOCS(x) ((x)->node_allocs++)
#define STATS_INC_NODEFREES(x) ((x)->node_frees++)
#define STATS_INC_ACOVERFLOW(x) ((x)->node_overflow++)
#define STATS_SET_FREEABLE(x, i) \
do { \
if ((x)->max_freeable < i) \
(x)->max_freeable = i; \
} while (0)
#define STATS_INC_ALLOCHIT(x) atomic_inc(&(x)->allochit)
#define STATS_INC_ALLOCMISS(x) atomic_inc(&(x)->allocmiss)
#define STATS_INC_FREEHIT(x) atomic_inc(&(x)->freehit)
#define STATS_INC_FREEMISS(x) atomic_inc(&(x)->freemiss)
#else
#define STATS_INC_ACTIVE(x) do { } while (0)
#define STATS_DEC_ACTIVE(x) do { } while (0)
#define STATS_INC_ALLOCED(x) do { } while (0)
#define STATS_INC_GROWN(x) do { } while (0)
#define STATS_ADD_REAPED(x,y) do { (void)(y); } while (0)
#define STATS_SET_HIGH(x) do { } while (0)
#define STATS_INC_ERR(x) do { } while (0)
#define STATS_INC_NODEALLOCS(x) do { } while (0)
#define STATS_INC_NODEFREES(x) do { } while (0)
#define STATS_INC_ACOVERFLOW(x) do { } while (0)
#define STATS_INC_ALLOCHIT(x) do { } while (0)
#define STATS_INC_ALLOCMISS(x) do { } while (0)
#define STATS_INC_FREEHIT(x) do { } while (0)
#define STATS_INC_FREEMISS(x) do { } while (0)
#endif
#if DEBUG
* 0 .. cachep->obj_offset - BYTES_PER_WORD - 1: padding. This ensures that
* the end of an object is aligned with the end of the real
* allocation. Catches writes behind the end of the allocation.
* cachep->obj_offset - BYTES_PER_WORD .. cachep->obj_offset - 1:
* cachep->obj_offset: The real object.
* cachep->size - 2* BYTES_PER_WORD: redzone word [BYTES_PER_WORD long]
* cachep->size - 1* BYTES_PER_WORD: last caller address
static int obj_offset(struct kmem_cache *cachep)
return cachep->obj_offset;
static unsigned long long *dbg_redzone1(struct kmem_cache *cachep, void *objp)
return (unsigned long long*) (objp + obj_offset(cachep) -
sizeof(unsigned long long));
static unsigned long long *dbg_redzone2(struct kmem_cache *cachep, void *objp)
{
BUG_ON(!(cachep->flags & SLAB_RED_ZONE));
if (cachep->flags & SLAB_STORE_USER)
return (unsigned long long *)(objp + cachep->size -
return (unsigned long long *) (objp + cachep->size -
static void **dbg_userword(struct kmem_cache *cachep, void *objp)
return (void **)(objp + cachep->size - BYTES_PER_WORD);
#define obj_offset(x) 0
#define dbg_redzone1(cachep, objp) ({BUG(); (unsigned long long *)NULL;})
#define dbg_redzone2(cachep, objp) ({BUG(); (unsigned long long *)NULL;})
#define dbg_userword(cachep, objp) ({BUG(); (void **)NULL;})
#endif
/*
* Do not go above this order unless 0 objects fit into the slab or
* overridden on the command line.
#define SLAB_MAX_ORDER_HI 1
#define SLAB_MAX_ORDER_LO 0
static int slab_max_order = SLAB_MAX_ORDER_LO;
static bool slab_max_order_set __initdata;
static inline struct kmem_cache *virt_to_cache(const void *obj)
{
struct page *page = virt_to_head_page(obj);
}
static inline struct slab *virt_to_slab(const void *obj)
{
struct page *page = virt_to_head_page(obj);
VM_BUG_ON(!PageSlab(page));
return page->slab_page;
static inline void *index_to_obj(struct kmem_cache *cache, struct slab *slab,
unsigned int idx)
{
return slab->s_mem + cache->size * idx;
* We want to avoid an expensive divide : (offset / cache->size)
* Using the fact that size is a constant for a particular cache,
* we can replace (offset / cache->size) by
* reciprocal_divide(offset, cache->reciprocal_buffer_size)
*/
static inline unsigned int obj_to_index(const struct kmem_cache *cache,
const struct slab *slab, void *obj)
u32 offset = (obj - slab->s_mem);
return reciprocal_divide(offset, cache->reciprocal_buffer_size);
/*
* These are the default caches for kmalloc. Custom caches can have other sizes.
*/
struct cache_sizes malloc_sizes[] = {
#define CACHE(x) { .cs_size = (x) },
#include <linux/kmalloc_sizes.h>
CACHE(ULONG_MAX)
#undef CACHE
};
EXPORT_SYMBOL(malloc_sizes);
/* Must match cache_sizes above. Out of line to keep cache footprint low. */
struct cache_names {
char *name;
char *name_dma;
};
static struct cache_names __initdata cache_names[] = {
#define CACHE(x) { .name = "size-" #x, .name_dma = "size-" #x "(DMA)" },
#include <linux/kmalloc_sizes.h>
#undef CACHE
};
static struct arraycache_init initarray_generic =

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static struct kmem_cache kmem_cache_boot = {
.batchcount = 1,
.limit = BOOT_CPUCACHE_ENTRIES,
.shared = 1,
.size = sizeof(struct kmem_cache),
#define BAD_ALIEN_MAGIC 0x01020304ul
#ifdef CONFIG_LOCKDEP
/*
* Slab sometimes uses the kmalloc slabs to store the slab headers
* for other slabs "off slab".
* The locking for this is tricky in that it nests within the locks
* of all other slabs in a few places; to deal with this special
* locking we put on-slab caches into a separate lock-class.
*
* We set lock class for alien array caches which are up during init.
* The lock annotation will be lost if all cpus of a node goes down and
* then comes back up during hotplug
static struct lock_class_key on_slab_l3_key;
static struct lock_class_key on_slab_alc_key;
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static struct lock_class_key debugobj_l3_key;
static struct lock_class_key debugobj_alc_key;
static void slab_set_lock_classes(struct kmem_cache *cachep,
struct lock_class_key *l3_key, struct lock_class_key *alc_key,
int q)
{
struct array_cache **alc;
struct kmem_list3 *l3;
int r;
l3 = cachep->nodelists[q];
if (!l3)
return;
lockdep_set_class(&l3->list_lock, l3_key);
alc = l3->alien;
/*
* FIXME: This check for BAD_ALIEN_MAGIC
* should go away when common slab code is taught to
* work even without alien caches.
* Currently, non NUMA code returns BAD_ALIEN_MAGIC
* for alloc_alien_cache,
*/
if (!alc || (unsigned long)alc == BAD_ALIEN_MAGIC)
return;
for_each_node(r) {
if (alc[r])
lockdep_set_class(&alc[r]->lock, alc_key);
}
}
static void slab_set_debugobj_lock_classes_node(struct kmem_cache *cachep, int node)
{
slab_set_lock_classes(cachep, &debugobj_l3_key, &debugobj_alc_key, node);
}
static void slab_set_debugobj_lock_classes(struct kmem_cache *cachep)
{
int node;
for_each_online_node(node)
slab_set_debugobj_lock_classes_node(cachep, node);
}
static void init_node_lock_keys(int q)
struct cache_sizes *s = malloc_sizes;
if (slab_state < UP)
return;
for (s = malloc_sizes; s->cs_size != ULONG_MAX; s++) {
struct kmem_list3 *l3;
l3 = s->cs_cachep->nodelists[q];
if (!l3 || OFF_SLAB(s->cs_cachep))
slab_set_lock_classes(s->cs_cachep, &on_slab_l3_key,
&on_slab_alc_key, q);
static void on_slab_lock_classes_node(struct kmem_cache *cachep, int q)
{
struct kmem_list3 *l3;
l3 = cachep->nodelists[q];
if (!l3)
return;
slab_set_lock_classes(cachep, &on_slab_l3_key,
&on_slab_alc_key, q);
}
static inline void on_slab_lock_classes(struct kmem_cache *cachep)
{
int node;
VM_BUG_ON(OFF_SLAB(cachep));
for_each_node(node)
on_slab_lock_classes_node(cachep, node);
}
static inline void init_lock_keys(void)
{
int node;
for_each_node(node)
init_node_lock_keys(node);
}
static void init_node_lock_keys(int q)
{
}
static inline void init_lock_keys(void)
static inline void on_slab_lock_classes(struct kmem_cache *cachep)
{
}
static inline void on_slab_lock_classes_node(struct kmem_cache *cachep, int node)
{
}
static void slab_set_debugobj_lock_classes_node(struct kmem_cache *cachep, int node)
{
}
static void slab_set_debugobj_lock_classes(struct kmem_cache *cachep)
{
}
static DEFINE_PER_CPU(struct delayed_work, slab_reap_work);
static inline struct array_cache *cpu_cache_get(struct kmem_cache *cachep)
{
return cachep->array[smp_processor_id()];
}
static inline struct kmem_cache *__find_general_cachep(size_t size,
gfp_t gfpflags)
{
struct cache_sizes *csizep = malloc_sizes;
#if DEBUG
/* This happens if someone tries to call
* kmem_cache_create(), or __kmalloc(), before
* the generic caches are initialized.
*/
BUG_ON(malloc_sizes[INDEX_AC].cs_cachep == NULL);

Christoph Lameter
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if (!size)
return ZERO_SIZE_PTR;
while (size > csizep->cs_size)
csizep++;
/*
* Really subtle: The last entry with cs->cs_size==ULONG_MAX
* has cs_{dma,}cachep==NULL. Thus no special case
* for large kmalloc calls required.
*/
#ifdef CONFIG_ZONE_DMA
if (unlikely(gfpflags & GFP_DMA))
return csizep->cs_dmacachep;
static struct kmem_cache *kmem_find_general_cachep(size_t size, gfp_t gfpflags)
{
return __find_general_cachep(size, gfpflags);
}
static size_t slab_mgmt_size(size_t nr_objs, size_t align)
return ALIGN(sizeof(struct slab)+nr_objs*sizeof(kmem_bufctl_t), align);
}
/*
* Calculate the number of objects and left-over bytes for a given buffer size.
*/
static void cache_estimate(unsigned long gfporder, size_t buffer_size,
size_t align, int flags, size_t *left_over,
unsigned int *num)
{
int nr_objs;
size_t mgmt_size;
size_t slab_size = PAGE_SIZE << gfporder;
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/*
* The slab management structure can be either off the slab or
* on it. For the latter case, the memory allocated for a
* slab is used for:
*
* - The struct slab
* - One kmem_bufctl_t for each object
* - Padding to respect alignment of @align
* - @buffer_size bytes for each object
*
* If the slab management structure is off the slab, then the
* alignment will already be calculated into the size. Because
* the slabs are all pages aligned, the objects will be at the
* correct alignment when allocated.
*/
if (flags & CFLGS_OFF_SLAB) {
mgmt_size = 0;
nr_objs = slab_size / buffer_size;
if (nr_objs > SLAB_LIMIT)
nr_objs = SLAB_LIMIT;
} else {
/*
* Ignore padding for the initial guess. The padding
* is at most @align-1 bytes, and @buffer_size is at
* least @align. In the worst case, this result will
* be one greater than the number of objects that fit
* into the memory allocation when taking the padding
* into account.
*/
nr_objs = (slab_size - sizeof(struct slab)) /
(buffer_size + sizeof(kmem_bufctl_t));
/*
* This calculated number will be either the right
* amount, or one greater than what we want.
*/
if (slab_mgmt_size(nr_objs, align) + nr_objs*buffer_size
> slab_size)
nr_objs--;
if (nr_objs > SLAB_LIMIT)
nr_objs = SLAB_LIMIT;
mgmt_size = slab_mgmt_size(nr_objs, align);
}
*num = nr_objs;
*left_over = slab_size - nr_objs*buffer_size - mgmt_size;
#define slab_error(cachep, msg) __slab_error(__func__, cachep, msg)
static void __slab_error(const char *function, struct kmem_cache *cachep,
char *msg)
{
printk(KERN_ERR "slab error in %s(): cache `%s': %s\n",
add_taint(TAINT_BAD_PAGE);
/*
* By default on NUMA we use alien caches to stage the freeing of
* objects allocated from other nodes. This causes massive memory
* inefficiencies when using fake NUMA setup to split memory into a
* large number of small nodes, so it can be disabled on the command
* line
*/
static int use_alien_caches __read_mostly = 1;
static int __init noaliencache_setup(char *s)
{
use_alien_caches = 0;
return 1;
}
__setup("noaliencache", noaliencache_setup);
static int __init slab_max_order_setup(char *str)
{
get_option(&str, &slab_max_order);
slab_max_order = slab_max_order < 0 ? 0 :
min(slab_max_order, MAX_ORDER - 1);
slab_max_order_set = true;
return 1;
}
__setup("slab_max_order=", slab_max_order_setup);

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#ifdef CONFIG_NUMA
/*
* Special reaping functions for NUMA systems called from cache_reap().
* These take care of doing round robin flushing of alien caches (containing
* objects freed on different nodes from which they were allocated) and the
* flushing of remote pcps by calling drain_node_pages.
*/
static DEFINE_PER_CPU(unsigned long, slab_reap_node);

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static void init_reap_node(int cpu)
{
int node;
node = next_node(cpu_to_mem(cpu), node_online_map);

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if (node == MAX_NUMNODES)
node = first_node(node_online_map);

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per_cpu(slab_reap_node, cpu) = node;

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}
static void next_reap_node(void)
{

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int node = __this_cpu_read(slab_reap_node);

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node = next_node(node, node_online_map);
if (unlikely(node >= MAX_NUMNODES))
node = first_node(node_online_map);

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__this_cpu_write(slab_reap_node, node);

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}
#else
#define init_reap_node(cpu) do { } while (0)
#define next_reap_node(void) do { } while (0)
#endif
/*
* Initiate the reap timer running on the target CPU. We run at around 1 to 2Hz
* via the workqueue/eventd.
* Add the CPU number into the expiration time to minimize the possibility of
* the CPUs getting into lockstep and contending for the global cache chain
* lock.
*/
static void __cpuinit start_cpu_timer(int cpu)
struct delayed_work *reap_work = &per_cpu(slab_reap_work, cpu);
/*
* When this gets called from do_initcalls via cpucache_init(),
* init_workqueues() has already run, so keventd will be setup
* at that time.
*/
if (keventd_up() && reap_work->work.func == NULL) {

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init_reap_node(cpu);
INIT_DEFERRABLE_WORK(reap_work, cache_reap);
schedule_delayed_work_on(cpu, reap_work,
__round_jiffies_relative(HZ, cpu));
static struct array_cache *alloc_arraycache(int node, int entries,
int batchcount, gfp_t gfp)
int memsize = sizeof(void *) * entries + sizeof(struct array_cache);
nc = kmalloc_node(memsize, gfp, node);
/*
* The array_cache structures contain pointers to free object.
* However, when such objects are allocated or transferred to another
* cache the pointers are not cleared and they could be counted as
* valid references during a kmemleak scan. Therefore, kmemleak must
* not scan such objects.
*/
kmemleak_no_scan(nc);
if (nc) {
nc->avail = 0;
nc->limit = entries;
nc->batchcount = batchcount;
nc->touched = 0;
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static inline bool is_slab_pfmemalloc(struct slab *slabp)
{
struct page *page = virt_to_page(slabp->s_mem);
return PageSlabPfmemalloc(page);
}
/* Clears pfmemalloc_active if no slabs have pfmalloc set */
static void recheck_pfmemalloc_active(struct kmem_cache *cachep,
struct array_cache *ac)
{
struct kmem_list3 *l3 = cachep->nodelists[numa_mem_id()];
struct slab *slabp;
unsigned long flags;
if (!pfmemalloc_active)
return;
spin_lock_irqsave(&l3->list_lock, flags);
list_for_each_entry(slabp, &l3->slabs_full, list)
if (is_slab_pfmemalloc(slabp))
goto out;
list_for_each_entry(slabp, &l3->slabs_partial, list)
if (is_slab_pfmemalloc(slabp))
goto out;
list_for_each_entry(slabp, &l3->slabs_free, list)
if (is_slab_pfmemalloc(slabp))
goto out;
pfmemalloc_active = false;
out:
spin_unlock_irqrestore(&l3->list_lock, flags);
}
static void *__ac_get_obj(struct kmem_cache *cachep, struct array_cache *ac,
gfp_t flags, bool force_refill)
{
int i;
void *objp = ac->entry[--ac->avail];
/* Ensure the caller is allowed to use objects from PFMEMALLOC slab */
if (unlikely(is_obj_pfmemalloc(objp))) {
struct kmem_list3 *l3;
if (gfp_pfmemalloc_allowed(flags)) {
clear_obj_pfmemalloc(&objp);
return objp;
}
/* The caller cannot use PFMEMALLOC objects, find another one */
for (i = 0; i < ac->avail; i++) {
/* If a !PFMEMALLOC object is found, swap them */
if (!is_obj_pfmemalloc(ac->entry[i])) {
objp = ac->entry[i];
ac->entry[i] = ac->entry[ac->avail];
ac->entry[ac->avail] = objp;
return objp;
}
}
/*
* If there are empty slabs on the slabs_free list and we are
* being forced to refill the cache, mark this one !pfmemalloc.
*/
l3 = cachep->nodelists[numa_mem_id()];
if (!list_empty(&l3->slabs_free) && force_refill) {
struct slab *slabp = virt_to_slab(objp);
ClearPageSlabPfmemalloc(virt_to_head_page(slabp->s_mem));
clear_obj_pfmemalloc(&objp);