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/*
 * linux/mm/slab.c
 * Written by Mark Hemment, 1996/97.
 * (markhe@nextd.demon.co.uk)
 *
 * kmem_cache_destroy() + some cleanup - 1999 Andrea Arcangeli
 *
 * Major cleanup, different bufctl logic, per-cpu arrays
 *	(c) 2000 Manfred Spraul
 *
 * Cleanup, make the head arrays unconditional, preparation for NUMA
 * 	(c) 2002 Manfred Spraul
 *
 * An implementation of the Slab Allocator as described in outline in;
 *	UNIX Internals: The New Frontiers by Uresh Vahalia
 *	Pub: Prentice Hall	ISBN 0-13-101908-2
 * or with a little more detail in;
 *	The Slab Allocator: An Object-Caching Kernel Memory Allocator
 *	Jeff Bonwick (Sun Microsystems).
 *	Presented at: USENIX Summer 1994 Technical Conference
 *
 * The memory is organized in caches, one cache for each object type.
 * (e.g. inode_cache, dentry_cache, buffer_head, vm_area_struct)
 * Each cache consists out of many slabs (they are small (usually one
 * page long) and always contiguous), and each slab contains multiple
 * initialized objects.
 *
 * This means, that your constructor is used only for newly allocated
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 * slabs and you must pass objects with the same initializations to
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 * kmem_cache_free.
 *
 * Each cache can only support one memory type (GFP_DMA, GFP_HIGHMEM,
 * normal). If you need a special memory type, then must create a new
 * cache for that memory type.
 *
 * In order to reduce fragmentation, the slabs are sorted in 3 groups:
 *   full slabs with 0 free objects
 *   partial slabs
 *   empty slabs with no allocated objects
 *
 * If partial slabs exist, then new allocations come from these slabs,
 * otherwise from empty slabs or new slabs are allocated.
 *
 * kmem_cache_destroy() CAN CRASH if you try to allocate from the cache
 * during kmem_cache_destroy(). The caller must prevent concurrent allocs.
 *
 * Each cache has a short per-cpu head array, most allocs
 * and frees go into that array, and if that array overflows, then 1/2
 * of the entries in the array are given back into the global cache.
 * The head array is strictly LIFO and should improve the cache hit rates.
 * On SMP, it additionally reduces the spinlock operations.
 *
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 * The c_cpuarray may not be read with enabled local interrupts -
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 * it's changed with a smp_call_function().
 *
 * SMP synchronization:
 *  constructors and destructors are called without any locking.
 *  Several members in struct kmem_cache and struct slab never change, they
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 *	are accessed without any locking.
 *  The per-cpu arrays are never accessed from the wrong cpu, no locking,
 *  	and local interrupts are disabled so slab code is preempt-safe.
 *  The non-constant members are protected with a per-cache irq spinlock.
 *
 * Many thanks to Mark Hemment, who wrote another per-cpu slab patch
 * in 2000 - many ideas in the current implementation are derived from
 * his patch.
 *
 * Further notes from the original documentation:
 *
 * 11 April '97.  Started multi-threading - markhe
 *	The global cache-chain is protected by the mutex 'slab_mutex'.
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 *	The sem is only needed when accessing/extending the cache-chain, which
 *	can never happen inside an interrupt (kmem_cache_create(),
 *	kmem_cache_shrink() and kmem_cache_reap()).
 *
 *	At present, each engine can be growing a cache.  This should be blocked.
 *
 * 15 March 2005. NUMA slab allocator.
 *	Shai Fultheim <shai@scalex86.org>.
 *	Shobhit Dayal <shobhit@calsoftinc.com>
 *	Alok N Kataria <alokk@calsoftinc.com>
 *	Christoph Lameter <christoph@lameter.com>
 *
 *	Modified the slab allocator to be node aware on NUMA systems.
 *	Each node has its own list of partial, free and full slabs.
 *	All object allocations for a node occur from node specific slab lists.
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 */

#include	<linux/slab.h>
#include	<linux/mm.h>
#include	<linux/poison.h>
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#include	<linux/swap.h>
#include	<linux/cache.h>
#include	<linux/interrupt.h>
#include	<linux/init.h>
#include	<linux/compiler.h>
#include	<linux/cpuset.h>
#include	<linux/proc_fs.h>
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#include	<linux/seq_file.h>
#include	<linux/notifier.h>
#include	<linux/kallsyms.h>
#include	<linux/cpu.h>
#include	<linux/sysctl.h>
#include	<linux/module.h>
#include	<linux/rcupdate.h>
#include	<linux/string.h>
#include	<linux/uaccess.h>
#include	<linux/nodemask.h>
#include	<linux/kmemleak.h>
#include	<linux/mempolicy.h>
#include	<linux/mutex.h>
#include	<linux/fault-inject.h>
#include	<linux/rtmutex.h>
#include	<linux/reciprocal_div.h>
#include	<linux/debugobjects.h>
#include	<linux/kmemcheck.h>
#include	<linux/memory.h>
#include	<linux/prefetch.h>
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#include	<net/sock.h>

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#include	<asm/cacheflush.h>
#include	<asm/tlbflush.h>
#include	<asm/page.h>

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/*
 * DEBUG	- 1 for kmem_cache_create() to honour; SLAB_RED_ZONE & SLAB_POISON.
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 *		  0 for faster, smaller code (especially in the critical paths).
 *
 * STATS	- 1 to collect stats for /proc/slabinfo.
 *		  0 for faster, smaller code (especially in the critical paths).
 *
 * FORCED_DEBUG	- 1 enables SLAB_RED_ZONE and SLAB_POISON (if possible)
 */

#ifdef CONFIG_DEBUG_SLAB
#define	DEBUG		1
#define	STATS		1
#define	FORCED_DEBUG	1
#else
#define	DEBUG		0
#define	STATS		0
#define	FORCED_DEBUG	0
#endif

/* Shouldn't this be in a header file somewhere? */
#define	BYTES_PER_WORD		sizeof(void *)
#define	REDZONE_ALIGN		max(BYTES_PER_WORD, __alignof__(unsigned long long))
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#ifndef ARCH_KMALLOC_FLAGS
#define ARCH_KMALLOC_FLAGS SLAB_HWCACHE_ALIGN
#endif

/*
 * true if a page was allocated from pfmemalloc reserves for network-based
 * swap
 */
static bool pfmemalloc_active __read_mostly;

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/*
 * struct array_cache
 *
 * Purpose:
 * - LIFO ordering, to hand out cache-warm objects from _alloc
 * - reduce the number of linked list operations
 * - reduce spinlock operations
 *
 * The limit is stored in the per-cpu structure to reduce the data cache
 * footprint.
 *
 */
struct array_cache {
	unsigned int avail;
	unsigned int limit;
	unsigned int batchcount;
	unsigned int touched;
	spinlock_t lock;
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			 * Must have this definition in here for the proper
			 * alignment of array_cache. Also simplifies accessing
			 * the entries.
			 *
			 * Entries should not be directly dereferenced as
			 * entries belonging to slabs marked pfmemalloc will
			 * have the lower bits set SLAB_OBJ_PFMEMALLOC
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			 */
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};

#define SLAB_OBJ_PFMEMALLOC	1
static inline bool is_obj_pfmemalloc(void *objp)
{
	return (unsigned long)objp & SLAB_OBJ_PFMEMALLOC;
}

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