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/*
* Completely Fair Scheduling (CFS) Class (SCHED_NORMAL/SCHED_BATCH)
*
* Copyright (C) 2007 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
*
* Interactivity improvements by Mike Galbraith
* (C) 2007 Mike Galbraith <efault@gmx.de>
*
* Various enhancements by Dmitry Adamushko.
* (C) 2007 Dmitry Adamushko <dmitry.adamushko@gmail.com>
*
* Group scheduling enhancements by Srivatsa Vaddagiri
* Copyright IBM Corporation, 2007
* Author: Srivatsa Vaddagiri <vatsa@linux.vnet.ibm.com>
*
* Scaled math optimizations by Thomas Gleixner
* Copyright (C) 2007, Thomas Gleixner <tglx@linutronix.de>
*
* Adaptive scheduling granularity, math enhancements by Peter Zijlstra
* Copyright (C) 2007 Red Hat, Inc., Peter Zijlstra <pzijlstr@redhat.com>
* Targeted preemption latency for CPU-bound tasks:
* (default: 20ms * (1 + ilog(ncpus)), units: nanoseconds)
* NOTE: this latency value is not the same as the concept of
* 'timeslice length' - timeslices in CFS are of variable length
* and have no persistent notion like in traditional, time-slice
* based scheduling concepts.
* (to see the precise effective timeslice length of your workload,
* run vmstat and monitor the context-switches (cs) field)
unsigned int sysctl_sched_latency = 20000000ULL;
* Minimal preemption granularity for CPU-bound tasks:
* (default: 4 msec * (1 + ilog(ncpus)), units: nanoseconds)
unsigned int sysctl_sched_min_granularity = 4000000ULL;
* is kept at sysctl_sched_latency / sysctl_sched_min_granularity
*/
static unsigned int sched_nr_latency = 5;
/*
* After fork, child runs first. (default) If set to 0 then
* parent will (try to) run first.
const_debug unsigned int sysctl_sched_child_runs_first = 1;
/*
* sys_sched_yield() compat mode
*
* This option switches the agressive yield implementation of the
* old scheduler back on.
*/
unsigned int __read_mostly sysctl_sched_compat_yield;
/*
* SCHED_OTHER wake-up granularity.
* (default: 5 msec * (1 + ilog(ncpus)), units: nanoseconds)
*
* This option delays the preemption effects of decoupled workloads
* and reduces their over-scheduling. Synchronous workloads will still
* have immediate wakeup/sleep latencies.
*/
unsigned int sysctl_sched_wakeup_granularity = 5000000UL;
const_debug unsigned int sysctl_sched_migration_cost = 500000UL;
static const struct sched_class fair_sched_class;
/**************************************************************
* CFS operations on generic schedulable entities:
*/
static inline struct task_struct *task_of(struct sched_entity *se)
{
return container_of(se, struct task_struct, se);
}
#ifdef CONFIG_FAIR_GROUP_SCHED
/* cpu runqueue to which this cfs_rq is attached */
static inline struct rq *rq_of(struct cfs_rq *cfs_rq)
{
/* An entity is a task if it doesn't "own" a runqueue */
#define entity_is_task(se) (!se->my_q)
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/* Walk up scheduling entities hierarchy */
#define for_each_sched_entity(se) \
for (; se; se = se->parent)
static inline struct cfs_rq *task_cfs_rq(struct task_struct *p)
{
return p->se.cfs_rq;
}
/* runqueue on which this entity is (to be) queued */
static inline struct cfs_rq *cfs_rq_of(struct sched_entity *se)
{
return se->cfs_rq;
}
/* runqueue "owned" by this group */
static inline struct cfs_rq *group_cfs_rq(struct sched_entity *grp)
{
return grp->my_q;
}
/* Given a group's cfs_rq on one cpu, return its corresponding cfs_rq on
* another cpu ('this_cpu')
*/
static inline struct cfs_rq *cpu_cfs_rq(struct cfs_rq *cfs_rq, int this_cpu)
{
return cfs_rq->tg->cfs_rq[this_cpu];
}
/* Iterate thr' all leaf cfs_rq's on a runqueue */
#define for_each_leaf_cfs_rq(rq, cfs_rq) \
list_for_each_entry_rcu(cfs_rq, &rq->leaf_cfs_rq_list, leaf_cfs_rq_list)
/* Do the two (enqueued) entities belong to the same group ? */
static inline int
is_same_group(struct sched_entity *se, struct sched_entity *pse)
{
if (se->cfs_rq == pse->cfs_rq)
return 1;
return 0;
}
static inline struct sched_entity *parent_entity(struct sched_entity *se)
{
return se->parent;
}
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/* return depth at which a sched entity is present in the hierarchy */
static inline int depth_se(struct sched_entity *se)
{
int depth = 0;
for_each_sched_entity(se)
depth++;
return depth;
}
static void
find_matching_se(struct sched_entity **se, struct sched_entity **pse)
{
int se_depth, pse_depth;
/*
* preemption test can be made between sibling entities who are in the
* same cfs_rq i.e who have a common parent. Walk up the hierarchy of
* both tasks until we find their ancestors who are siblings of common
* parent.
*/
/* First walk up until both entities are at same depth */
se_depth = depth_se(*se);
pse_depth = depth_se(*pse);
while (se_depth > pse_depth) {
se_depth--;
*se = parent_entity(*se);
}
while (pse_depth > se_depth) {
pse_depth--;
*pse = parent_entity(*pse);
}
while (!is_same_group(*se, *pse)) {
*se = parent_entity(*se);
*pse = parent_entity(*pse);
}
}
#else /* CONFIG_FAIR_GROUP_SCHED */
static inline struct rq *rq_of(struct cfs_rq *cfs_rq)
{
return container_of(cfs_rq, struct rq, cfs);
}
#define entity_is_task(se) 1
#define for_each_sched_entity(se) \
for (; se; se = NULL)
static inline struct cfs_rq *task_cfs_rq(struct task_struct *p)
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static inline struct cfs_rq *cfs_rq_of(struct sched_entity *se)
{
struct task_struct *p = task_of(se);
struct rq *rq = task_rq(p);
return &rq->cfs;
}
/* runqueue "owned" by this group */
static inline struct cfs_rq *group_cfs_rq(struct sched_entity *grp)
{
return NULL;
}
static inline struct cfs_rq *cpu_cfs_rq(struct cfs_rq *cfs_rq, int this_cpu)
{
return &cpu_rq(this_cpu)->cfs;
}
#define for_each_leaf_cfs_rq(rq, cfs_rq) \
for (cfs_rq = &rq->cfs; cfs_rq; cfs_rq = NULL)
static inline int
is_same_group(struct sched_entity *se, struct sched_entity *pse)
{
return 1;
}
static inline struct sched_entity *parent_entity(struct sched_entity *se)
{
return NULL;
}
static inline void
find_matching_se(struct sched_entity **se, struct sched_entity **pse)
{
}
#endif /* CONFIG_FAIR_GROUP_SCHED */
/**************************************************************
* Scheduling class tree data structure manipulation methods:
*/
static inline u64 max_vruntime(u64 min_vruntime, u64 vruntime)
s64 delta = (s64)(vruntime - min_vruntime);
if (delta > 0)
min_vruntime = vruntime;
return min_vruntime;
}
static inline u64 min_vruntime(u64 min_vruntime, u64 vruntime)
{
s64 delta = (s64)(vruntime - min_vruntime);
if (delta < 0)
min_vruntime = vruntime;
return min_vruntime;
}
static inline int entity_before(struct sched_entity *a,
struct sched_entity *b)
{
return (s64)(a->vruntime - b->vruntime) < 0;
}
static inline s64 entity_key(struct cfs_rq *cfs_rq, struct sched_entity *se)

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return se->vruntime - cfs_rq->min_vruntime;
static void update_min_vruntime(struct cfs_rq *cfs_rq)
{
u64 vruntime = cfs_rq->min_vruntime;
if (cfs_rq->curr)
vruntime = cfs_rq->curr->vruntime;
if (cfs_rq->rb_leftmost) {
struct sched_entity *se = rb_entry(cfs_rq->rb_leftmost,
struct sched_entity,
run_node);
vruntime = se->vruntime;
else
vruntime = min_vruntime(vruntime, se->vruntime);
}
cfs_rq->min_vruntime = max_vruntime(cfs_rq->min_vruntime, vruntime);
}
/*
* Enqueue an entity into the rb-tree:
*/
static void __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
struct rb_node **link = &cfs_rq->tasks_timeline.rb_node;
struct rb_node *parent = NULL;
struct sched_entity *entry;
s64 key = entity_key(cfs_rq, se);
int leftmost = 1;
/*
* Find the right place in the rbtree:
*/
while (*link) {
parent = *link;
entry = rb_entry(parent, struct sched_entity, run_node);
/*
* We dont care about collisions. Nodes with
* the same key stay together.
*/
if (key < entity_key(cfs_rq, entry)) {
link = &parent->rb_left;
} else {
link = &parent->rb_right;
leftmost = 0;
}
}
/*
* Maintain a cache of leftmost tree entries (it is frequently
* used):
*/
rb_link_node(&se->run_node, parent, link);
rb_insert_color(&se->run_node, &cfs_rq->tasks_timeline);
}
static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
if (cfs_rq->rb_leftmost == &se->run_node) {
struct rb_node *next_node;
next_node = rb_next(&se->run_node);
cfs_rq->rb_leftmost = next_node;
}
rb_erase(&se->run_node, &cfs_rq->tasks_timeline);
}
static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *left = cfs_rq->rb_leftmost;
if (!left)
return NULL;
return rb_entry(left, struct sched_entity, run_node);
static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
struct rb_node *last = rb_last(&cfs_rq->tasks_timeline);
if (!last)
return NULL;
return rb_entry(last, struct sched_entity, run_node);
/**************************************************************
* Scheduling class statistics methods:
*/
#ifdef CONFIG_SCHED_DEBUG
int sched_nr_latency_handler(struct ctl_table *table, int write,
struct file *filp, void __user *buffer, size_t *lenp,
loff_t *ppos)
{
int ret = proc_dointvec_minmax(table, write, filp, buffer, lenp, ppos);
if (ret || !write)
return ret;
sched_nr_latency = DIV_ROUND_UP(sysctl_sched_latency,
sysctl_sched_min_granularity);
return 0;
}
#endif
*/
static inline unsigned long
calc_delta_fair(unsigned long delta, struct sched_entity *se)
{
if (unlikely(se->load.weight != NICE_0_LOAD))
delta = calc_delta_mine(delta, NICE_0_LOAD, &se->load);
return delta;
}
/*
* The idea is to set a period in which each task runs once.
*
* When there are too many tasks (sysctl_sched_nr_latency) we have to stretch
* this period because otherwise the slices get too small.
*
* p = (nr <= nl) ? l : l*nr/nl
*/
static u64 __sched_period(unsigned long nr_running)
{
u64 period = sysctl_sched_latency;
unsigned long nr_latency = sched_nr_latency;
if (unlikely(nr_running > nr_latency)) {
period = sysctl_sched_min_granularity;
period *= nr_running;
}
return period;
}
/*
* We calculate the wall-time slice from the period by taking a part
* proportional to the weight.
*
static u64 sched_slice(struct cfs_rq *cfs_rq, struct sched_entity *se)
u64 slice = __sched_period(cfs_rq->nr_running + !se->on_rq);
struct load_weight lw;
cfs_rq = cfs_rq_of(se);
load = &cfs_rq->load;
lw = cfs_rq->load;
update_load_add(&lw, se->load.weight);
load = &lw;
}
slice = calc_delta_mine(slice, se->load.weight, load);
}
return slice;
* We calculate the vruntime slice of a to be inserted task
static u64 sched_vslice(struct cfs_rq *cfs_rq, struct sched_entity *se)
return calc_delta_fair(sched_slice(cfs_rq, se), se);
/*
* Update the current task's runtime statistics. Skip current tasks that
* are not in our scheduling class.
*/
static inline void
__update_curr(struct cfs_rq *cfs_rq, struct sched_entity *curr,
unsigned long delta_exec)
unsigned long delta_exec_weighted;
schedstat_set(curr->exec_max, max((u64)delta_exec, curr->exec_max));
curr->sum_exec_runtime += delta_exec;
schedstat_add(cfs_rq, exec_clock, delta_exec);
delta_exec_weighted = calc_delta_fair(delta_exec, curr);
update_min_vruntime(cfs_rq);
static void update_curr(struct cfs_rq *cfs_rq)
struct sched_entity *curr = cfs_rq->curr;
unsigned long delta_exec;
if (unlikely(!curr))
return;
/*
* Get the amount of time the current task was running
* since the last time we changed load (this cannot
* overflow on 32 bits):
*/
delta_exec = (unsigned long)(now - curr->exec_start);
__update_curr(cfs_rq, curr, delta_exec);
curr->exec_start = now;
if (entity_is_task(curr)) {
struct task_struct *curtask = task_of(curr);
cpuacct_charge(curtask, delta_exec);
account_group_exec_runtime(curtask, delta_exec);
update_stats_wait_start(struct cfs_rq *cfs_rq, struct sched_entity *se)
schedstat_set(se->wait_start, rq_of(cfs_rq)->clock);
}
/*
* Task is being enqueued - update stats:
*/
static void update_stats_enqueue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* Are we enqueueing a waiting task? (for current tasks
* a dequeue/enqueue event is a NOP)
*/
update_stats_wait_start(cfs_rq, se);
update_stats_wait_end(struct cfs_rq *cfs_rq, struct sched_entity *se)
schedstat_set(se->wait_max, max(se->wait_max,
rq_of(cfs_rq)->clock - se->wait_start));
schedstat_set(se->wait_count, se->wait_count + 1);
schedstat_set(se->wait_sum, se->wait_sum +
rq_of(cfs_rq)->clock - se->wait_start);
update_stats_dequeue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* Mark the end of the wait period if dequeueing a
* waiting task:
*/
update_stats_wait_end(cfs_rq, se);
}
/*
* We are picking a new current task - update its stats:
*/
static inline void
update_stats_curr_start(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
/*
* We are starting a new run period:
*/
se->exec_start = rq_of(cfs_rq)->clock;
}
/**************************************************
* Scheduling class queueing methods:
*/
#if defined CONFIG_SMP && defined CONFIG_FAIR_GROUP_SCHED
static void
add_cfs_task_weight(struct cfs_rq *cfs_rq, unsigned long weight)
{
cfs_rq->task_weight += weight;
}
#else
static inline void
add_cfs_task_weight(struct cfs_rq *cfs_rq, unsigned long weight)
{
}
#endif

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static void
account_entity_enqueue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
update_load_add(&cfs_rq->load, se->load.weight);
if (!parent_entity(se))
inc_cpu_load(rq_of(cfs_rq), se->load.weight);
if (entity_is_task(se)) {
add_cfs_task_weight(cfs_rq, se->load.weight);
list_add(&se->group_node, &cfs_rq->tasks);
}

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cfs_rq->nr_running++;
se->on_rq = 1;
}
static void
account_entity_dequeue(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
update_load_sub(&cfs_rq->load, se->load.weight);
if (!parent_entity(se))
dec_cpu_load(rq_of(cfs_rq), se->load.weight);
if (entity_is_task(se)) {
add_cfs_task_weight(cfs_rq, -se->load.weight);
list_del_init(&se->group_node);
}

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cfs_rq->nr_running--;
se->on_rq = 0;
}
static void enqueue_sleeper(struct cfs_rq *cfs_rq, struct sched_entity *se)
struct task_struct *tsk = NULL;
if (entity_is_task(se))
tsk = task_of(se);
u64 delta = rq_of(cfs_rq)->clock - se->sleep_start;
if ((s64)delta < 0)
delta = 0;
if (unlikely(delta > se->sleep_max))
se->sleep_max = delta;
se->sleep_start = 0;
se->sum_sleep_runtime += delta;
if (tsk)
account_scheduler_latency(tsk, delta >> 10, 1);
u64 delta = rq_of(cfs_rq)->clock - se->block_start;
if ((s64)delta < 0)
delta = 0;
if (unlikely(delta > se->block_max))
se->block_max = delta;
se->block_start = 0;
se->sum_sleep_runtime += delta;
if (tsk) {
/*
* Blocking time is in units of nanosecs, so shift by
* 20 to get a milliseconds-range estimation of the
* amount of time that the task spent sleeping:
*/
if (unlikely(prof_on == SLEEP_PROFILING)) {
profile_hits(SLEEP_PROFILING,
(void *)get_wchan(tsk),
delta >> 20);
}
account_scheduler_latency(tsk, delta >> 10, 0);
static void check_spread(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
#ifdef CONFIG_SCHED_DEBUG
s64 d = se->vruntime - cfs_rq->min_vruntime;
if (d < 0)
d = -d;
if (d > 3*sysctl_sched_latency)
schedstat_inc(cfs_rq, nr_spread_over);
#endif
}
static void
place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
{
u64 vruntime = cfs_rq->min_vruntime;
/*
* The 'current' period is already promised to the current tasks,
* however the extra weight of the new task will slow them down a
* little, place the new task so that it fits in the slot that
* stays open at the end.
*/
vruntime += sched_vslice(cfs_rq, se);
/* sleeps upto a single latency don't count. */
if (sched_feat(NEW_FAIR_SLEEPERS)) {
unsigned long thresh = sysctl_sched_latency;
/*
* Convert the sleeper threshold into virtual time.
* SCHED_IDLE is a special sub-class. We care about
* fairness only relative to other SCHED_IDLE tasks,
* all of which have the same weight.
if (sched_feat(NORMALIZED_SLEEPER) &&
(!entity_is_task(se) ||
task_of(se)->policy != SCHED_IDLE))
thresh = calc_delta_fair(thresh, se);
vruntime -= thresh;
}
/* ensure we never gain time by being placed backwards. */
vruntime = max_vruntime(se->vruntime, vruntime);
enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int wakeup)

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* Update run-time statistics of the 'current'.
update_curr(cfs_rq);
enqueue_sleeper(cfs_rq, se);
update_stats_enqueue(cfs_rq, se);
if (se != cfs_rq->curr)
__enqueue_entity(cfs_rq, se);
static void __clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->last == se)
cfs_rq->last = NULL;
if (cfs_rq->next == se)
cfs_rq->next = NULL;
}
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
for_each_sched_entity(se)
__clear_buddies(cfs_rq_of(se), se);
}
dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep)

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/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
update_stats_dequeue(cfs_rq, se);
if (entity_is_task(se)) {
struct task_struct *tsk = task_of(se);
if (tsk->state & TASK_INTERRUPTIBLE)
se->sleep_start = rq_of(cfs_rq)->clock;
if (tsk->state & TASK_UNINTERRUPTIBLE)
se->block_start = rq_of(cfs_rq)->clock;
if (se != cfs_rq->curr)

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__dequeue_entity(cfs_rq, se);
account_entity_dequeue(cfs_rq, se);
update_min_vruntime(cfs_rq);
}
/*
* Preempt the current task with a newly woken task if needed:
*/
check_preempt_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr)
unsigned long ideal_runtime, delta_exec;
ideal_runtime = sched_slice(cfs_rq, curr);
delta_exec = curr->sum_exec_runtime - curr->prev_sum_exec_runtime;
if (delta_exec > ideal_runtime) {
/*
* The current task ran long enough, ensure it doesn't get
* re-elected due to buddy favours.
*/
clear_buddies(cfs_rq, curr);
}
set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
/* 'current' is not kept within the tree. */
if (se->on_rq) {
/*
* Any task has to be enqueued before it get to execute on
* a CPU. So account for the time it spent waiting on the
* runqueue.
*/
update_stats_wait_end(cfs_rq, se);
__dequeue_entity(cfs_rq, se);
}
update_stats_curr_start(cfs_rq, se);
#ifdef CONFIG_SCHEDSTATS
/*
* Track our maximum slice length, if the CPU's load is at
* least twice that of our own weight (i.e. dont track it
* when there are only lesser-weight tasks around):
*/
if (rq_of(cfs_rq)->load.weight >= 2*se->load.weight) {
se->slice_max = max(se->slice_max,
se->sum_exec_runtime - se->prev_sum_exec_runtime);
}
#endif
se->prev_sum_exec_runtime = se->sum_exec_runtime;
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
struct sched_entity *se = __pick_next_entity(cfs_rq);
if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1)
return cfs_rq->next;
if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1)
return cfs_rq->last;
return se;
static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
{
/*
* If still on the runqueue then deactivate_task()
* was not called and update_curr() has to be done:
*/
if (prev->on_rq)
update_curr(cfs_rq);

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if (prev->on_rq) {
update_stats_wait_start(cfs_rq, prev);

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/* Put 'current' back into the tree. */
__enqueue_entity(cfs_rq, prev);
}
static void
entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr, int queued)

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* Update run-time statistics of the 'current'.

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update_curr(cfs_rq);
#ifdef CONFIG_SCHED_HRTICK
/*
* queued ticks are scheduled to match the slice, so don't bother
* validating it and just reschedule.
*/
if (queued) {
resched_task(rq_of(cfs_rq)->curr);
return;
}
/*
* don't let the period tick interfere with the hrtick preemption
*/
if (!sched_feat(DOUBLE_TICK) &&
hrtimer_active(&rq_of(cfs_rq)->hrtick_timer))
return;
#endif
if (cfs_rq->nr_running > 1 || !sched_feat(WAKEUP_PREEMPT))
}
/**************************************************
* CFS operations on tasks:
*/
#ifdef CONFIG_SCHED_HRTICK
static void hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
WARN_ON(task_rq(p) != rq);
if (hrtick_enabled(rq) && cfs_rq->nr_running > 1) {
u64 slice = sched_slice(cfs_rq, se);
u64 ran = se->sum_exec_runtime - se->prev_sum_exec_runtime;
s64 delta = slice - ran;
if (delta < 0) {
if (rq->curr == p)
resched_task(p);
return;
}
/*
* Don't schedule slices shorter than 10000ns, that just
* doesn't make sense. Rely on vruntime for fairness.
*/
delta = max_t(s64, 10000LL, delta);
/*
* called from enqueue/dequeue and updates the hrtick when the
* current task is from our class and nr_running is low enough
* to matter.
*/
static void hrtick_update(struct rq *rq)
{
struct task_struct *curr = rq->curr;
if (curr->sched_class != &fair_sched_class)
return;
if (cfs_rq_of(&curr->se)->nr_running < sched_nr_latency)
hrtick_start_fair(rq, curr);
}
#else /* !CONFIG_SCHED_HRTICK */
static inline void
hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
}
static inline void hrtick_update(struct rq *rq)
{
}
/*
* The enqueue_task method is called before nr_running is
* increased. Here we update the fair scheduling stats and
* then put the task into the rbtree:
*/
static void enqueue_task_fair(struct rq *rq, struct task_struct *p, int wakeup)
struct sched_entity *se = &p->se;
enqueue_entity(cfs_rq, se, wakeup);
}
/*
* The dequeue_task method is called before nr_running is
* decreased. We remove the task from the rbtree and
* update the fair scheduling stats:
*/
static void dequeue_task_fair(struct rq *rq, struct task_struct *p, int sleep)
struct sched_entity *se = &p->se;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
dequeue_entity(cfs_rq, se, sleep);
/* Don't dequeue parent if it has other entities besides us */
* sched_yield() support is very simple - we dequeue and enqueue.
*
* If compat_yield is turned on then we requeue to the end of the tree.