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/******************************************************************************
*******************************************************************************
**
** Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
** Copyright (C) 2004-2009 Red Hat, Inc. All rights reserved.
**
** This copyrighted material is made available to anyone wishing to use,
** modify, copy, or redistribute it subject to the terms and conditions
** of the GNU General Public License v.2.
**
*******************************************************************************
******************************************************************************/
/*
* lowcomms.c
*
* This is the "low-level" comms layer.
*
* It is responsible for sending/receiving messages
* from other nodes in the cluster.
*
* Cluster nodes are referred to by their nodeids. nodeids are
* simply 32 bit numbers to the locking module - if they need to
* be expanded for the cluster infrastructure then that is its
* responsibility. It is this layer's
* responsibility to resolve these into IP address or
* whatever it needs for inter-node communication.
*
* The comms level is two kernel threads that deal mainly with
* the receiving of messages from other nodes and passing them
* up to the mid-level comms layer (which understands the
* message format) for execution by the locking core, and
* a send thread which does all the setting up of connections
* to remote nodes and the sending of data. Threads are not allowed
* to send their own data because it may cause them to wait in times
* of high load. Also, this way, the sending thread can collect together
* messages bound for one node and send them in one block.
*
* lowcomms will choose to use either TCP or SCTP as its transport layer
* depending on the configuration variable 'protocol'. This should be set
* to 0 (default) for TCP or 1 for SCTP. It should be configured using a
* cluster-wide mechanism as it must be the same on all nodes of the cluster
* for the DLM to function.
*
*/
#include <asm/ioctls.h>
#include <net/sock.h>
#include <net/tcp.h>
#include <linux/pagemap.h>
#include <linux/sctp.h>
#include <net/sctp/user.h>
#include "dlm_internal.h"
#include "lowcomms.h"
#include "midcomms.h"
#include "config.h"
#define NEEDED_RMEM (4*1024*1024)
#define CONN_HASH_SIZE 32
unsigned int base;
unsigned int len;
unsigned int mask;
static void cbuf_add(struct cbuf *cb, int n)
{
cb->len += n;
}
static int cbuf_data(struct cbuf *cb)
{
return ((cb->base + cb->len) & cb->mask);
}
static void cbuf_init(struct cbuf *cb, int size)
{
cb->base = cb->len = 0;
cb->mask = size-1;
}
static void cbuf_eat(struct cbuf *cb, int n)
{
cb->len -= n;
cb->base += n;
cb->base &= cb->mask;
}
static bool cbuf_empty(struct cbuf *cb)
{
return cb->len == 0;
}
struct connection {
struct socket *sock; /* NULL if not connected */
uint32_t nodeid; /* So we know who we are in the list */
#define CF_READ_PENDING 1
#define CF_WRITE_PENDING 2
#define CF_CONNECT_PENDING 3
#define CF_INIT_PENDING 4
#define CF_IS_OTHERCON 5
struct list_head writequeue; /* List of outgoing writequeue_entries */
spinlock_t writequeue_lock;
int (*rx_action) (struct connection *); /* What to do when active */
void (*connect_action) (struct connection *); /* What to do to connect */
struct page *rx_page;
struct cbuf cb;
int retries;
#define MAX_CONNECT_RETRIES 3
struct hlist_node list;
struct connection *othercon;
struct work_struct rwork; /* Receive workqueue */
struct work_struct swork; /* Send workqueue */
};
#define sock2con(x) ((struct connection *)(x)->sk_user_data)
/* An entry waiting to be sent */
struct writequeue_entry {
struct list_head list;
struct page *page;
int offset;
int len;
int end;
int users;
struct connection *con;
};
static struct sockaddr_storage *dlm_local_addr[DLM_MAX_ADDR_COUNT];
static int dlm_local_count;
/* Work queues */
static struct workqueue_struct *recv_workqueue;
static struct workqueue_struct *send_workqueue;
static struct hlist_head connection_hash[CONN_HASH_SIZE];
static DEFINE_MUTEX(connections_lock);
static void process_recv_sockets(struct work_struct *work);
static void process_send_sockets(struct work_struct *work);
/* This is deliberately very simple because most clusters have simple
sequential nodeids, so we should be able to go straight to a connection
struct in the array */
static inline int nodeid_hash(int nodeid)
{
return nodeid & (CONN_HASH_SIZE-1);
}
static struct connection *__find_con(int nodeid)
{
int r;
struct hlist_node *h;
struct connection *con;
r = nodeid_hash(nodeid);
hlist_for_each_entry(con, h, &connection_hash[r], list) {
if (con->nodeid == nodeid)
return con;
}
return NULL;
}
/*
* If 'allocation' is zero then we don't attempt to create a new
* connection structure for this node.
*/
static struct connection *__nodeid2con(int nodeid, gfp_t alloc)
{
struct connection *con = NULL;
con = __find_con(nodeid);
if (con || !alloc)
return con;
con = kmem_cache_zalloc(con_cache, alloc);
if (!con)
return NULL;
r = nodeid_hash(nodeid);
hlist_add_head(&con->list, &connection_hash[r]);
con->nodeid = nodeid;
mutex_init(&con->sock_mutex);
INIT_LIST_HEAD(&con->writequeue);
spin_lock_init(&con->writequeue_lock);
INIT_WORK(&con->swork, process_send_sockets);
INIT_WORK(&con->rwork, process_recv_sockets);
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