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/******************************************************************************
*******************************************************************************
**
** Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
** Copyright (C) 2004-2009 Red Hat, Inc. All rights reserved.
**
** This copyrighted material is made available to anyone wishing to use,
** modify, copy, or redistribute it subject to the terms and conditions
** of the GNU General Public License v.2.
**
*******************************************************************************
******************************************************************************/
/*
* lowcomms.c
*
* This is the "low-level" comms layer.
*
* It is responsible for sending/receiving messages
* from other nodes in the cluster.
*
* Cluster nodes are referred to by their nodeids. nodeids are
* simply 32 bit numbers to the locking module - if they need to
* be expanded for the cluster infrastructure then that is its
* responsibility. It is this layer's
* responsibility to resolve these into IP address or
* whatever it needs for inter-node communication.
*
* The comms level is two kernel threads that deal mainly with
* the receiving of messages from other nodes and passing them
* up to the mid-level comms layer (which understands the
* message format) for execution by the locking core, and
* a send thread which does all the setting up of connections
* to remote nodes and the sending of data. Threads are not allowed
* to send their own data because it may cause them to wait in times
* of high load. Also, this way, the sending thread can collect together
* messages bound for one node and send them in one block.
*
* lowcomms will choose to use either TCP or SCTP as its transport layer
* depending on the configuration variable 'protocol'. This should be set
* to 0 (default) for TCP or 1 for SCTP. It should be configured using a
* cluster-wide mechanism as it must be the same on all nodes of the cluster
* for the DLM to function.
*
*/
#include <asm/ioctls.h>
#include <net/sock.h>
#include <net/tcp.h>
#include <linux/pagemap.h>
#include <linux/slab.h>
#include "dlm_internal.h"
#include "lowcomms.h"
#include "midcomms.h"
#include "config.h"
#define NEEDED_RMEM (4*1024*1024)
#define CONN_HASH_SIZE 32
/* Number of messages to send before rescheduling */
#define MAX_SEND_MSG_COUNT 25
unsigned int base;
unsigned int len;
unsigned int mask;
static void cbuf_add(struct cbuf *cb, int n)
{
cb->len += n;
}
static int cbuf_data(struct cbuf *cb)
{
return ((cb->base + cb->len) & cb->mask);
}
static void cbuf_init(struct cbuf *cb, int size)
{
cb->base = cb->len = 0;
cb->mask = size-1;
}
static void cbuf_eat(struct cbuf *cb, int n)
{
cb->len -= n;
cb->base += n;
cb->base &= cb->mask;
}
static bool cbuf_empty(struct cbuf *cb)
{
return cb->len == 0;
}
struct connection {
struct socket *sock; /* NULL if not connected */
uint32_t nodeid; /* So we know who we are in the list */
#define CF_READ_PENDING 1
#define CF_WRITE_PENDING 2
#define CF_CONNECT_PENDING 3
#define CF_INIT_PENDING 4
#define CF_IS_OTHERCON 5
#define CF_APP_LIMITED 7
struct list_head writequeue; /* List of outgoing writequeue_entries */
spinlock_t writequeue_lock;
int (*rx_action) (struct connection *); /* What to do when active */
void (*connect_action) (struct connection *); /* What to do to connect */
struct page *rx_page;
struct cbuf cb;
int retries;
#define MAX_CONNECT_RETRIES 3
struct hlist_node list;
struct connection *othercon;
struct work_struct rwork; /* Receive workqueue */
struct work_struct swork; /* Send workqueue */
};
#define sock2con(x) ((struct connection *)(x)->sk_user_data)
/* An entry waiting to be sent */
struct writequeue_entry {
struct list_head list;
struct page *page;
int offset;
int len;
int end;
int users;
struct connection *con;
};
struct dlm_node_addr {
struct list_head list;
int nodeid;
int addr_count;
struct sockaddr_storage *addr[DLM_MAX_ADDR_COUNT];
};
static LIST_HEAD(dlm_node_addrs);
static DEFINE_SPINLOCK(dlm_node_addrs_spin);
static struct sockaddr_storage *dlm_local_addr[DLM_MAX_ADDR_COUNT];
static int dlm_local_count;
/* Work queues */
static struct workqueue_struct *recv_workqueue;
static struct workqueue_struct *send_workqueue;
static struct hlist_head connection_hash[CONN_HASH_SIZE];
static DEFINE_MUTEX(connections_lock);
static void process_recv_sockets(struct work_struct *work);
static void process_send_sockets(struct work_struct *work);
/* This is deliberately very simple because most clusters have simple
sequential nodeids, so we should be able to go straight to a connection
struct in the array */
static inline int nodeid_hash(int nodeid)
{
return nodeid & (CONN_HASH_SIZE-1);
}
static struct connection *__find_con(int nodeid)
{
int r;
struct connection *con;
r = nodeid_hash(nodeid);
hlist_for_each_entry(con, &connection_hash[r], list) {
if (con->nodeid == nodeid)
return con;
}
return NULL;
}
/*
* If 'allocation' is zero then we don't attempt to create a new
* connection structure for this node.
*/
static struct connection *__nodeid2con(int nodeid, gfp_t alloc)
{
struct connection *con = NULL;
con = __find_con(nodeid);
if (con || !alloc)
return con;
con = kmem_cache_zalloc(con_cache, alloc);
if (!con)
return NULL;
r = nodeid_hash(nodeid);
hlist_add_head(&con->list, &connection_hash[r]);
con->nodeid = nodeid;
mutex_init(&con->sock_mutex);
INIT_LIST_HEAD(&con->writequeue);
spin_lock_init(&con->writequeue_lock);
INIT_WORK(&con->swork, process_send_sockets);
INIT_WORK(&con->rwork, process_recv_sockets);
/* Setup action pointers for child sockets */
if (con->nodeid) {
struct connection *zerocon = __find_con(0);
con->connect_action = zerocon->connect_action;
if (!con->rx_action)
con->rx_action = zerocon->rx_action;
/* Loop round all connections */
static void foreach_conn(void (*conn_func)(struct connection *c))
{
int i;
struct connection *con;
for (i = 0; i < CONN_HASH_SIZE; i++) {
hlist_for_each_entry_safe(con, n, &connection_hash[i], list)
conn_func(con);
}
}
static struct connection *nodeid2con(int nodeid, gfp_t allocation)
{
struct connection *con;
mutex_lock(&connections_lock);
con = __nodeid2con(nodeid, allocation);
mutex_unlock(&connections_lock);
/* This is a bit drastic, but only called when things go wrong */
static struct connection *assoc2con(int assoc_id)
{
int i;
struct connection *con;
mutex_lock(&connections_lock);
for (i = 0 ; i < CONN_HASH_SIZE; i++) {
hlist_for_each_entry(con, &connection_hash[i], list) {
mutex_unlock(&connections_lock);
return con;
}
mutex_unlock(&connections_lock);
static struct dlm_node_addr *find_node_addr(int nodeid)
{
struct dlm_node_addr *na;
list_for_each_entry(na, &dlm_node_addrs, list) {
if (na->nodeid == nodeid)
return na;
}
return NULL;
}
static int addr_compare(struct sockaddr_storage *x, struct sockaddr_storage *y)
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switch (x->ss_family) {
case AF_INET: {
struct sockaddr_in *sinx = (struct sockaddr_in *)x;
struct sockaddr_in *siny = (struct sockaddr_in *)y;
if (sinx->sin_addr.s_addr != siny->sin_addr.s_addr)
return 0;
if (sinx->sin_port != siny->sin_port)
return 0;
break;
}
case AF_INET6: {
struct sockaddr_in6 *sinx = (struct sockaddr_in6 *)x;
struct sockaddr_in6 *siny = (struct sockaddr_in6 *)y;
if (!ipv6_addr_equal(&sinx->sin6_addr, &siny->sin6_addr))
return 0;
if (sinx->sin6_port != siny->sin6_port)
return 0;
break;
}
default:
return 0;
}
return 1;
}
static int nodeid_to_addr(int nodeid, struct sockaddr_storage *sas_out,
struct sockaddr *sa_out, bool try_new_addr)
{
struct sockaddr_storage sas;
struct dlm_node_addr *na;
if (!dlm_local_count)
return -1;
spin_lock(&dlm_node_addrs_spin);
na = find_node_addr(nodeid);
if (na && na->addr_count) {
if (try_new_addr) {
na->curr_addr_index++;
if (na->curr_addr_index == na->addr_count)
na->curr_addr_index = 0;
}
memcpy(&sas, na->addr[na->curr_addr_index ],
sizeof(struct sockaddr_storage));
}
spin_unlock(&dlm_node_addrs_spin);
if (!na)
return -EEXIST;
if (!na->addr_count)
return -ENOENT;
if (sas_out)
memcpy(sas_out, &sas, sizeof(struct sockaddr_storage));
if (!sa_out)
return 0;
if (dlm_local_addr[0]->ss_family == AF_INET) {
struct sockaddr_in *in4 = (struct sockaddr_in *) &sas;
struct sockaddr_in *ret4 = (struct sockaddr_in *) sa_out;
ret4->sin_addr.s_addr = in4->sin_addr.s_addr;
} else {
struct sockaddr_in6 *in6 = (struct sockaddr_in6 *) &sas;
struct sockaddr_in6 *ret6 = (struct sockaddr_in6 *) sa_out;
static int addr_to_nodeid(struct sockaddr_storage *addr, int *nodeid)
{
struct dlm_node_addr *na;
int rv = -EEXIST;
spin_lock(&dlm_node_addrs_spin);
list_for_each_entry(na, &dlm_node_addrs, list) {
if (!na->addr_count)
continue;
for (addr_i = 0; addr_i < na->addr_count; addr_i++) {
if (addr_compare(na->addr[addr_i], addr)) {
*nodeid = na->nodeid;
rv = 0;
goto unlock;
}
}
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spin_unlock(&dlm_node_addrs_spin);
return rv;
}
int dlm_lowcomms_addr(int nodeid, struct sockaddr_storage *addr, int len)
{
struct sockaddr_storage *new_addr;
struct dlm_node_addr *new_node, *na;
new_node = kzalloc(sizeof(struct dlm_node_addr), GFP_NOFS);
if (!new_node)
return -ENOMEM;
new_addr = kzalloc(sizeof(struct sockaddr_storage), GFP_NOFS);
if (!new_addr) {
kfree(new_node);
return -ENOMEM;
}
memcpy(new_addr, addr, len);
spin_lock(&dlm_node_addrs_spin);
na = find_node_addr(nodeid);
if (!na) {
new_node->nodeid = nodeid;
new_node->addr[0] = new_addr;
new_node->addr_count = 1;
list_add(&new_node->list, &dlm_node_addrs);
spin_unlock(&dlm_node_addrs_spin);
return 0;
}
if (na->addr_count >= DLM_MAX_ADDR_COUNT) {
spin_unlock(&dlm_node_addrs_spin);
kfree(new_addr);
kfree(new_node);
return -ENOSPC;
}
na->addr[na->addr_count++] = new_addr;
spin_unlock(&dlm_node_addrs_spin);
kfree(new_node);
return 0;
}
/* Data available on socket or listen socket received a connect */

David S. Miller
committed
static void lowcomms_data_ready(struct sock *sk)
{
struct connection *con = sock2con(sk);
if (con && !test_and_set_bit(CF_READ_PENDING, &con->flags))
queue_work(recv_workqueue, &con->rwork);
}
static void lowcomms_write_space(struct sock *sk)
{
struct connection *con = sock2con(sk);
if (!con)
return;
clear_bit(SOCK_NOSPACE, &con->sock->flags);
if (test_and_clear_bit(CF_APP_LIMITED, &con->flags)) {
con->sock->sk->sk_write_pending--;
clear_bit(SOCK_ASYNC_NOSPACE, &con->sock->flags);
}
if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
queue_work(send_workqueue, &con->swork);
}
static inline void lowcomms_connect_sock(struct connection *con)
{
if (test_bit(CF_CLOSE, &con->flags))
return;
if (!test_and_set_bit(CF_CONNECT_PENDING, &con->flags))
queue_work(send_workqueue, &con->swork);
}
static void lowcomms_state_change(struct sock *sk)
{
lowcomms_write_space(sk);
}
int dlm_lowcomms_connect_node(int nodeid)
{
struct connection *con;
/* with sctp there's no connecting without sending */
if (dlm_config.ci_protocol != 0)
return 0;
if (nodeid == dlm_our_nodeid())
return 0;
con = nodeid2con(nodeid, GFP_NOFS);
if (!con)
return -ENOMEM;
lowcomms_connect_sock(con);
return 0;
}
static void add_sock(struct socket *sock, struct connection *con)
{
con->sock = sock;
/* Install a data_ready callback */
con->sock->sk->sk_data_ready = lowcomms_data_ready;
con->sock->sk->sk_write_space = lowcomms_write_space;
con->sock->sk->sk_state_change = lowcomms_state_change;
con->sock->sk->sk_user_data = con;
con->sock->sk->sk_allocation = GFP_NOFS;
/* Add the port number to an IPv6 or 4 sockaddr and return the address
length */
static void make_sockaddr(struct sockaddr_storage *saddr, uint16_t port,
int *addr_len)
{
saddr->ss_family = dlm_local_addr[0]->ss_family;
struct sockaddr_in *in4_addr = (struct sockaddr_in *)saddr;
in4_addr->sin_port = cpu_to_be16(port);
*addr_len = sizeof(struct sockaddr_in);
memset(&in4_addr->sin_zero, 0, sizeof(in4_addr->sin_zero));
struct sockaddr_in6 *in6_addr = (struct sockaddr_in6 *)saddr;
in6_addr->sin6_port = cpu_to_be16(port);
*addr_len = sizeof(struct sockaddr_in6);
}
memset((char *)saddr + *addr_len, 0, sizeof(struct sockaddr_storage) - *addr_len);
}
/* Close a remote connection and tidy up */
static void close_connection(struct connection *con, bool and_other)
if (con->sock) {
sock_release(con->sock);
con->sock = NULL;
}
if (con->othercon && and_other) {
/* Will only re-enter once. */
close_connection(con->othercon, false);
}
if (con->rx_page) {
__free_page(con->rx_page);
con->rx_page = NULL;
}
con->retries = 0;
mutex_unlock(&con->sock_mutex);
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/* We only send shutdown messages to nodes that are not part of the cluster */
static void sctp_send_shutdown(sctp_assoc_t associd)
{
static char outcmsg[CMSG_SPACE(sizeof(struct sctp_sndrcvinfo))];
struct msghdr outmessage;
struct cmsghdr *cmsg;
struct sctp_sndrcvinfo *sinfo;
int ret;
struct connection *con;
con = nodeid2con(0,0);
BUG_ON(con == NULL);
outmessage.msg_name = NULL;
outmessage.msg_namelen = 0;
outmessage.msg_control = outcmsg;
outmessage.msg_controllen = sizeof(outcmsg);
outmessage.msg_flags = MSG_EOR;
cmsg = CMSG_FIRSTHDR(&outmessage);
cmsg->cmsg_level = IPPROTO_SCTP;
cmsg->cmsg_type = SCTP_SNDRCV;
cmsg->cmsg_len = CMSG_LEN(sizeof(struct sctp_sndrcvinfo));
outmessage.msg_controllen = cmsg->cmsg_len;
sinfo = CMSG_DATA(cmsg);
memset(sinfo, 0x00, sizeof(struct sctp_sndrcvinfo));
sinfo->sinfo_flags |= MSG_EOF;
sinfo->sinfo_assoc_id = associd;
ret = kernel_sendmsg(con->sock, &outmessage, NULL, 0, 0);
if (ret != 0)
log_print("send EOF to node failed: %d", ret);
}
static void sctp_init_failed_foreach(struct connection *con)
{
/*
* Don't try to recover base con and handle race where the
* other node's assoc init creates a assoc and we get that
* notification, then we get a notification that our attempt
* failed due. This happens when we are still trying the primary
* address, but the other node has already tried secondary addrs
* and found one that worked.
*/
if (!con->nodeid || con->sctp_assoc)
return;
log_print("Retrying SCTP association init for node %d\n", con->nodeid);
con->try_new_addr = true;
con->sctp_assoc = 0;
if (test_and_clear_bit(CF_INIT_PENDING, &con->flags)) {
if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
queue_work(send_workqueue, &con->swork);
}
}
/* INIT failed but we don't know which node...
restart INIT on all pending nodes */
static void sctp_init_failed(void)
{
mutex_lock(&connections_lock);
foreach_conn(sctp_init_failed_foreach);
mutex_unlock(&connections_lock);
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static void retry_failed_sctp_send(struct connection *recv_con,
struct sctp_send_failed *sn_send_failed,
char *buf)
{
int len = sn_send_failed->ssf_length - sizeof(struct sctp_send_failed);
struct dlm_mhandle *mh;
struct connection *con;
char *retry_buf;
int nodeid = sn_send_failed->ssf_info.sinfo_ppid;
log_print("Retry sending %d bytes to node id %d", len, nodeid);
con = nodeid2con(nodeid, 0);
if (!con) {
log_print("Could not look up con for nodeid %d\n",
nodeid);
return;
}
mh = dlm_lowcomms_get_buffer(nodeid, len, GFP_NOFS, &retry_buf);
if (!mh) {
log_print("Could not allocate buf for retry.");
return;
}
memcpy(retry_buf, buf + sizeof(struct sctp_send_failed), len);
dlm_lowcomms_commit_buffer(mh);
/*
* If we got a assoc changed event before the send failed event then
* we only need to retry the send.
*/
if (con->sctp_assoc) {
if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
queue_work(send_workqueue, &con->swork);
} else
sctp_init_failed_foreach(con);
}
/* Something happened to an association */
static void process_sctp_notification(struct connection *con,
struct msghdr *msg, char *buf)
{
union sctp_notification *sn = (union sctp_notification *)buf;
switch (sn->sn_header.sn_type) {
case SCTP_SEND_FAILED:
retry_failed_sctp_send(con, &sn->sn_send_failed, buf);
break;
case SCTP_ASSOC_CHANGE:
switch (sn->sn_assoc_change.sac_state) {
case SCTP_COMM_UP:
case SCTP_RESTART:
{
/* Check that the new node is in the lockspace */
struct sctp_prim prim;
int nodeid;
int prim_len, ret;
int addr_len;
struct connection *new_con;
/*
* We get this before any data for an association.
* We verify that the node is in the cluster and
* then peel off a socket for it.
*/
if ((int)sn->sn_assoc_change.sac_assoc_id <= 0) {
log_print("COMM_UP for invalid assoc ID %d",
sctp_init_failed();
return;
}
memset(&prim, 0, sizeof(struct sctp_prim));
prim_len = sizeof(struct sctp_prim);
prim.ssp_assoc_id = sn->sn_assoc_change.sac_assoc_id;
ret = kernel_getsockopt(con->sock,
IPPROTO_SCTP,
SCTP_PRIMARY_ADDR,
(char*)&prim,
&prim_len);
if (ret < 0) {
log_print("getsockopt/sctp_primary_addr on "
"new assoc %d failed : %d",
(int)sn->sn_assoc_change.sac_assoc_id,
ret);
/* Retry INIT later */
new_con = assoc2con(sn->sn_assoc_change.sac_assoc_id);
if (new_con)
clear_bit(CF_CONNECT_PENDING, &con->flags);
return;
}
make_sockaddr(&prim.ssp_addr, 0, &addr_len);
if (addr_to_nodeid(&prim.ssp_addr, &nodeid)) {
unsigned char *b=(unsigned char *)&prim.ssp_addr;
log_print("reject connect from unknown addr");
print_hex_dump_bytes("ss: ", DUMP_PREFIX_NONE,
b, sizeof(struct sockaddr_storage));
sctp_send_shutdown(prim.ssp_assoc_id);
return;
}
if (!new_con)
return;
/* Peel off a new sock */
ret = sctp_do_peeloff(con->sock->sk,
sn->sn_assoc_change.sac_assoc_id,
&new_con->sock);
(int)sn->sn_assoc_change.sac_assoc_id,
nodeid, ret);
}
add_sock(new_con->sock, new_con);
linger.l_onoff = 1;
linger.l_linger = 0;
ret = kernel_setsockopt(new_con->sock, SOL_SOCKET, SO_LINGER,
(char *)&linger, sizeof(linger));
if (ret < 0)
log_print("set socket option SO_LINGER failed");
log_print("connecting to %d sctp association %d",
nodeid, (int)sn->sn_assoc_change.sac_assoc_id);
new_con->sctp_assoc = sn->sn_assoc_change.sac_assoc_id;
new_con->try_new_addr = false;
/* Send any pending writes */
clear_bit(CF_CONNECT_PENDING, &new_con->flags);
clear_bit(CF_INIT_PENDING, &new_con->flags);
if (!test_and_set_bit(CF_WRITE_PENDING, &new_con->flags)) {
queue_work(send_workqueue, &new_con->swork);
}
if (!test_and_set_bit(CF_READ_PENDING, &new_con->flags))
queue_work(recv_workqueue, &new_con->rwork);
}
break;
case SCTP_COMM_LOST:
case SCTP_SHUTDOWN_COMP:
{
con = assoc2con(sn->sn_assoc_change.sac_assoc_id);
if (con) {
con->sctp_assoc = 0;
}
}
break;
case SCTP_CANT_STR_ASSOC:
{
/* Will retry init when we get the send failed notification */
log_print("Can't start SCTP association - retrying");
}
break;
default:
log_print("unexpected SCTP assoc change id=%d state=%d",
(int)sn->sn_assoc_change.sac_assoc_id,
sn->sn_assoc_change.sac_state);
}
/* Data received from remote end */
static int receive_from_sock(struct connection *con)
{
int ret = 0;
struct msghdr msg = {};
struct kvec iov[2];
unsigned len;
int r;
int call_again_soon = 0;
char incmsg[CMSG_SPACE(sizeof(struct sctp_sndrcvinfo))];
if (con->sock == NULL) {
ret = -EAGAIN;
goto out_close;
}
if (con->rx_page == NULL) {
/*
* This doesn't need to be atomic, but I think it should
* improve performance if it is.
*/
con->rx_page = alloc_page(GFP_ATOMIC);
if (con->rx_page == NULL)
goto out_resched;
/* Only SCTP needs these really */
memset(&incmsg, 0, sizeof(incmsg));
msg.msg_control = incmsg;
msg.msg_controllen = sizeof(incmsg);
/*
* iov[0] is the bit of the circular buffer between the current end
* point (cb.base + cb.len) and the end of the buffer.
*/
iov[0].iov_len = con->cb.base - cbuf_data(&con->cb);
iov[0].iov_base = page_address(con->rx_page) + cbuf_data(&con->cb);
/*
* iov[1] is the bit of the circular buffer between the start of the
* buffer and the start of the currently used section (cb.base)
*/
if (cbuf_data(&con->cb) >= con->cb.base) {
iov[0].iov_len = PAGE_CACHE_SIZE - cbuf_data(&con->cb);
iov[1].iov_len = con->cb.base;
iov[1].iov_base = page_address(con->rx_page);
}
len = iov[0].iov_len + iov[1].iov_len;
r = ret = kernel_recvmsg(con->sock, &msg, iov, nvec, len,
MSG_DONTWAIT | MSG_NOSIGNAL);
if (ret <= 0)
goto out_close;
/* Process SCTP notifications */
if (msg.msg_flags & MSG_NOTIFICATION) {
msg.msg_control = incmsg;
msg.msg_controllen = sizeof(incmsg);
process_sctp_notification(con, &msg,
mutex_unlock(&con->sock_mutex);
return 0;
}
BUG_ON(con->nodeid == 0);
if (ret == len)
call_again_soon = 1;
ret = dlm_process_incoming_buffer(con->nodeid,
page_address(con->rx_page),
con->cb.base, con->cb.len,
PAGE_CACHE_SIZE);
if (ret == -EBADMSG) {
log_print("lowcomms: addr=%p, base=%u, len=%u, "
"iov_len=%u, iov_base[0]=%p, read=%d",
page_address(con->rx_page), con->cb.base, con->cb.len,
len, iov[0].iov_base, r);
}
if (ret < 0)
goto out_close;
if (cbuf_empty(&con->cb) && !call_again_soon) {
__free_page(con->rx_page);
con->rx_page = NULL;
}
if (call_again_soon)
goto out_resched;
if (!test_and_set_bit(CF_READ_PENDING, &con->flags))
queue_work(recv_workqueue, &con->rwork);
/* Reconnect when there is something to send */
}
/* Don't return success if we really got EOF */
if (ret == 0)
ret = -EAGAIN;
return ret;
}
/* Listening socket is busy, accept a connection */
static int tcp_accept_from_sock(struct connection *con)
{
int result;
struct sockaddr_storage peeraddr;
struct socket *newsock;
int len;
int nodeid;
struct connection *newcon;
mutex_lock(&connections_lock);
if (!dlm_allow_conn) {
mutex_unlock(&connections_lock);
return -1;
}
mutex_unlock(&connections_lock);
memset(&peeraddr, 0, sizeof(peeraddr));
result = sock_create_kern(dlm_local_addr[0]->ss_family, SOCK_STREAM,
if (result < 0)
return -ENOMEM;
mutex_lock_nested(&con->sock_mutex, 0);
result = -ENOTCONN;
if (con->sock == NULL)
goto accept_err;
newsock->type = con->sock->type;
newsock->ops = con->sock->ops;
result = con->sock->ops->accept(con->sock, newsock, O_NONBLOCK);
if (result < 0)
goto accept_err;
/* Get the connected socket's peer */
memset(&peeraddr, 0, sizeof(peeraddr));
if (newsock->ops->getname(newsock, (struct sockaddr *)&peeraddr,
&len, 2)) {
result = -ECONNABORTED;
goto accept_err;
}
/* Get the new node's NODEID */
make_sockaddr(&peeraddr, 0, &len);
if (addr_to_nodeid(&peeraddr, &nodeid)) {
unsigned char *b=(unsigned char *)&peeraddr;
print_hex_dump_bytes("ss: ", DUMP_PREFIX_NONE,
b, sizeof(struct sockaddr_storage));
return -1;
}
log_print("got connection from %d", nodeid);
/* Check to see if we already have a connection to this node. This
* could happen if the two nodes initiate a connection at roughly
* the same time and the connections cross on the wire.
* In this case we store the incoming one in "othercon"
*/
if (!newcon) {
result = -ENOMEM;
goto accept_err;
}
mutex_lock_nested(&newcon->sock_mutex, 1);
struct connection *othercon = newcon->othercon;
othercon = kmem_cache_zalloc(con_cache, GFP_NOFS);
result = -ENOMEM;
goto accept_err;
}
othercon->nodeid = nodeid;
othercon->rx_action = receive_from_sock;
INIT_WORK(&othercon->swork, process_send_sockets);
INIT_WORK(&othercon->rwork, process_recv_sockets);
set_bit(CF_IS_OTHERCON, &othercon->flags);
newcon->othercon = othercon;
othercon->sock = newsock;
newsock->sk->sk_user_data = othercon;
add_sock(newsock, othercon);
addcon = othercon;
}
else {
printk("Extra connection from node %d attempted\n", nodeid);
result = -EAGAIN;